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https://github.com/moonlight-stream/moonlight-qt
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Reintroduce support for FFmpeg 4
Some SBCs still depend on patched FFmpeg 4.x builds for hardware acceleration.
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3 changed files with 30 additions and 1 deletions
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@ -52,7 +52,7 @@ Hosting for Moonlight's Debian and L4T package repositories is graciously provid
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### Linux/Unix Build Requirements
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* Qt 6 is recommended, but Qt 5.9 or later is also supported (replace `qmake6` with `qmake` when using Qt 5).
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* GCC or Clang
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* FFmpeg 5.0 or later
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* FFmpeg 4.0 or later
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* Install the required packages:
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* Debian/Ubuntu:
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* Base Requirements: `libegl1-mesa-dev libgl1-mesa-dev libopus-dev libsdl2-dev libsdl2-ttf-dev libssl-dev libavcodec-dev libavformat-dev libswscale-dev libva-dev libvdpau-dev libxkbcommon-dev wayland-protocols libdrm-dev`
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@ -93,8 +93,10 @@ static const std::map<uint32_t, AVPixelFormat> k_DrmToAvFormatMap
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{DRM_FORMAT_NV21, AV_PIX_FMT_NV21},
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{DRM_FORMAT_P010, AV_PIX_FMT_P010LE},
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{DRM_FORMAT_YUV420, AV_PIX_FMT_YUV420P},
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#if LIBAVUTIL_VERSION_INT >= AV_VERSION_INT(56, 27, 100)
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{DRM_FORMAT_NV24, AV_PIX_FMT_NV24},
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{DRM_FORMAT_NV42, AV_PIX_FMT_NV42},
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#endif
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{DRM_FORMAT_YUV444, AV_PIX_FMT_YUV444P},
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{DRM_FORMAT_Q410, AV_PIX_FMT_YUV444P10LE},
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#if LIBAVUTIL_VERSION_INT >= AV_VERSION_INT(57, 34, 100)
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@ -111,7 +113,9 @@ static const std::map<uint32_t, AVPixelFormat> k_DrmToAvFormatMap
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{DRM_FORMAT_NA12, AV_PIX_FMT_P010LE},
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{DRM_FORMAT_NV15, AV_PIX_FMT_P010LE},
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{DRM_FORMAT_P030, AV_PIX_FMT_P010LE},
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#if LIBAVUTIL_VERSION_INT >= AV_VERSION_INT(57, 9, 100)
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{DRM_FORMAT_NV30, AV_PIX_FMT_P410LE},
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#endif
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};
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// This map is used to determine the required DRM format for dumb buffer upload.
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@ -124,8 +128,10 @@ static const std::map<AVPixelFormat, uint32_t> k_AvToDrmFormatMap
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{AV_PIX_FMT_P010LE, DRM_FORMAT_P010},
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{AV_PIX_FMT_YUV420P, DRM_FORMAT_YUV420},
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{AV_PIX_FMT_YUVJ420P, DRM_FORMAT_YUV420},
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#if LIBAVUTIL_VERSION_INT >= AV_VERSION_INT(56, 27, 100)
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{AV_PIX_FMT_NV24, DRM_FORMAT_NV24},
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{AV_PIX_FMT_NV42, DRM_FORMAT_NV42},
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#endif
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{AV_PIX_FMT_YUV444P, DRM_FORMAT_YUV444},
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{AV_PIX_FMT_YUVJ444P, DRM_FORMAT_YUV444},
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{AV_PIX_FMT_YUV444P10LE, DRM_FORMAT_Q410},
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@ -343,6 +343,8 @@ ReadbackRetry:
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m_RgbFrame->format = AV_PIX_FMT_BGR0;
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sws_freeContext(m_SwsContext);
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#if LIBSWSCALE_VERSION_INT >= AV_VERSION_INT(6, 1, 100)
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m_SwsContext = sws_alloc_context();
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if (!m_SwsContext) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
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@ -377,6 +379,19 @@ ReadbackRetry:
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av_make_error_string(string, sizeof(string), err));
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goto Exit;
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}
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#else
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SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION,
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"CPU color conversion is slow on FFmpeg 4.x. Update FFmpeg for better performance.");
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m_SwsContext = sws_getContext(frame->width, frame->height, (AVPixelFormat)frame->format,
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m_RgbFrame->width, m_RgbFrame->height, (AVPixelFormat)m_RgbFrame->format,
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0, nullptr, nullptr, nullptr);
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if (!m_SwsContext) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
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"sws_getContext() failed");
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goto Exit;
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}
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#endif
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}
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else {
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// SDL will perform YUV conversion on the GPU
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@ -526,10 +541,18 @@ ReadbackRetry:
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m_RgbFrame->data[0] = pixels;
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m_RgbFrame->linesize[0] = texturePitch;
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#if LIBSWSCALE_VERSION_INT >= AV_VERSION_INT(6, 1, 100)
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// Perform multi-threaded color conversion into the locked texture buffer
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err = sws_scale_frame(m_SwsContext, m_RgbFrame, frame);
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#else
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// Perform a single-threaded color conversion using the legacy swscale API
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err = sws_scale(m_SwsContext, frame->data, frame->linesize, 0, frame->height,
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m_RgbFrame->data, m_RgbFrame->linesize);
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#endif
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av_buffer_unref(&m_RgbFrame->buf[0]);
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SDL_UnlockTexture(m_Texture);
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if (err < 0) {
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char string[AV_ERROR_MAX_STRING_SIZE];
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
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