Cameron Gutman
4838a75c58
Suppress spammy libplacebo messages
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Streaming 10-bit content on Nvidia GPUs spams the log with the following for every rendered frame:
Masking `blit_src` from wrapped texture because the corresponding format 'rx10' does not support PL_FMT_CAP_BLITTABLE
Masking `blit_src` from wrapped texture because the corresponding format 'rxgx10' does not support PL_FMT_CAP_BLITTABLE
2024-09-15 22:01:39 -05:00
Cameron Gutman
c5ec8c0fdb
Add libplacebo prefix to log messages
2024-09-15 21:58:19 -05:00
Cameron Gutman
b266f61ba6
Disable direct rendering of YUV444 using vaPutSurface()
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It doesn't work as of libva 2.21 + iHD 24.2.5 despite the fact that
the VAEntrypointVideoProc advertises VA_RT_FORMAT_YUV444.
2024-09-15 21:03:00 -05:00
Cameron Gutman
d1dffdc34c
Prefer optimal 8-bit hardware codec if 10-bit codec is not available
2024-09-15 16:47:30 -05:00
Cameron Gutman
268f8db26b
Never negotiate 10-bit profiles without a 10-bit renderer
2024-09-15 15:53:45 -05:00
Cameron Gutman
de28eda266
Don't enable HDR checkbox if no HDR renderers work
2024-09-15 15:09:11 -05:00
Cameron Gutman
3e9e497203
Fix viewing apps and CLI streaming with Qt 5.11 and earlier
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Arrow function expressions are not supported in QML until Qt 5.12.
Fixes #1350
Closes #1391
2024-09-15 14:39:34 -05:00
Cameron Gutman
96fb6ee5e9
Share SDL's EGL display with EGLRenderer
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Fixes #1396
2024-09-12 22:37:25 -05:00
Cameron Gutman
02853e74ba
Reduce the bitrate to YUV420 defaults if YUV444 was selected but not negotiated
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If the user has selected a custom bitrate, we will leave it alone.
2024-09-12 21:52:27 -05:00
Cameron Gutman
46910cf774
Remove black background workaround now that SDL is fixed
2024-09-12 21:38:30 -05:00
Cameron Gutman
b1c77ff80e
Disable SDL double buffering
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It was broken in SDL until recently and now that it works again, it causes stuttering.
2024-09-12 21:34:22 -05:00
Cameron Gutman
92ee4a3046
Don't use the bind path for UMA GPUs
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It turns out to be very marginally slower on RDNA2 iGPUs.
2024-09-12 21:32:36 -05:00
Cameron Gutman
6ec0c79899
Revert "Remove FL 11.0 restriction for D3D11VA"
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Even with a fix for the Intel IVB rendering issue, there are still problems on
other older cards that make it not really worth it to enable D3D11VA.
The big benefit of D3D11VA is independent flip in windowed mode using
overlays and that isn't supported on those old cards anyway.
This reverts commit 7074463d0f
.
2024-09-12 21:29:40 -05:00
Cameron Gutman
67e89d9e16
Add workaround for incorrect color range in AMF AV1 encoding output
2024-09-04 23:13:48 -05:00
Cameron Gutman
25132a1f7b
Enable decoder texture binding for all FL11.1 iGPUs
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Since those GPUs don't benefit from the fence hack, restrict that to Intel only.
2024-08-31 00:36:25 -05:00
Cameron Gutman
7074463d0f
Remove FL 11.0 restriction for D3D11VA
2024-08-30 23:03:36 -05:00
Cameron Gutman
99311403fa
Move dummy fence into renderVideo()
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The workaround only seems to work with a new fence each time.
2024-08-30 22:42:53 -05:00
Cameron Gutman
8b50eea485
Wait on a dummy fence before using textures shared with the decoder
2024-08-30 22:22:30 -05:00
Cameron Gutman
f756be87ff
Fix YUV444 hardware decoding on Windows systems without an Intel GPU present
2024-08-30 16:31:58 -05:00
Cameron Gutman
7e17d82ee5
Add a NSLocalNetworkUsageDescription for Sequoia
2024-08-29 23:31:55 -05:00
Cameron Gutman
153db55519
Replace OpenSSL static libs with dylibs to enable Qt OpenSSL TLS plugin
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SecureTransport is deprecated, stuck on TLS 1.2, and seems prone to
random breakage in OS updates (see #1355 ).
2024-08-29 23:28:08 -05:00
Cameron Gutman
4290a54ffa
Log the chosen Metal device
2024-08-29 23:20:52 -05:00
Cameron Gutman
db30faf602
Enable Turkish language now that it's nearly completely translated
2024-08-29 01:40:13 -05:00
Cameron Gutman
cdb610f121
Rerun lupdate and lrelease
2024-08-29 01:39:09 -05:00
Cameron Gutman
e404722e7c
Add Estonian translation
2024-08-29 01:37:09 -05:00
Cameron Gutman
1840c47751
Merge remote-tracking branch 'origin/weblate'
2024-08-29 01:24:36 -05:00
c0dE
3bd571bc90
Translated using Weblate (Portuguese (Brazil))
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Currently translated at 26.6% (64 of 240 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/pt_BR/
2024-08-29 08:24:04 +02:00
G.Nakai
224153e230
Translated using Weblate (Japanese)
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Currently translated at 94.1% (226 of 240 strings)
Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ja/
2024-08-29 08:24:04 +02:00
Cameron Gutman
caf322d934
Provide valid default preferred formats for YUV444
2024-08-29 01:03:39 -05:00
Cameron Gutman
9043e8f663
Remove hard limits for bitrate and FPS command-line options
2024-08-25 16:18:55 -05:00
Cameron Gutman
76fd502262
Reintroduce support for FFmpeg 4
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Some SBCs still depend on patched FFmpeg 4.x builds for hardware acceleration.
2024-08-24 16:50:27 -05:00
Cameron Gutman
9186feca80
Slightly simplify Metal shader
2024-08-22 01:18:39 -05:00
Cameron Gutman
df814fef4a
Implement support for HDR with software decoding on macOS
2024-08-22 00:05:26 -05:00
Cameron Gutman
d2b3bc962f
Probe for a HDR-compatible software renderer
2024-08-20 23:03:41 -05:00
Cameron Gutman
876375f7e9
Add additional codec negotiation improvements
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- Fix picking incompatible YUV444 codec if software decoding was forced
- Prefer AV1 over HEVC when using HDR with software decoding
- Display software decoding warning when using an HDR codec without hardware decoding
2024-08-20 23:03:09 -05:00
Cameron Gutman
e662e93a53
Prioritize AV1 over HEVC for HDR with software decoding
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dav1d is much faster than FFmpeg's HEVC decoder
2024-08-20 01:30:33 -05:00
Cameron Gutman
7c6954b5f6
Add HDR support with software decoding using libplacebo
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Not supported on macOS yet.
2024-08-20 01:28:00 -05:00
Cameron Gutman
416003248b
Enable Vulkan renderer on Windows ARM64 builds
2024-08-20 00:43:03 -05:00
Cameron Gutman
6d6cd6fc35
Improve codec autoselection logic
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- Deprioritize codecs that don't have hardware decoding rather than rejecting them outright
- Allow AV1 to be negotiated with autoselection if no other codec is available
- Take into account YUV444 preference when picking an optimal codec
- Arrange codec preference in ascending order of computational complexity when hardware decoding is unavailable
2024-08-19 23:41:42 -05:00
Cameron Gutman
17448c02b0
Move host settings to the other column to balance column length
2024-08-19 21:44:52 -05:00
Cameron Gutman
f3a75e8e76
Add experimental option to unlock bitrate to 500 Mbps
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Fixes #1375
Fixes #1343
Closes #1377
2024-08-19 21:43:00 -05:00
Cameron Gutman
bed3a6ecd8
Print the friendly name of the unsupported AVPixelFormat in SDLRenderer
2024-08-19 20:58:45 -05:00
Cameron Gutman
e01c42153c
Allow software decoding if YUV444 is selected rather than falling back to YUV420
2024-08-19 20:58:16 -05:00
Cameron Gutman
9df65cb814
Allow selection of AV1 or HEVC for software decoding when HDR or YUV444 are enabled
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These advanced features often/always are only supported with AV1 or HEVC.
2024-08-19 20:57:11 -05:00
Cameron Gutman
5765c254cd
Add software fallback for YUV444 using libswscale
2024-08-19 19:20:17 -05:00
Cameron Gutman
ea724a05a6
Fix compilation with older FFmpeg versions
2024-08-19 01:03:03 -05:00
Cameron Gutman
369f614b59
Rewrite format handling in DRM renderer
2024-08-19 00:57:07 -05:00
Cameron Gutman
8606b2c95e
Add support for VUYX and XV30LE for YUV 4:4:4
2024-08-18 23:45:26 -05:00
Cameron Gutman
fafddddfe0
Fix size and pitch calculation for dumb buffer uploads
2024-08-18 23:08:20 -05:00
Cameron Gutman
1bb16be183
Allow DrmRenderer to act as a non-DRM hwaccel backend
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This case basically works like a degenerate case of a DRM hwaccel
without DRM master where we just provide EGL export functionality
except that we don't even need a DRM FD in this case.
There are patches floating around the FFmpeg list for this:
https://patchwork.ffmpeg.org/project/ffmpeg/list/?series=12604
2024-08-17 17:04:30 -05:00