Cameron Gutman
12ad75a6b0
Move hybrid decode detection logic into a central location
2022-01-23 15:41:33 -06:00
Cameron Gutman
a58649fd10
Update Windows and macOS to FFmpeg 5.0
2022-01-22 13:44:05 -06:00
Cameron Gutman
91b787a5be
Update SDL and switch to arch-specific headers on Windows
...
SDL -> e2ade2b
2021-12-11 14:06:26 -06:00
Cameron Gutman
3e9aea1f7a
Optimize CUDA support to avoid roundtrip to CPU memory
2021-12-06 18:23:40 -06:00
Cameron Gutman
97a09e0571
Send UTF-8 clipboard text directly rather than emulating keystrokes
2021-12-03 11:32:58 +03:00
Cameron Gutman
278bcec238
Integrate new languages
2021-10-06 21:03:02 -05:00
Cameron Gutman
fa3f822cf1
Rework handling of addresses to allow alternate HTTP ports
2021-07-02 23:34:54 -05:00
Cameron Gutman
96c7057fee
Update moonlight-common-c to avoid qwave.dll dependency
2021-06-12 12:21:55 -05:00
Cameron Gutman
ebe9356937
Integrate Thai and Korean translations
2021-05-22 13:44:45 -05:00
Cameron Gutman
54bd427f26
Integrate Japanese and Vietnamese translations
2021-05-13 00:24:00 -05:00
Cameron Gutman
2fbb320539
Refuse to stream if Moonlight is known incompatible with the host GFE version
2021-04-30 20:05:49 -05:00
Cameron Gutman
44229dfe51
Update translations
...
- Add RU and ES to resources.qrc and app.pro
- Rerun lupdate-pro and lrelease-pro
2021-04-04 10:25:06 -05:00
Cameron Gutman
48dde310ae
Add Norwegian Bokmål to the build
2021-03-24 20:40:22 -05:00
Cameron Gutman
d6b314f573
Add option to build for embedded environments
2021-03-13 15:20:58 -06:00
reloxx13
d7fa8c9795
Add german translation ( #536 )
...
* add german translation
* add german to language list
* donttranslate language names. always use the native name.
* add compiled german translation file
* german translation handling
* add german to getSuffixFromLanguage
* update german string and translation
* update all language files with new strings
* typo
* compile
* more typos and fixes for german
2021-03-09 20:10:36 -06:00
Cameron Gutman
b83c6f0c28
Add support for pasting clipboard text
2021-02-07 13:46:38 -06:00
Cameron Gutman
2c2a73e320
Fix build and require SDL 2.0.15 to hook
2021-02-06 17:07:21 -06:00
Cameron Gutman
a88a3c9ea3
Allow SDL to render with KMSDRM backend while Qt is also using DRM
2021-02-06 16:32:54 -06:00
WLong
5309a02f6d
Add simplified Chinese language ( #506 )
...
* 添加qml_zh_cn.ts
* 更新部分翻译
* 优化部分文字描述
* 优化部分文字描述
* 恢复README.md
Co-authored-by: WLong <a101084@126.com>
2021-01-30 10:10:36 -06:00
Cameron Gutman
1e7cb7f13e
Replace D3DX9 with SDL_ttf for overlay rendering
2020-12-13 23:43:31 -06:00
Cameron Gutman
59a73817c8
Don't use AntiHooking.dll or use D3DX9 on ARM64
2020-12-12 13:59:47 -06:00
Cameron Gutman
e224a7f0c7
Fetch updated gamepad mappings each launch
2020-11-21 14:45:34 -06:00
Cameron Gutman
6e7a42065c
Translation updates and refactoring
2020-11-21 13:15:54 -06:00
Cameron Gutman
dd02bf809e
Don't require linking to wlanapi.dll
...
This is not always available on Windows Server
2020-09-08 18:27:01 -07:00
Cameron Gutman
78203eb9be
Enable media streaming mode for 802.11 WLAN interfaces on Windows
2020-08-11 22:14:26 -07:00
Cameron Gutman
16bb4a148e
Only use libsoundio on Windows or macOS
2020-07-08 18:57:27 -05:00
Cameron Gutman
4b7b01ce0a
Fix EGL build
2020-05-15 17:54:45 -07:00
Cameron Gutman
c4039a929c
Use a compile test for EGL support
2020-05-15 16:46:03 -07:00
Antoine Damhet
0a396f3112
Introduce a new FFMPEG frontend renderer: EGLRenderer
...
Right now this renderer works on X11 & Wayland with VAAPI as a backend.
Some rendering latency benchmarks on my `i7-10510U` (with
`intel-media-driver` 20.1.1 which cause a *huge* regression with the
SDL_Renderer):
| | X11 | Wayland |
| Before | 6.78ms | 22.50ms |
| EGLRenderer | 0.76ms | 00.77ms |
Signed-off-by: Antoine Damhet <antoine.damhet@lse.epita.fr>
2020-05-12 11:11:35 +02:00
Cameron Gutman
dc3c565ec0
Move serialization and deserialization into NvApp class
2020-05-07 19:54:36 -07:00
Cameron Gutman
97c15c7876
Ensure the Info.plist is included for builds in the IDE
...
It is required for SDL_WINDOW_ALLOW_HIGHDPI to work
2020-05-04 20:25:19 -07:00
Cameron Gutman
0c9d72a9a1
Restore the option for relative touch mode
2020-04-30 20:55:15 -07:00
Cameron Gutman
c2c2bd2df6
Split input.cpp into smaller files
2020-04-30 20:22:43 -07:00
Cameron Gutman
78fc594d84
Move input code into a subfolder
2020-04-30 20:09:36 -07:00
Cameron Gutman
49a4a61876
Enable QoS for ENet on Windows and fix disconnect delay on GFE 3.20.3
2020-04-09 18:02:49 -07:00
Cameron Gutman
505050e936
Fix high DPI check in 0437835b
2020-02-08 18:47:59 -08:00
Cameron Gutman
c20daa8867
Add compatibility checks for HEVC Main10 in VT backend
2019-11-05 18:36:43 -08:00
Cameron Gutman
6468efd7e4
Add VAAPI DRM support
2019-07-07 15:32:38 -07:00
Cameron Gutman
e1a697658e
Add Discord Rich Presence for macOS
2019-06-29 17:55:21 -07:00
Cameron Gutman
0a5051f959
Add Discord Rich Presence integration for Windows
2019-06-29 17:40:30 -07:00
Cameron Gutman
e5712a9474
Move dylibs into the Frameworks folder in the app bundle
2019-06-29 15:39:20 -07:00
Cameron Gutman
87356ef594
Add CUDA acceleration support
2019-06-26 21:02:33 -07:00
Cameron Gutman
c2b12868bb
Move DisplayLinkVsyncSource back into VTRenderer to reduce latency
2019-05-11 18:33:12 -07:00
Cameron Gutman
67b0907e52
Add globaldefs.pri for setting qmake values in each project
2019-04-21 11:08:33 -07:00
Cameron Gutman
dba479774b
Add DRM renderer for Rockchip devices
2019-04-21 05:22:37 +00:00
Cameron Gutman
9c76700f74
Add MMAL renderer for Raspberry Pi
2019-04-16 01:20:21 -07:00
Cameron Gutman
a3361363e4
Remove duplicate data files on Linux
2019-03-23 12:20:01 -07:00
Cameron Gutman
2703efedef
Improve performance of looking up static system properties
2019-03-23 12:05:08 -07:00
Cameron Gutman
c313f1a20b
Embed our data files inside the binary with QRC
2019-03-23 10:45:44 -07:00
Cameron Gutman
b7116657d9
Add SLAudio renderer for Steam Link
2019-03-22 23:08:10 -07:00