Cameron Gutman
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b19c4bfc5d
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Add performance overlay for DXVA2 renderer
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2019-01-19 23:05:56 -08:00 |
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Cameron Gutman
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cfabaf334e
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Add frame pacing toggle
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2018-12-25 12:57:00 -08:00 |
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Cameron Gutman
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c9a7c15f98
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Improve unsupported FPS options and performance
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2018-09-08 15:09:46 -07:00 |
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Cameron Gutman
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9aa487418f
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Force V-Sync enabled for DXVA2 windowed with DWM composition enabled
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2018-09-03 23:34:15 -07:00 |
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Cameron Gutman
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2c068a99a3
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Allow FFmpeg renderers to enforce V-sync being enabled or disabled
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2018-09-03 20:57:09 -04:00 |
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Cameron Gutman
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9be9934b8c
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Add reference frame invalidation for the software decoder
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2018-08-25 12:38:04 -07:00 |
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Cameron Gutman
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f7d3c10c9d
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Plumb the ability to disable V-sync through the video renderers
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2018-08-20 18:19:42 -07:00 |
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Cameron Gutman
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62f765b2b4
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Switch DXVA2 to IDirect3D9Ex APIs for more detailed control of rendering
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2018-08-19 21:53:39 -07:00 |
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Cameron Gutman
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845e84adb7
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Avoid the test frame for DXVA2 and VT APIs to address flickering in full-screen on Win7
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2018-08-19 00:59:04 -07:00 |
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Cameron Gutman
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7d61acb2a8
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Use Pacer to drive all rendering
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2018-08-15 23:57:03 -07:00 |
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Cameron Gutman
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f6a451d6e7
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Add PoC VsyncSource for Windows using DwmFlush(). Soon to be replaced with D3DKMTWaitForVerticalBlankEvent().
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2018-08-15 23:20:56 -07:00 |
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Cameron Gutman
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f171588616
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Pass the maximum frame rate into FFmpeg renderers
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2018-08-15 20:41:19 -07:00 |
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Cameron Gutman
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c18e99c9ec
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Validate that the codec is functional before using it. Fixes streaming failure with VAAPI if hardware lacks codec support
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2018-08-02 21:37:46 -07:00 |
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Cameron Gutman
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141ee11e2f
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Avoid HEVC on GPUs using hybrid decoding. Fixes #14
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2018-07-31 18:09:09 -07:00 |
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Cameron Gutman
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06501bd4b7
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Fix video scaling on DXVA2
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2018-07-18 19:10:14 -07:00 |
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Cameron Gutman
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a89cadc520
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Separate FFmpeg decoder from the Session class (#4)
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2018-07-17 20:00:16 -07:00 |
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