Cameron Gutman
aca82f400a
Never use fewer than 480 samples to avoid causing issues on PulseAudio systems
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Fixes #830
Fixes #858
2022-08-25 21:27:05 -05:00
Cameron Gutman
c1f663cec1
Add missing files from previous commit
2022-08-24 17:31:22 -05:00
Cameron Gutman
aaf59c2d01
Add CLI pairing support
2022-08-24 00:22:02 -05:00
Cameron Gutman
692942e5be
Move PIN generation into ComputerManager to be shared with CLI pairing
2022-08-24 00:21:25 -05:00
Cameron Gutman
f4acd629a1
Save hosts immediately after pairing concludes to ensure the server cert is persisted
2022-08-24 00:20:22 -05:00
Cameron Gutman
0ff8a44ec3
Allow 10-bit in DXVA2 as a fallback
2022-08-22 00:23:07 -05:00
Cameron Gutman
c6d8f6e618
Allow D3D11VA to be disabled via environment variable
2022-08-22 00:19:46 -05:00
Cameron Gutman
1baa23cc43
Update SDL to 84004d1 for AppImage
2022-08-21 20:58:50 -05:00
Cameron Gutman
3be696e6bb
Update SDL to 84004d1
2022-08-21 20:55:38 -05:00
Cameron Gutman
3cfcb01603
Add simple script to help updating libs
2022-08-21 20:55:25 -05:00
Cameron Gutman
d39a29759c
Don't draw with test-only renderers
2022-08-21 18:38:09 -05:00
Cameron Gutman
bf4332b9e7
Prefer D3D11VA in non-FSE modes for improved performance
2022-08-21 17:50:56 -05:00
Cameron Gutman
feaae7b684
Update moonlight-common-c to improve control stream failure diagnostics
2022-08-21 15:10:49 -05:00
Cameron Gutman
be7852dfc0
Remove desktop resolution in favor of native (unscaled) resolution
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Seeing 2 "native" resolutions for a single high DPI display is confusing.
If someone wants a lower resolution aspect-ratio match of a display, they
can use a custom resolution.
2022-08-16 01:22:26 -05:00
Cameron Gutman
b0804ce048
Fix native resolution detection on high DPI wayland systems
2022-08-16 00:25:57 -05:00
Cameron Gutman
aa7d5fa924
Don't use swap interval 1 by default on Wayland systems
2022-08-14 13:09:31 -05:00
Cameron Gutman
133dda2de0
Update SDL_GameControllerDB
2022-08-10 19:35:58 -05:00
Cameron Gutman
ef5605ae39
Update FFmpeg to 5.1
2022-08-10 00:14:53 -05:00
Cameron Gutman
9b29b2702e
Update VCRedist and add a script to update it in the future
2022-08-09 20:09:12 -05:00
Cameron Gutman
15852ccf81
Update dependencies
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SDL -> 602b7dd0f4
OpenSSL -> 1.1.1q
SDL_ttf -> 2.20.0
2022-08-02 00:38:33 -05:00
Cameron Gutman
3948cfe495
Update libva to 2.15 in AppImage
2022-07-02 13:05:47 -05:00
Cameron Gutman
36218b54f8
Don't hardcode /dev/dri/card0 and /dev/dri/renderD128
2022-06-30 19:25:33 -05:00
Cameron Gutman
be2f4433db
Avoid hardcoding VIDEO_FORMAT_H265_MAIN10 for HDR/10-bit color
2022-06-26 16:22:05 -05:00
Adam Lantos
685136d98f
Make drmDropMaster() more reliable by checking for DRM master fds.
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This should fix the majority of EACCES permission denied errors
when attempting to drop the DRM master.
2022-06-12 12:29:13 -07:00
Cameron Gutman
1b96b18bc0
Fix handling of colorspace changes when using CUDA+SDL
2022-05-28 22:55:55 -05:00
Cameron Gutman
e9edad6f8c
Fix surface leak if SDLVideo_CreateOverlay() fails
2022-05-28 22:48:49 -05:00
Cameron Gutman
f8a6012c3a
Improve overlay format handling
2022-05-28 22:48:23 -05:00
Cameron Gutman
e103f6c9b6
Avoid holding the overlay lock during vaPutSurface
2022-05-28 22:28:17 -05:00
Cameron Gutman
9daf7b5a36
Fix modesetting for non-EGL HEVC streams
2022-05-28 21:42:27 -05:00
Cameron Gutman
b9c73df488
Draw the black background even for the KMSDRM backend to fix modesetting
2022-05-24 19:41:37 -05:00
Cameron Gutman
f99f1f6441
Disable EGL renderer on RPi due to very poor performance
2022-05-23 23:05:07 -05:00
Cameron Gutman
1ec1f5d3be
Switch to D3D11VA by default on Windows ARM64
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It performs much better at 4K on Surface Pro X
2022-05-22 22:29:18 -05:00
Cameron Gutman
713db06a05
Prepare for v4.1.0 release
2022-05-22 19:56:32 -05:00
Cameron Gutman
a0adcbd90b
Update SDL_GameControllerDB
2022-05-22 19:08:18 -05:00
Cameron Gutman
b94776421c
Rerun lupdate and lrelease
2022-05-22 19:03:55 -05:00
Thijs Lumeij
79c1043063
Translated using Weblate (Dutch)
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Currently translated at 100.0% (192 of 192 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/nl/
2022-05-23 02:02:14 +02:00
Cameron Gutman
cfabae17c0
Rerun lupdate and lrelease
2022-05-22 19:01:18 -05:00
Cameron Gutman
71a1d25e90
Merge remote-tracking branch 'origin/weblate'
2022-05-22 18:59:38 -05:00
Cameron Gutman
c2d7b835fb
Try moving session.h prior to vaapi.h
2022-05-21 16:58:28 -05:00
Cameron Gutman
f72888ce6f
Attempt to fix build error with older Qt headers
2022-05-21 16:52:04 -05:00
Wen-haur Chiu
30f474d253
Translated using Weblate (Chinese (Traditional))
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Currently translated at 100.0% (192 of 192 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hant/
2022-05-21 14:16:30 +02:00
Cameron Gutman
216f274a92
Fix UAF in SLVideo overlay update
2022-05-21 00:30:07 -05:00
Cameron Gutman
5ea79efe4b
Work around broken overlay state restoration in Qt GUI
2022-05-21 00:20:36 -05:00
Cameron Gutman
197c1ba21b
Add support for the status overlay on Steam Link
2022-05-21 00:10:49 -05:00
Cameron Gutman
95c4a24d99
Destroy subpictures before the associated image
2022-05-20 21:46:40 -05:00
Cameron Gutman
f5f23a7c22
Implement overlay support for the VAAPI direct renderer
2022-05-20 21:40:37 -05:00
Cameron Gutman
c469576460
Update SDL and FFmpeg for AppImage
2022-05-20 17:45:35 -05:00
Cameron Gutman
0001bb0e4c
Default to borderless windowed mode on Wayland systems
2022-05-19 19:22:01 -05:00
Cameron Gutman
56f184393f
Allow the cursor lock toggle to work in full-screen mode
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Fixes #793
2022-05-19 19:14:55 -05:00
Cameron Gutman
85777e85fa
Use newer AppVeyor image for macOS builds
2022-05-18 00:54:21 -05:00