Commit graph

515 commits

Author SHA1 Message Date
Cameron Gutman
b14a0fa2ce Ensure initial warning dialogs always appear on top of the Moonlight window 2018-09-30 22:39:51 -07:00
Cameron Gutman
5f05363996 Fix keyboard navigation of quit app and delete PC dialogs 2018-09-30 22:20:19 -07:00
Cameron Gutman
d5770ad8cc Fix "Connection terminated" dialog being stuck out of input focus on gamepad 2018-09-30 18:38:54 -07:00
Cameron Gutman
c239d0814b Move audio renderer destruction back off the main thread now that we're using atexit(SDL_Quit) 2018-09-30 18:09:12 -07:00
Cameron Gutman
f7789a1e4a Add Select+Start+L1+R1 quit combo 2018-09-30 14:38:54 -07:00
Cameron Gutman
6d382078d3 Allow gamepad navigation with the left analog stick 2018-09-30 14:30:12 -07:00
Cameron Gutman
162a16ed3a Allow settings to be activated when an app or PC is in focus 2018-09-30 13:52:38 -07:00
Cameron Gutman
d706e81cd4 Add gamepad navigation support for everything except context menus and dialogs 2018-09-30 13:41:32 -07:00
Cameron Gutman
9fb0bffd61 Finish touch input support 2018-09-30 01:03:26 -07:00
Cameron Gutman
4a452a2467 Touch input WIP 2018-09-29 22:43:28 -07:00
Cameron Gutman
396d65b003 Fix typo in previous commit 2018-09-29 22:24:26 -07:00
Cameron Gutman
fa52e7c1b7 Fix audio device error with PA renderer (and constify some methods) 2018-09-29 22:19:41 -07:00
Cameron Gutman
6758d6c43e Create MappingManager class to handle gamepad mappings (currently only saving custom mappings) 2018-09-29 20:33:45 -07:00
Cameron Gutman
4ad27670ec Provide detection and help for unmapped gamepads. Fixes #70 2018-09-29 19:14:52 -07:00
Cameron Gutman
1ad072236d Avoid calling Pa_IsStreamStopped() on each audio frame 2018-09-29 16:52:40 -07:00
Cameron Gutman
76387aacad Switch SDL_GameControllerDB to submodule 2018-09-29 16:43:14 -07:00
Cameron Gutman
200b1c5095 Rename hpp -> h 2018-09-29 16:18:46 -07:00
Janne Hakonen
d14cfb577b Add command line parameters. Fixes #30 (#89)
* Add command line parameters. Fixes #30

* Fixed compile errors

* Fixed code review findings

* Fixed code review findings, take 2
2018-09-29 14:06:55 -07:00
Cameron Gutman
c99b4f1559
Add additional requirements for generate-installers.bat 2018-09-29 03:30:50 -07:00
Cameron Gutman
45fdbd16b4
Update readme with better build instructions 2018-09-29 03:24:26 -07:00
Cameron Gutman
c04113c9fa Fix GCC and Clang build 2018-09-29 03:11:17 -07:00
Cameron Gutman
4620fa5001 Retry serverinfo query for adding a PC if the request fails with ServiceUnavailableError. Fixes #88 2018-09-29 03:01:49 -07:00
Cameron Gutman
ba7dd31035 Refactor ComputerManager and BoxArtManager to get code out of headers and split NvComputer into its own file 2018-09-29 02:19:44 -07:00
Cameron Gutman
3928155b9c Fix Windows build 2018-09-25 00:59:40 -07:00
Cameron Gutman
a0249b4337 Add video stats for performance overlay 2018-09-25 00:47:59 -07:00
Cameron Gutman
d89982237d Use clock_gettime() on Linux 2018-09-24 20:40:49 -07:00
Cameron Gutman
7e414f0af3 Add keyboard shortcuts for Help and Settings 2018-09-23 19:24:47 -07:00
Cameron Gutman
8fb37ae229 Finish keyboard navigation for GridViews and MenuItems 2018-09-23 19:06:26 -07:00
Cameron Gutman
2e3de32810 Partially working keyboard navigation support 2018-09-23 15:16:27 -07:00
Cameron Gutman
f2e40889b2 Performance tweaks to PortAudio renderer 2018-09-22 21:00:44 -07:00
Cameron Gutman
896b247bc0 Remove H.264 high performance preference and enable HEVC split encode 2018-09-22 20:27:02 -07:00
Cameron Gutman
605d52f160 Don't block in audio/video renderer callbacks while the renderer is being destroyed 2018-09-22 20:03:41 -07:00
Cameron Gutman
afb2b465a8 Avoid using direct submit for video decoding because FFmpeg can delay for a fairly significant period of time within avcodec_send_packet() and avcodec_receive_frame(), even for software decoding. This is particularly apparent when streaming well above hardware capabilities and leads to packet loss. 2018-09-22 19:30:13 -07:00
Cameron Gutman
b1de66d878 Directly use the AVBufferSampleDisplayLayer as the rendering view's layer to increase efficiency 2018-09-22 18:34:15 -07:00
Cameron Gutman
71b625081a Switch to PortAudio for audio playback 2018-09-22 17:39:12 -07:00
Cameron Gutman
2cd4851601 Improve PortAudio channel autodetection algorithm to workaround PulseAudio issues 2018-09-22 16:51:45 -07:00
Cameron Gutman
987d104a6c Fix library load name 2018-09-22 16:51:04 -07:00
Cameron Gutman
60e6398dfa Sign libportaudio.dylib 2018-09-22 16:25:10 -07:00
Cameron Gutman
14ec0259df Switch back from Qt Multimedia to SDL for audio configuration detection. Qt is also broken, but just broken in a way that always reports stereo 2018-09-22 16:20:00 -07:00
Cameron Gutman
9f0617f6ee Gracefully fall back to stereo audio if 5.1 doesn't work 2018-09-22 16:04:36 -07:00
Cameron Gutman
98297e0aed Add PortAudio libraries and headers 2018-09-22 15:56:10 -07:00
Cameron Gutman
926b192722 Warn portable users if they download the wrong version 2018-09-22 14:16:48 -07:00
Cameron Gutman
97e5acecd7 Precompile QML files to avoid writing qmlcache. Fixes #86 2018-09-22 13:44:58 -07:00
Cameron Gutman
2c960059ee Add PoC PortAudio audio renderer 2018-09-21 23:30:47 -07:00
Cameron Gutman
e20bf3fbd9 Fix persistence of deleted PCs. Fixes #82 2018-09-21 20:21:49 -07:00
Cameron Gutman
af9fb0e091 Fix GetVideoProcessorCaps() failure handling 2018-09-21 17:29:53 -07:00
Cameron Gutman
f96911e1ba Use DXVA2_VideoProcProgressiveDevice since we don't need any fancy image processing or deinterlacing 2018-09-21 17:07:28 -07:00
Cameron Gutman
fdbb1c8d72 Only set QT_OPENGL if it's not already set 2018-09-20 21:27:19 -07:00
Cameron Gutman
8a0089eb81 Print driver information in VDPAU and VAAPI renderers 2018-09-20 21:23:16 -07:00
Cameron Gutman
821d4ac9dd Version 0.5.1 (hotfix for Windows and Mac only) 2018-09-16 12:18:58 -07:00