Cameron Gutman
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b45c3e3c7f
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Tweak wording on the keep awake option
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2022-03-16 21:59:06 -05:00 |
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Cameron Gutman
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ce2a01fc59
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Allow the screensaver toggle to work even if running on an embedded platform
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2022-03-16 21:57:03 -05:00 |
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Cameron Gutman
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edeea65c3e
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Rerun lupdate and lrelease
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2022-03-16 21:51:17 -05:00 |
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Cameron Gutman
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6e8ee94b91
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Merge remote-tracking branch 'origin/weblate'
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2022-03-16 21:49:44 -05:00 |
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Cameron Gutman
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97d8274911
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Add option to allow PC to sleep while streaming
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2022-03-16 21:48:56 -05:00 |
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Cameron Gutman
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73d84dc13f
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Update SDL and OpenSSL prebuilts
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2022-03-15 22:30:55 -05:00 |
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Cameron Gutman
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f32501d498
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Update moonlight-common-c
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2022-03-15 21:22:44 -05:00 |
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Cameron Gutman
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9c289c3fe9
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Update SDL_GameControllerDB
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2022-03-15 21:22:21 -05:00 |
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Cameron Gutman
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2a610584ee
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Fix handling of line continuations in FFmpeg logs (for real this time)
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2022-03-11 19:15:36 -06:00 |
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sanhoe
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8e06421567
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Translated using Weblate (Korean)
Currently translated at 100.0% (191 of 191 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ko/
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2022-03-10 18:59:01 +01:00 |
|
Wen-haur Chiu
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57dc3725f5
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Translated using Weblate (Chinese (Traditional))
Currently translated at 100.0% (191 of 191 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hant/
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2022-03-09 15:58:49 +01:00 |
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Cameron Gutman
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d6ef8945f5
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Replace Deviare In-Proc with Microsoft Detours
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2022-03-08 20:58:40 -06:00 |
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Cameron Gutman
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e078a8b7b6
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Don't recreate the decoder while the window is minimized
Fixes #726
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2022-03-06 15:21:43 -06:00 |
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Cameron Gutman
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a6395b9025
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Fix short UI hang when manually stopping the stream after losing connection with the host
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2022-03-06 13:11:36 -06:00 |
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Cameron Gutman
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6c0983d77c
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Reset the audio device if it enters a failed state
Fixes #734
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2022-03-05 16:50:06 -06:00 |
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Cameron Gutman
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4ae39f2bd5
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Properly synchronize rumble with gamepad removal
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2022-03-05 13:32:38 -06:00 |
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bruh
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71fc701809
|
Translated using Weblate (Vietnamese)
Currently translated at 100.0% (191 of 191 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/vi/
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2022-03-02 11:57:09 +01:00 |
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Aurora Robb Kristiansen
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d418921e4b
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Translated using Weblate (Norwegian Bokmål)
Currently translated at 73.2% (140 of 191 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/nb_NO/
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2022-02-28 11:55:22 +01:00 |
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Cameron Gutman
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4b83b022d3
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Remove unnecessary assert
|
2022-02-25 22:47:20 -06:00 |
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Cameron Gutman
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8b13e5b47e
|
Update AppImage to libva 2.14
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2022-02-25 22:46:52 -06:00 |
|
Benjamín Bustos
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0bfd565bda
|
Translated using Weblate (Spanish)
Currently translated at 100.0% (191 of 191 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/es/
|
2022-02-23 16:56:13 +01:00 |
|
Emanuele Conti
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2224a558ee
|
Translated using Weblate (Italian)
Currently translated at 100.0% (191 of 191 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/it/
|
2022-02-22 15:56:43 +01:00 |
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Cameron Gutman
|
93c02fb43a
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Print GPU info in D3D11VA renderer
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2022-02-20 22:10:18 -06:00 |
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Cameron Gutman
|
93ee51cabb
|
Integrate new languages from Weblate
|
2022-02-20 14:15:08 -06:00 |
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Cameron Gutman
|
cd6ba554a4
|
Merge remote-tracking branch 'origin/weblate'
|
2022-02-20 13:44:11 -06:00 |
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Cameron Gutman
|
89aa2be358
|
Rerun lupdate and lrelease
|
2022-02-20 13:41:48 -06:00 |
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Cameron Gutman
|
da261246b9
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Change HDR to be a separate option like other clients
|
2022-02-19 11:21:06 -06:00 |
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Cameron Gutman
|
4d3e09f4a0
|
Raise minimum custom resolution to 256x256
|
2022-02-19 10:47:25 -06:00 |
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Cameron Gutman
|
9add6b3696
|
Add DXVA2 quirk for AMD GPUs to fix color range on the latest drivers
|
2022-02-17 00:35:33 -06:00 |
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Cameron Gutman
|
ef037e18d0
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Add colorspace and color range override options
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2022-02-17 00:26:56 -06:00 |
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Cameron Gutman
|
36db791516
|
Refactor D3D11 shaders to reduce duplicated code
|
2022-02-16 19:38:18 -06:00 |
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Emanuele Conti
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25d2ea5e94
|
Translated using Weblate (Italian)
Currently translated at 100.0% (189 of 189 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/it/
|
2022-02-16 13:57:22 +01:00 |
|
Jorys Paulin
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34f2d18f27
|
Translated using Weblate (French)
Currently translated at 100.0% (189 of 189 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
|
2022-02-16 13:57:21 +01:00 |
|
Aurora Robb Kristiansen
|
4935c846aa
|
Translated using Weblate (Norwegian Bokmål)
Currently translated at 73.0% (138 of 189 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/nb_NO/
|
2022-02-14 01:57:01 +01:00 |
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Cameron Gutman
|
b1f980c216
|
Fix handling of line continuations in FFmpeg logs
|
2022-02-13 16:06:04 -06:00 |
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Cameron Gutman
|
738f64c903
|
Use FP32 for position and texcoords
We need that extra precision for sampling large textures
|
2022-02-13 13:41:39 -06:00 |
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Emanuele Conti
|
7235663447
|
Translated using Weblate (Italian)
Currently translated at 46.0% (87 of 189 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/it/
|
2022-02-11 11:55:30 +01:00 |
|
Emanuele Conti
|
9d78c416f7
|
Translated using Weblate (Italian)
Currently translated at 44.9% (85 of 189 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/it/
|
2022-02-10 10:57:51 +01:00 |
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Cameron Gutman
|
9a64c026ea
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Use optimized pixel shaders for the normal SDR and HDR colorspaces
|
2022-02-09 20:46:02 -06:00 |
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Cameron Gutman
|
be2af1d17a
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Add environment variables to configure DXVA2 and D3D11VA options
|
2022-02-08 22:27:27 -06:00 |
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Cameron Gutman
|
b21131a466
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Use FP16 in the D3D11 shaders
|
2022-02-08 21:43:25 -06:00 |
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Emanuele Conti
|
41c5126472
|
Translated using Weblate (Italian)
Currently translated at 39.6% (75 of 189 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/it/
|
2022-02-08 18:54:36 +01:00 |
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Cameron Gutman
|
b96cb1abaf
|
Remove per-app HDR support check
It doesn't seem to make a difference anymore whether it's supported or not.
GFE seems happy to enter HDR mode anyway.
|
2022-02-07 20:02:19 -06:00 |
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Emanuele Conti
|
20143606e2
|
Added translation using Weblate (Italian)
|
2022-02-07 09:27:18 +01:00 |
|
Cameron Gutman
|
1d79bcc657
|
Disable waitable swapchains in full-screen mode
|
2022-02-06 00:28:59 -06:00 |
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Cameron Gutman
|
e8b4494fc3
|
Add an extra buffer for DirectFlip
|
2022-02-05 23:22:07 -06:00 |
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Cameron Gutman
|
2518208c5c
|
Don't set fullScreenDesc fields to prevent entering "proxy" full-screen mode
|
2022-02-05 19:32:05 -06:00 |
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Cameron Gutman
|
918fea7d4b
|
Precompute the aspect ratio stretch to avoid having to change viewports twice each frame
|
2022-02-05 15:44:37 -06:00 |
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Cameron Gutman
|
4dc07bf63f
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Don't render the alignment padding area
|
2022-02-05 15:23:29 -06:00 |
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Cameron Gutman
|
04a0aca221
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Create SRVs for all textures in the pool during initialization
|
2022-02-05 14:49:08 -06:00 |
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