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2019-02-12 23:25:23 -08:00
.github Update bug_report.md 2018-12-19 23:11:15 +04:00
AntiHooking Fix calling convention of LoadLibrary hooks which caused x86 builds to crash 2018-10-15 07:41:50 -07:00
app OverlayManager now manages font size for the overlays 2019-02-12 22:36:56 -08:00
config.tests/SLVideo Add (untested) Steam Link video decoding/rendering 2018-07-21 20:29:05 -07:00
h264bitstream Compile h264bitstream as GNU99 on GCC 2018-10-12 21:45:41 -07:00
libs Add SDL2_ttf for macOS 2019-02-12 21:32:11 -08:00
moonlight-common-c Update common-c with sign extension fix 2019-02-12 22:24:47 -08:00
qmdnsengine Ensure symbols are always generated for debugging purposes 2018-09-04 00:18:02 -07:00
scripts Add debug overlay for SDL renderer 2019-02-12 21:55:15 -08:00
soundio Update to upstream libsoundio 2018-11-27 23:26:15 -08:00
wix Change Manufacturer string to "Moonlight Game Streaming Project" 2018-10-28 18:11:07 -07:00
.gitignore Add config.test generated files to gitignore 2019-01-05 18:10:20 -08:00
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moonlight-qt.pro Add AntiHooking helper DLL to prevent NahimicOSD.dll from loading into Moonlight and causing us to hang in full-screen mode. Fixes #102 2018-10-13 19:35:21 -07:00
README.md Add SDL2_ttf dependency for Linux 2019-02-12 21:38:51 -08:00

Moonlight PC

Moonlight PC is an open source implementation of NVIDIA's GameStream, as used by the NVIDIA Shield, but built to run on Windows, Mac, and Linux. This client is the successor to Moonlight Chrome for streaming on PC.

Moonlight also has mobile versions for Android and iOS.

You can follow development on our Discord server.

Windows AppVeyor Status Mac and Linux Travis CI Status

Features

  • Hardware accelerated video decoding on Windows, Mac, and Linux
  • Supports streaming at up to 120 FPS (high refresh rate monitor recommended)
  • Supports streaming at 720p, 1080p, 1440p, 4K, and the client PC's native screen resolution
  • 5.1 surround sound audio
  • HEVC support for better image quality at reduced bandwidth
  • Keyboard and mouse support
  • Gamepad support with SDL gamepad mappings

Downloads

Building

General Build Requirements

  • Qt 5.9 SDK or later

Windows-specific Requirements

  • Windows 7 or later
  • Visual Studio 2015 or later (Community edition is fine)
  • Select MSVC Desktop toolchain during Qt installation
  • DirectX SDK
  • 7-Zip (only if building installers for non-development PCs)
  • WiX Toolset v3.11 or later (only if building installers for non-development PCs)

Mac-specific Requirements

  • macOS Sierra (10.12) or later
  • Xcode 10
  • create-dmg (only if building DMGs for use on non-development Macs)

Linux-specific Requirements

  • GCC or Clang
  • Install your distro equivalents of: openssl-devel qt5-devel SDL2-devel ffmpeg-devel qt5-qtquickcontrols2-devel libva-devel libvdpau-devel opus-devel pulseaudio-libs-devel alsa-lib-devel SDL2_ttf-devel
  • FFmpeg 4.0 is required to build. If your distro doesn't package FFmpeg 4.0, you can build and install it from source on http://ffmpeg.org/

Build Setup Steps

  1. Install the latest Qt SDK (and optionally, the Qt Creator IDE) from https://www.qt.io/download
    • You can install Qt via Homebrew on macOS, but you will need to use brew install qt --with-debug to be able to create debug builds of Moonlight.
    • You may also use your Linux distro's package manager for the Qt SDK as long as the packages are Qt 5.9 or later.
  2. Run git submodule update --init --recursive from within moonlight-qt/
  3. Open the project in Qt Creator or build from qmake on the command line.
    • To build a binary for use on non-development machines, use the scripts in the scripts folder.
      • For Windows builds, use scripts\generate-installers.bat. Execute this script from the root of the repository within a Qt command prompt. Ensure WiX and 7-Zip binary directories are in your %PATH%.
      • For macOS builds, use scripts/generate-dmg.sh. Execute this script from the root of the repository and ensure Qt's bin folder is in your $PATH.
    • To build from the command line for development use, run qmake moonlight-qt.pro then make debug or make release

Contribute

  1. Fork us
  2. Write code
  3. Send Pull Requests

Check out our website for project links and information.