moonlight-qt/app/streaming/streamutils.cpp
Cameron Gutman 8fe3474589 Use the physical desktop size in pixels rather than the native resolution on macOS
It seems like some Macs (5K iMacs at least) don't have kDisplayModeNativeFlag set
2020-05-09 16:34:48 -07:00

144 lines
5.2 KiB
C++

#include "streamutils.h"
#include <Qt>
#ifdef Q_OS_DARWIN
#include <ApplicationServices/ApplicationServices.h>
#endif
void StreamUtils::scaleSourceToDestinationSurface(SDL_Rect* src, SDL_Rect* dst)
{
int dstH = dst->w * src->h / src->w;
int dstW = dst->h * src->w / src->h;
if (dstH > dst->h) {
dst->x += (dst->w - dstW) / 2;
dst->w = dstW;
SDL_assert(dst->w * src->h / src->w <= dst->h);
}
else {
dst->y += (dst->h - dstH) / 2;
dst->h = dstH;
SDL_assert(dst->h * src->w / src->h <= dst->w);
}
}
int StreamUtils::getDisplayRefreshRate(SDL_Window* window)
{
int displayIndex = SDL_GetWindowDisplayIndex(window);
if (displayIndex < 0) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
"Failed to get current display: %s",
SDL_GetError());
// Assume display 0 if it fails
displayIndex = 0;
}
SDL_DisplayMode mode;
if ((SDL_GetWindowFlags(window) & SDL_WINDOW_FULLSCREEN_DESKTOP) == SDL_WINDOW_FULLSCREEN) {
// Use the window display mode for full-screen exclusive mode
if (SDL_GetWindowDisplayMode(window, &mode) != 0) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
"SDL_GetWindowDisplayMode() failed: %s",
SDL_GetError());
// Assume 60 Hz
return 60;
}
}
else {
// Use the current display mode for windowed and borderless
if (SDL_GetCurrentDisplayMode(displayIndex, &mode) != 0) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
"SDL_GetCurrentDisplayMode() failed: %s",
SDL_GetError());
// Assume 60 Hz
return 60;
}
}
// May be zero if undefined
if (mode.refresh_rate == 0) {
SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION,
"Refresh rate unknown; assuming 60 Hz");
mode.refresh_rate = 60;
}
return mode.refresh_rate;
}
bool StreamUtils::getRealDesktopMode(int displayIndex, SDL_DisplayMode* mode)
{
#ifdef Q_OS_DARWIN
#define MAX_DISPLAYS 16
CGDirectDisplayID displayIds[MAX_DISPLAYS];
uint32_t displayCount = 0;
CGGetActiveDisplayList(MAX_DISPLAYS, displayIds, &displayCount);
if (displayIndex >= displayCount) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
"Too many displays: %d vs %d",
displayIndex, displayCount);
return false;
}
// Grab the (possibly scaled) desktop resolution
if (SDL_GetDesktopDisplayMode(displayIndex, mode) != 0) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
"SDL_GetDesktopDisplayMode() failed: %s",
SDL_GetError());
return false;
}
// This is required to ensure we get the high DPI display modes
const CFStringRef dictKeys[] = {kCGDisplayShowDuplicateLowResolutionModes};
const CFBooleanRef dictValues[] = {kCFBooleanTrue};
CFDictionaryRef dict = CFDictionaryCreate(NULL,
(const void**)dictKeys,
(const void**)dictValues,
SDL_arraysize(dictValues),
&kCFCopyStringDictionaryKeyCallBacks,
&kCFTypeDictionaryValueCallBacks);
// Retina displays have non-native resolutions both below and above (!) their
// native resolution, so it's impossible for us to figure out what's actually
// native on macOS using the SDL API alone. We'll talk to CoreGraphics to
// find the correct resolution and match it in our SDL list.
CFArrayRef modeList = CGDisplayCopyAllDisplayModes(displayIds[displayIndex], dict);
CFRelease(dict);
// Get the physical size of the matching logical resolution
CFIndex count = CFArrayGetCount(modeList);
for (CFIndex i = 0; i < count; i++) {
auto cgMode = (CGDisplayModeRef)(CFArrayGetValueAtIndex(modeList, i));
auto modeWidth = static_cast<int>(CGDisplayModeGetWidth(cgMode));
auto modeHeight = static_cast<int>(CGDisplayModeGetHeight(cgMode));
if (mode->w == modeWidth && mode->h == modeHeight) {
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
"Matching desktop resolution is: %zux%zu (scaled size: %zux%zu) (flags: %x)",
CGDisplayModeGetPixelWidth(cgMode),
CGDisplayModeGetPixelHeight(cgMode),
CGDisplayModeGetWidth(cgMode),
CGDisplayModeGetHeight(cgMode),
CGDisplayModeGetIOFlags(cgMode));
mode->w = static_cast<int>(CGDisplayModeGetPixelWidth(cgMode));
mode->h = static_cast<int>(CGDisplayModeGetPixelHeight(cgMode));
break;
}
}
CFRelease(modeList);
#else
if (SDL_GetDesktopDisplayMode(displayIndex, mode) != 0) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
"SDL_GetDesktopDisplayMode() failed: %s",
SDL_GetError());
return false;
}
#endif
return true;
}