Cameron Gutman
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bb72134992
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Attempt to fix Travis CI Linux build
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2019-02-12 23:25:23 -08:00 |
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Cameron Gutman
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f83853c2fb
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OverlayManager now manages font size for the overlays
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2019-02-12 22:36:56 -08:00 |
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Cameron Gutman
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d5f7b20be3
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Update common-c with sign extension fix
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2019-02-12 22:24:47 -08:00 |
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Cameron Gutman
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b878d64460
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Check rumble controller number is within the supported range
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2019-02-12 22:05:55 -08:00 |
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Cameron Gutman
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5397e8ae1a
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Don't use SDL_GameControllerGetPlayerIndex() because the indexes may be non-contiguous (and wrong) on XInput
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2019-02-12 22:04:05 -08:00 |
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Cameron Gutman
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46bd8ad83d
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Add debug overlay for SDL renderer
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2019-02-12 21:55:15 -08:00 |
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Cameron Gutman
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4dac57cf8c
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Add SDL2_ttf dependency for Linux
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2019-02-12 21:38:51 -08:00 |
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Cameron Gutman
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95cb026446
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Add SDL2_ttf for macOS
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2019-02-12 21:32:11 -08:00 |
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Cameron Gutman
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76ea714257
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Add SDL2_ttf for Windows
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2019-02-12 21:18:55 -08:00 |
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Cameron Gutman
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5788fa7204
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Make OverlayManager own the overlay color setting
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2019-02-12 20:39:10 -08:00 |
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Cameron Gutman
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d077c6450f
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Split SdlRenderer from renderer.h
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2019-02-12 19:58:36 -08:00 |
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Cameron Gutman
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4499ed3878
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Work around dialog rendering issue with QGnomePlatform. Fixes #161
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2019-02-12 19:45:14 -08:00 |
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Cameron Gutman
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feb5e3bc78
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Fix SDL_WasInit asserts firing due to lifetime management issues with SdlInputHandler
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2019-02-12 19:30:02 -08:00 |
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Cameron Gutman
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23f1060756
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Polish the resume/quit buttons
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2019-02-12 19:07:48 -08:00 |
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Cameron Gutman
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6ed512e762
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Provide a renderer callback when the overlay data changes
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2019-02-12 18:43:38 -08:00 |
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Cameron Gutman
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947970e07b
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Shortcut decoder initialization when only using it for capability testing
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2019-02-12 18:42:53 -08:00 |
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Cameron Gutman
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df567b405a
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Minor bugfixes to haptics
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2019-02-11 21:55:56 -08:00 |
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MINICOM\mrb11
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7b0596d9df
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Add controller rumble support.
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2019-02-11 21:39:55 -08:00 |
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Cameron Gutman
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4b7200ae69
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Don't display the connection terminated dialog for intended disconnects
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2019-02-10 02:19:37 -08:00 |
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Cameron Gutman
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710648f3f4
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Fix QuitSegue -> StreamSegue transition to be direct via replacement and disallow toolbar interactions
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2019-02-09 21:15:17 -08:00 |
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Cameron Gutman
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d2002b6a62
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Fix SOPS issues causing 720p60 settings on non-standard resolutions and FPS values
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2019-02-09 20:37:11 -08:00 |
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Cameron Gutman
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8de42b3199
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Fix gamepad menu focus and dismissal issues
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2019-02-09 19:59:01 -08:00 |
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Cameron Gutman
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48e78d2cd3
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Don't allow focus on invisible menu items
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2019-02-09 19:21:43 -08:00 |
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Cameron Gutman
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1fd099db70
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Log when StretchRect() fails
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2019-02-09 18:47:57 -08:00 |
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Cameron Gutman
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2986a40c5a
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Fix some gamepads working for UI navigation but not in game
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2019-01-29 22:01:05 -08:00 |
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Cameron Gutman
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8bb6d4d0d9
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Fix VDPAU scaling on AMD cards. Fixes #171
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2019-01-29 20:52:41 -08:00 |
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Cameron Gutman
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00f08578ee
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Update common-c to fix IDR issue on GFE 3.17
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2019-01-29 20:18:03 -08:00 |
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Cameron Gutman
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6a514c7f51
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Update readme to point to Snap package
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2019-01-29 18:30:56 -08:00 |
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Cameron Gutman
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21aad643f3
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Use 32 pixel alignment for HEVC to fix Intel green line issue
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2019-01-28 21:26:27 -08:00 |
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Cameron Gutman
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8687448966
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Use StretchRect() on Intel GPUs or if VideoProcessBlt() fails
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2019-01-28 19:18:43 -08:00 |
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Cameron Gutman
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6fcc8b721b
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Add a button for quitting the running app
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2019-01-26 23:57:02 -08:00 |
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Cameron Gutman
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b4bbd58c77
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Add long press action on PC view for touchscreens
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2019-01-26 23:11:09 -08:00 |
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Cameron Gutman
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1a45b8f07a
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Fix dialog box styles
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2019-01-26 21:45:32 -08:00 |
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Cameron Gutman
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4471a858db
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Fix miscounted pacer dropped frames in non-pacing mode
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2019-01-22 21:21:29 -08:00 |
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Cameron Gutman
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22e712af5a
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Add v-sync text to stats overlay
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2019-01-22 20:55:58 -08:00 |
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Cameron Gutman
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9799b82d53
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Improve long render time logic
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2019-01-22 20:55:35 -08:00 |
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Cameron Gutman
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78915e0b99
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Use a separate render thread when not using frame pacing
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2019-01-22 20:31:31 -08:00 |
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Cameron Gutman
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c9cc65aae7
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Fix appstream metadata release date for v0.8.1
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2019-01-22 19:07:14 -08:00 |
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Cameron Gutman
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a4edd9d202
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Submit frame directly from the decoder thread to avoid interference from the main thread
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2019-01-21 20:27:37 -08:00 |
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Cameron Gutman
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7747624c80
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Revert "Wake up main thread immediately after new frame is pushed"
This reverts commit aab7191a44 .
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2019-01-21 20:10:13 -08:00 |
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Cameron Gutman
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aab7191a44
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Wake up main thread immediately after new frame is pushed
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2019-01-21 18:57:14 -08:00 |
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Cameron Gutman
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1f972b1828
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Require several consecutive long render times to drop a frame
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2019-01-21 17:58:42 -08:00 |
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Cameron Gutman
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58b77cf589
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Fix inaccurate pacer drop and network drop percentages and add total FPS stat
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2019-01-21 17:43:15 -08:00 |
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Cameron Gutman
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c064f87889
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Drop a frame if the rendering time exceeds the v-sync period
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2019-01-20 19:59:29 -08:00 |
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Cameron Gutman
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d6b4c8e7da
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Avoid blocking decoding operations during Present calls
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2019-01-20 14:08:53 -08:00 |
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Cameron Gutman
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49f0b45fa8
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Update build requirements for Windows
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2019-01-20 11:58:30 -08:00 |
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Cameron Gutman
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b19c4bfc5d
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Add performance overlay for DXVA2 renderer
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2019-01-19 23:05:56 -08:00 |
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Cameron Gutman
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e944c819d9
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Add prefix for NvLogLevel enum values
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2019-01-19 21:32:35 -08:00 |
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Cameron Gutman
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75f631599c
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Ensure all polling threads are dead before destroying hosts, even ones that have been detached by stopPollingAsync()
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2019-01-19 19:18:50 -08:00 |
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Cameron Gutman
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e0bebeae25
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Allow theme overrides via environment variables
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2019-01-19 17:06:35 -08:00 |
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