Commit graph

1999 commits

Author SHA1 Message Date
Cameron Gutman
692942e5be Move PIN generation into ComputerManager to be shared with CLI pairing 2022-08-24 00:21:25 -05:00
Cameron Gutman
f4acd629a1 Save hosts immediately after pairing concludes to ensure the server cert is persisted 2022-08-24 00:20:22 -05:00
Cameron Gutman
0ff8a44ec3 Allow 10-bit in DXVA2 as a fallback 2022-08-22 00:23:07 -05:00
Cameron Gutman
c6d8f6e618 Allow D3D11VA to be disabled via environment variable 2022-08-22 00:19:46 -05:00
Cameron Gutman
1baa23cc43 Update SDL to 84004d1 for AppImage 2022-08-21 20:58:50 -05:00
Cameron Gutman
3be696e6bb Update SDL to 84004d1 2022-08-21 20:55:38 -05:00
Cameron Gutman
3cfcb01603 Add simple script to help updating libs 2022-08-21 20:55:25 -05:00
Cameron Gutman
d39a29759c Don't draw with test-only renderers 2022-08-21 18:38:09 -05:00
Cameron Gutman
bf4332b9e7 Prefer D3D11VA in non-FSE modes for improved performance 2022-08-21 17:50:56 -05:00
Cameron Gutman
feaae7b684 Update moonlight-common-c to improve control stream failure diagnostics 2022-08-21 15:10:49 -05:00
Cameron Gutman
be7852dfc0 Remove desktop resolution in favor of native (unscaled) resolution
Seeing 2 "native" resolutions for a single high DPI display is confusing.

If someone wants a lower resolution aspect-ratio match of a display, they
can use a custom resolution.
2022-08-16 01:22:26 -05:00
Cameron Gutman
b0804ce048 Fix native resolution detection on high DPI wayland systems 2022-08-16 00:25:57 -05:00
Cameron Gutman
aa7d5fa924 Don't use swap interval 1 by default on Wayland systems 2022-08-14 13:09:31 -05:00
Cameron Gutman
133dda2de0 Update SDL_GameControllerDB 2022-08-10 19:35:58 -05:00
Cameron Gutman
ef5605ae39 Update FFmpeg to 5.1 2022-08-10 00:14:53 -05:00
Cameron Gutman
9b29b2702e Update VCRedist and add a script to update it in the future 2022-08-09 20:09:12 -05:00
Cameron Gutman
15852ccf81 Update dependencies
SDL -> 602b7dd0f4
OpenSSL -> 1.1.1q
SDL_ttf -> 2.20.0
2022-08-02 00:38:33 -05:00
Cameron Gutman
3948cfe495 Update libva to 2.15 in AppImage 2022-07-02 13:05:47 -05:00
Cameron Gutman
36218b54f8 Don't hardcode /dev/dri/card0 and /dev/dri/renderD128 2022-06-30 19:25:33 -05:00
Cameron Gutman
be2f4433db Avoid hardcoding VIDEO_FORMAT_H265_MAIN10 for HDR/10-bit color 2022-06-26 16:22:05 -05:00
Adam Lantos
685136d98f Make drmDropMaster() more reliable by checking for DRM master fds.
This should fix the majority of EACCES permission denied errors
when attempting to drop the DRM master.
2022-06-12 12:29:13 -07:00
Cameron Gutman
1b96b18bc0 Fix handling of colorspace changes when using CUDA+SDL 2022-05-28 22:55:55 -05:00
Cameron Gutman
e9edad6f8c Fix surface leak if SDLVideo_CreateOverlay() fails 2022-05-28 22:48:49 -05:00
Cameron Gutman
f8a6012c3a Improve overlay format handling 2022-05-28 22:48:23 -05:00
Cameron Gutman
e103f6c9b6 Avoid holding the overlay lock during vaPutSurface 2022-05-28 22:28:17 -05:00
Cameron Gutman
9daf7b5a36 Fix modesetting for non-EGL HEVC streams 2022-05-28 21:42:27 -05:00
Cameron Gutman
b9c73df488 Draw the black background even for the KMSDRM backend to fix modesetting 2022-05-24 19:41:37 -05:00
Cameron Gutman
f99f1f6441 Disable EGL renderer on RPi due to very poor performance 2022-05-23 23:05:07 -05:00
Cameron Gutman
1ec1f5d3be Switch to D3D11VA by default on Windows ARM64
It performs much better at 4K on Surface Pro X
2022-05-22 22:29:18 -05:00
Cameron Gutman
713db06a05 Prepare for v4.1.0 release 2022-05-22 19:56:32 -05:00
Cameron Gutman
a0adcbd90b Update SDL_GameControllerDB 2022-05-22 19:08:18 -05:00
Cameron Gutman
b94776421c Rerun lupdate and lrelease 2022-05-22 19:03:55 -05:00
Thijs Lumeij
79c1043063
Translated using Weblate (Dutch)
Currently translated at 100.0% (192 of 192 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/nl/
2022-05-23 02:02:14 +02:00
Cameron Gutman
cfabae17c0 Rerun lupdate and lrelease 2022-05-22 19:01:18 -05:00
Cameron Gutman
71a1d25e90 Merge remote-tracking branch 'origin/weblate' 2022-05-22 18:59:38 -05:00
Cameron Gutman
c2d7b835fb Try moving session.h prior to vaapi.h 2022-05-21 16:58:28 -05:00
Cameron Gutman
f72888ce6f Attempt to fix build error with older Qt headers 2022-05-21 16:52:04 -05:00
Wen-haur Chiu
30f474d253
Translated using Weblate (Chinese (Traditional))
Currently translated at 100.0% (192 of 192 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hant/
2022-05-21 14:16:30 +02:00
Cameron Gutman
216f274a92 Fix UAF in SLVideo overlay update 2022-05-21 00:30:07 -05:00
Cameron Gutman
5ea79efe4b Work around broken overlay state restoration in Qt GUI 2022-05-21 00:20:36 -05:00
Cameron Gutman
197c1ba21b Add support for the status overlay on Steam Link 2022-05-21 00:10:49 -05:00
Cameron Gutman
95c4a24d99 Destroy subpictures before the associated image 2022-05-20 21:46:40 -05:00
Cameron Gutman
f5f23a7c22 Implement overlay support for the VAAPI direct renderer 2022-05-20 21:40:37 -05:00
Cameron Gutman
c469576460 Update SDL and FFmpeg for AppImage 2022-05-20 17:45:35 -05:00
Cameron Gutman
0001bb0e4c Default to borderless windowed mode on Wayland systems 2022-05-19 19:22:01 -05:00
Cameron Gutman
56f184393f Allow the cursor lock toggle to work in full-screen mode
Fixes #793
2022-05-19 19:14:55 -05:00
Cameron Gutman
85777e85fa Use newer AppVeyor image for macOS builds 2022-05-18 00:54:21 -05:00
Cameron Gutman
c750ec3cc7 Add workaround for macOS scrolling acceleration
See #778
2022-05-18 00:24:58 -05:00
Cameron Gutman
c75b781d3f Use SDL_WINDOWEVENT_DISPLAY_CHANGED on SDL 2.0.18+ 2022-05-17 17:13:07 -05:00
Cameron Gutman
8aa42ff1d9 Reset the EGL renderer when specialization fails 2022-05-17 17:10:40 -05:00