Commit graph

693 commits

Author SHA1 Message Date
Cameron Gutman
54cfc46500 Fix VDPAU on X11 2021-12-06 20:42:51 -06:00
Cameron Gutman
c09559ade5 Don't try to initialize VDPAU on Wayland 2021-12-06 19:38:28 -06:00
Cameron Gutman
3e9aea1f7a Optimize CUDA support to avoid roundtrip to CPU memory 2021-12-06 18:23:40 -06:00
Cameron Gutman
97a09e0571 Send UTF-8 clipboard text directly rather than emulating keystrokes 2021-12-03 11:32:58 +03:00
Cameron Gutman
c7121516c1 Remove workaround for window occlusion issue fixed in SDL 2.0.18 2021-11-29 23:13:50 +03:00
Cameron Gutman
56a5fbf63b Fix get_buffer2() thread-safety warning with FFmpeg 4.4 2021-11-29 19:45:28 +03:00
Cameron Gutman
3fe6e18609 Use SDL_GameControllerHasRumble() on SDL 2.0.18 2021-11-27 17:06:02 +03:00
Cameron Gutman
47f3f30d83 Add high resolution scrolling support with SDL 2.0.18 2021-11-27 06:59:16 +03:00
Cameron Gutman
085a904970 Fix false warning when building without libva-x11 or libva-wayland 2021-11-25 17:52:54 +03:00
Cameron Gutman
0fa7723f51 Fix build without libva-x11 2021-11-25 17:51:08 +03:00
Cameron Gutman
4de3aa96b6 Add YUV colorspace and color range attributes to EGLImage 2021-11-19 01:15:33 -06:00
Cameron Gutman
1193943228 Re-add comment on color_range comparison 2021-11-19 00:56:46 -06:00
Cameron Gutman
2959faca0c Fix colorspace transitions in EGLRenderer 2021-11-19 00:54:59 -06:00
Cameron Gutman
d0df4fa3a0 Fix handling of HDR colorspace transitions in VT renderer 2021-11-19 00:28:15 -06:00
liyu
0a301dd2f9 enables H265 HDR option and adds PQ transforeFunction to render HDR stream on macOS 10.13+ 2021-11-18 23:42:44 -06:00
Cameron Gutman
43e3679297 Revert "Disable the EGL render thread on Wayland"
This reverts commit dcc567ebda.
2021-11-15 21:33:28 -06:00
Cameron Gutman
0455063854 Fix driver version check for Intel's updated version schema in 100 and newer drivers
Fixes #673
2021-11-13 20:44:10 -06:00
Cameron Gutman
d2c9f058f8 Add names to session threads 2021-10-24 16:22:49 -05:00
Cameron Gutman
4873862d16 Use SDL_WaitEventTimeout() on SDL 2.0.16 2021-08-15 15:16:51 -05:00
Cameron Gutman
425efe3d72 Switch to SDL audio backend by default on Windows and macOS 2021-08-15 14:58:29 -05:00
Cameron Gutman
666dc13c01 Use SDL's new support for keyboard grab on macOS 2021-08-15 14:54:26 -05:00
Cameron Gutman
dcc567ebda Disable the EGL render thread on Wayland 2021-07-31 17:24:18 -05:00
Cameron Gutman
8159e07427 Ensure our GL context is always current 2021-07-28 20:31:22 -05:00
Cameron Gutman
fa3f822cf1 Rework handling of addresses to allow alternate HTTP ports 2021-07-02 23:34:54 -05:00
Cameron Gutman
5afab126b3 Refactor NvPairingManager, NvComputer, and NvHTTP to reduce passing of addresses 2021-07-02 17:14:48 -05:00
Cameron Gutman
bee8378795 Pass RTSP session URL to moonlight-common-c for dynamic ports 2021-07-02 01:51:08 -05:00
Cameron Gutman
8048938158 Fix Linux build 2021-06-12 16:12:46 -05:00
Cameron Gutman
3689c7f982 Don't enable input capture if the window can't be foregrounded 2021-06-12 13:59:13 -05:00
Cameron Gutman
56119eebae Adapt to constification of AVCodec in FFmpeg master 2021-05-24 23:27:31 -05:00
Cameron Gutman
c17c8e2a2c Remove receive time from performance overlay
It is largely superseded by network latency
2021-05-22 13:59:14 -05:00
Cameron Gutman
e45a60f2ed Save RTT in VIDEO_STATS so it can be logged on disconnect 2021-05-22 13:57:12 -05:00
Cameron Gutman
581c9438ca Add network latency to stats overlay 2021-05-15 14:40:31 -05:00
Cameron Gutman
8fcef63890 Don't waste time performing extra decoder initializations for EGL when it's not supported 2021-04-30 20:52:09 -05:00
Cameron Gutman
2fbb320539 Refuse to stream if Moonlight is known incompatible with the host GFE version 2021-04-30 20:05:49 -05:00
Cameron Gutman
b50e5ed7e6 Fix keyboard grab on X11
Fixes #584
2021-04-30 18:17:15 -05:00
Cameron Gutman
26c82ca72c Don't enable vsync on test decoders 2021-04-30 18:12:56 -05:00
Cameron Gutman
e62a268aac Avoid audio encryption on Steam Link for performance reasons 2021-04-23 19:49:03 -05:00
Cameron Gutman
140a9e5191 Enable audio stream encryption 2021-04-23 18:55:10 -05:00
Cameron Gutman
02e3f0e71b Add missing declaration 2021-03-22 23:32:00 -05:00
Cameron Gutman
74bf981f3d Ensure hwframe read-back works in SDL renderer 2021-03-22 23:15:14 -05:00
Cameron Gutman
32f0678692 Only pass modifiers array if DRM_MODE_FB_MODIFIERS is set 2021-03-22 22:52:06 -05:00
Cameron Gutman
e74753bec1 Allow fallback from EGL to direct on EGLImage export failure 2021-03-22 22:51:29 -05:00
Cameron Gutman
4a8c9ad17f Add support for 4-plane frames 2021-03-22 00:46:04 -05:00
Cameron Gutman
0c6c882f50 Fix attribute buffer overflow for fully planar YUV formats 2021-03-22 00:14:06 -05:00
Cameron Gutman
579f25c1ba Add missing EGL_DMA_BUF_PLANE2 definitions 2021-03-22 00:02:03 -05:00
Cameron Gutman
d5eb5c8816 Fix build with EGL 1.4 headers 2021-03-21 23:59:35 -05:00
Cameron Gutman
26d04b5f9c Render DRM-PRIME frames as opaque images
We can't always assume they are NV12. Even if they _are_ NV12,
they may have DRM format modifiers that are incompatible with
simply assuming linear Y and UV buffers (such as tiling).
2021-03-21 23:23:12 -05:00
Cameron Gutman
a0b9684504 Continue refactoring for non-NV12 support in EGLRenderer 2021-03-21 21:43:57 -05:00
Cameron Gutman
402b6d1f0c Begin refactoring for non-NV12 support in EGLRenderer 2021-03-21 19:20:52 -05:00
Cameron Gutman
e87a5fa354 Pass DRM format modifiers to FB creation 2021-03-21 17:54:10 -05:00