Cameron Gutman
12ad75a6b0
Move hybrid decode detection logic into a central location
2022-01-23 15:41:33 -06:00
Cameron Gutman
af92fe6ad1
Fix Apple silicon CPU check
2022-01-23 13:01:20 -06:00
Cameron Gutman
fcf7ed4faa
Only use the VT rasterization workaround on Apple silicon
2022-01-22 20:25:50 -06:00
Cameron Gutman
a58649fd10
Update Windows and macOS to FFmpeg 5.0
2022-01-22 13:44:05 -06:00
Cameron Gutman
dd941154d6
Fix EGL renderer overlay rendering with SDL_ttf 2.0.18
...
Fixes #721
2022-01-20 18:02:44 -06:00
Cameron Gutman
f0659b4f3c
Fix random crash on stream start with renderers that require test frames
2022-01-18 18:19:28 -06:00
Cameron Gutman
c138cbf994
Fix Windows build
2022-01-17 15:47:36 -06:00
Cameron Gutman
dfe275ab67
Avoid consuming stale data during/after decoder reset
2022-01-17 15:26:00 -06:00
Cameron Gutman
d6cfbdb273
Rewrite FFmpeg decoder to use pull model
...
This allows us to keep asynchronous decoders like MMAL and V4L2M2M fed
while we're waiting for output frames. Behavior for synchronous decoders
should be identical.
Continuing to feed new data while waiting for output frames is crucial for
acceptable performance on 1080p video on the Raspberry Pi using V4L2M2M,
since it allows the decode and copy operations to be pipelined.
2022-01-17 15:06:12 -06:00
Cameron Gutman
b9a6fb1fe5
Add workaround for AVSampleBufferDisplayLayer colorspace and artifacting issues
...
Fixes #493
2022-01-15 14:44:08 -06:00
Cameron Gutman
4b6194e15e
Add chroma location buffer attachment
2022-01-15 12:17:31 -06:00
Cameron Gutman
31eddd8da0
Remove superfluous colorspace check
2022-01-13 01:19:17 -06:00
Cameron Gutman
abf2a14ee6
Handle colorspace changes in SDL renderer
2022-01-13 01:16:09 -06:00
Cameron Gutman
08175de069
Fix incorrect colorspace in MMAL renderer
2022-01-09 17:04:38 -06:00
Cameron Gutman
808933cd70
Use DT files to get status of FKMS and rpivid
2022-01-09 16:44:20 -06:00
Cameron Gutman
384dd2adab
Prefer a render node in indirect rendering mode
2022-01-08 18:39:12 -06:00
lyashenko.v
1046d264d8
Fixed not working frame pacing on macOS
2022-01-06 23:23:00 -06:00
Cameron Gutman
8302187dee
Remove superfluous availability checks
2022-01-06 23:05:18 -06:00
Cameron Gutman
0d70bd9ac0
Add (untested) VAAPI support for CCS planes on Tiger Lake
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See https://github.com/intel/media-driver/issues/1210
2022-01-05 21:09:08 -06:00
Cameron Gutman
8f63d59b81
Correct comment to avoid confusion
2022-01-04 22:00:46 -06:00
Cameron Gutman
0395c0cc95
Revert "Revert "Don't attempt to use direct rendering without DRM master""
...
The correct fix was 154b5b6ded
.
This reverts commit 8219dbef6f
.
2022-01-04 21:59:02 -06:00
Cameron Gutman
72065412a3
Don't allow copyback rendering on RPi by default
2022-01-04 20:35:17 -06:00
Cameron Gutman
67c801c4e7
Use av_frame_copy_props() to copy metadata
2022-01-02 17:38:58 -06:00
Cameron Gutman
f7c8ad4c5a
Fail render frame test for unsupported pixel formats
2022-01-02 15:03:49 -06:00
Cameron Gutman
61092b34de
Properly handle mismatched pitch between frame and texture
2022-01-02 14:35:14 -06:00
Cameron Gutman
1e9e96fb8c
Small code cleanup for hwframe code
2022-01-02 13:58:37 -06:00
Cameron Gutman
17d1ced07c
Add support for mapping hwframes
2022-01-02 13:41:36 -06:00
Cameron Gutman
a26ced04ff
Add support for negotiating non-default transfer formats for hwframes
2022-01-01 22:15:43 -06:00
Cameron Gutman
154b5b6ded
Fix fallback to SDL read-back for DRM contexts when !HAVE_EGL
2022-01-01 20:44:29 -06:00
Cameron Gutman
8219dbef6f
Revert "Don't attempt to use direct rendering without DRM master"
...
We support indirect rendering via SDL, even if EGL is unavailable.
This reverts commit 6145913068
.
2022-01-01 20:37:04 -06:00
Cameron Gutman
3da724e76a
Fix and enhance the Full KMS check
2021-12-28 17:13:54 -06:00
Cameron Gutman
1616d237ae
Avoid h264_v4l2m2m by default on RPi builds
2021-12-28 16:28:04 -06:00
Cameron Gutman
d8acf24af0
Don't use SdlRenderer with MMAL
2021-12-19 20:58:50 -06:00
Cameron Gutman
97412b3c79
Display warnings about Full KMS mode and HEVC on the Pi 4
2021-12-19 20:33:48 -06:00
Cameron Gutman
6145913068
Don't attempt to use direct rendering without DRM master
2021-12-19 20:32:15 -06:00
Cameron Gutman
00d3530f64
Don't try VDPAU on XWayland by default
2021-12-15 20:49:12 -06:00
Cameron Gutman
1e6ca18193
Fix error checking in decode test
2021-12-15 17:33:28 -06:00
Cameron Gutman
5a32992497
Try to learn if decoders support retrying avcodec_receive_frame()
2021-12-14 20:41:27 -06:00
Cameron Gutman
36e0468a99
Optimize CUDA GL interop and provide fallback
2021-12-13 21:41:00 -06:00
Cameron Gutman
9999ded933
Quiet down log spam for asynchronous decoders
2021-12-11 18:37:39 -06:00
Cameron Gutman
80128e8293
Properly support asynchronous decoders that return multiple frames at a time
2021-12-11 18:15:49 -06:00
Cameron Gutman
54cfc46500
Fix VDPAU on X11
2021-12-06 20:42:51 -06:00
Cameron Gutman
c09559ade5
Don't try to initialize VDPAU on Wayland
2021-12-06 19:38:28 -06:00
Cameron Gutman
3e9aea1f7a
Optimize CUDA support to avoid roundtrip to CPU memory
2021-12-06 18:23:40 -06:00
Cameron Gutman
56a5fbf63b
Fix get_buffer2() thread-safety warning with FFmpeg 4.4
2021-11-29 19:45:28 +03:00
Cameron Gutman
085a904970
Fix false warning when building without libva-x11 or libva-wayland
2021-11-25 17:52:54 +03:00
Cameron Gutman
0fa7723f51
Fix build without libva-x11
2021-11-25 17:51:08 +03:00
Cameron Gutman
4de3aa96b6
Add YUV colorspace and color range attributes to EGLImage
2021-11-19 01:15:33 -06:00
Cameron Gutman
1193943228
Re-add comment on color_range comparison
2021-11-19 00:56:46 -06:00
Cameron Gutman
2959faca0c
Fix colorspace transitions in EGLRenderer
2021-11-19 00:54:59 -06:00
Cameron Gutman
d0df4fa3a0
Fix handling of HDR colorspace transitions in VT renderer
2021-11-19 00:28:15 -06:00
liyu
0a301dd2f9
enables H265 HDR option and adds PQ transforeFunction to render HDR stream on macOS 10.13+
2021-11-18 23:42:44 -06:00
Cameron Gutman
43e3679297
Revert "Disable the EGL render thread on Wayland"
...
This reverts commit dcc567ebda
.
2021-11-15 21:33:28 -06:00
Cameron Gutman
0455063854
Fix driver version check for Intel's updated version schema in 100 and newer drivers
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Fixes #673
2021-11-13 20:44:10 -06:00
Cameron Gutman
dcc567ebda
Disable the EGL render thread on Wayland
2021-07-31 17:24:18 -05:00
Cameron Gutman
8159e07427
Ensure our GL context is always current
2021-07-28 20:31:22 -05:00
Cameron Gutman
56119eebae
Adapt to constification of AVCodec in FFmpeg master
2021-05-24 23:27:31 -05:00
Cameron Gutman
c17c8e2a2c
Remove receive time from performance overlay
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It is largely superseded by network latency
2021-05-22 13:59:14 -05:00
Cameron Gutman
e45a60f2ed
Save RTT in VIDEO_STATS so it can be logged on disconnect
2021-05-22 13:57:12 -05:00
Cameron Gutman
581c9438ca
Add network latency to stats overlay
2021-05-15 14:40:31 -05:00
Cameron Gutman
8fcef63890
Don't waste time performing extra decoder initializations for EGL when it's not supported
2021-04-30 20:52:09 -05:00
Cameron Gutman
02e3f0e71b
Add missing declaration
2021-03-22 23:32:00 -05:00
Cameron Gutman
74bf981f3d
Ensure hwframe read-back works in SDL renderer
2021-03-22 23:15:14 -05:00
Cameron Gutman
32f0678692
Only pass modifiers array if DRM_MODE_FB_MODIFIERS is set
2021-03-22 22:52:06 -05:00
Cameron Gutman
e74753bec1
Allow fallback from EGL to direct on EGLImage export failure
2021-03-22 22:51:29 -05:00
Cameron Gutman
4a8c9ad17f
Add support for 4-plane frames
2021-03-22 00:46:04 -05:00
Cameron Gutman
0c6c882f50
Fix attribute buffer overflow for fully planar YUV formats
2021-03-22 00:14:06 -05:00
Cameron Gutman
579f25c1ba
Add missing EGL_DMA_BUF_PLANE2 definitions
2021-03-22 00:02:03 -05:00
Cameron Gutman
d5eb5c8816
Fix build with EGL 1.4 headers
2021-03-21 23:59:35 -05:00
Cameron Gutman
26d04b5f9c
Render DRM-PRIME frames as opaque images
...
We can't always assume they are NV12. Even if they _are_ NV12,
they may have DRM format modifiers that are incompatible with
simply assuming linear Y and UV buffers (such as tiling).
2021-03-21 23:23:12 -05:00
Cameron Gutman
a0b9684504
Continue refactoring for non-NV12 support in EGLRenderer
2021-03-21 21:43:57 -05:00
Cameron Gutman
402b6d1f0c
Begin refactoring for non-NV12 support in EGLRenderer
2021-03-21 19:20:52 -05:00
Cameron Gutman
e87a5fa354
Pass DRM format modifiers to FB creation
2021-03-21 17:54:10 -05:00
Cameron Gutman
955da6be30
Enable Gallium VAAPI driver on VAAPI 1.x
2021-03-13 14:37:13 -06:00
Cameron Gutman
d33ccce683
Hold a reference to the underlying DMA-BUFs until the next frame
2021-03-07 12:01:25 -06:00
Cameron Gutman
d722bf10b9
Don't use glFinish() with KMSDRM backend
2021-03-07 11:23:31 -06:00
Cameron Gutman
96f79688dd
Use av_packet_alloc() instead of av_init_packet()
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sizeof(AVPacket) may be deprecated from ABI in the near future
2021-03-05 17:47:04 -06:00
Cameron Gutman
1ebb5fefb1
Address Clazy warnings
2021-03-02 18:14:15 -06:00
Cameron Gutman
164b3edd41
Fix viewport size on High DPI Wayland systems
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Fixes #533
2021-03-01 22:47:14 -06:00
Cameron Gutman
93d21a0d1d
Fix EGLImage leak when not using a hwaccel backend
2021-02-06 17:59:05 -06:00
Cameron Gutman
36dd6c83e0
Fix assert failure when using v4l2m2m with EGL
2021-02-04 20:38:18 -06:00
Cameron Gutman
c3895f06c0
Fix handling of preferred/compatible pixel formats with EGLRenderer and VAAPI/DRM backends
2021-02-04 19:39:18 -06:00
Cameron Gutman
76e81fa651
Add windowed support for MMAL
2021-02-03 20:57:39 -06:00
Cameron Gutman
d63a1b0eb0
Handle custom hwaccel decoders
2021-02-02 19:45:22 -06:00
Cameron Gutman
4dffac3c78
Ask for NV12 buffers for DRMRenderer
2021-02-02 19:40:06 -06:00
Cameron Gutman
88391b0274
Use the decoder's supported pix_fmts to select a suitable renderer
2021-02-02 19:05:27 -06:00
Cameron Gutman
c3cea0238e
Fix build with old EGL 1.5 headers without EGL_EGL_PROTOTYPES
2021-01-31 21:42:56 -06:00
Cameron Gutman
5bf4266973
Fix build with old Mesa EGL headers
2021-01-31 18:41:53 -06:00
Cameron Gutman
ed57c54d06
Move EGL definitions into renderer.h to try to fix build on Armbian
2021-01-31 17:01:11 -06:00
Cameron Gutman
80137848dc
Add DMA-BUF export compatibility with EGL 1.4
2021-01-31 16:24:31 -06:00
Cameron Gutman
6a66b462ce
Allow DRMRenderer to be used for indirect rendering
2021-01-31 15:19:19 -06:00
Cameron Gutman
1e31f6fe77
Fix initialization of DRM backend with X running
2021-01-31 15:03:40 -06:00
Cameron Gutman
f173b3ff09
Attempt to fix AppImage and Steam Link build errors
2021-01-31 14:48:42 -06:00
Cameron Gutman
baffab62ce
Fix uninitialized variable warning
2021-01-31 12:58:19 -06:00
Cameron Gutman
dbfdc2fd14
Share DRM FD and GBM device with SDL
...
Depends on https://hg.libsdl.org/SDL/rev/d75deb75464a
2021-01-30 21:11:52 -06:00
Cameron Gutman
a97912e297
Print the error when querying EGL_EXTENSIONS fails
2021-01-30 20:13:20 -06:00
Cameron Gutman
cedba501ee
Query the frontend renderer to determine fullscreen-only limitations
2021-01-30 17:57:34 -06:00
Cameron Gutman
ac947d3bda
Add EGLImage export support to DRMRenderer
2021-01-30 17:52:23 -06:00
Cameron Gutman
243ba371b3
Initialize a DRM hardware context for hwaccel usage
2021-01-30 16:33:58 -06:00
Cameron Gutman
541784382a
Add support for AV_HWDEVICE_TYPE_DRM hwaccels
2021-01-30 10:00:01 -06:00
Cameron Gutman
2a7fae2c82
Revert "Add logic to try LibreELEC's out-of-tree stateless V4L2 decoders"
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v4l2request is a hwaccel not a decoder
This reverts commit ed3a5448b1
.
2021-01-29 20:30:01 -06:00
Cameron Gutman
ed3a5448b1
Add logic to try LibreELEC's out-of-tree stateless V4L2 decoders
2021-01-29 20:19:27 -06:00
Cameron Gutman
2d62d090df
Use a barrier to ensure we don't flush important window events
2021-01-09 17:51:25 -06:00
Cameron Gutman
137454beff
Use SDL_UpdateNVTexture on SDL 2.0.15+
2021-01-08 18:05:27 -06:00
Cameron Gutman
a0cc93b813
Fix EGL renderer build on SDL 2.0.9 and earlier
2021-01-03 14:24:30 -06:00
Cameron Gutman
390544cd9a
Charge time spent in the decode unit queue to the decoder rather than receive time
2020-12-31 16:10:01 -06:00
Cameron Gutman
8ff9d8123d
Switch VT renderer pacing logic to be enabled by the frame pacing checkbox
2020-12-29 20:26:56 -06:00
Cameron Gutman
3defccb6e2
Work around poor video scaling quality on Qualcomm GPUs
2020-12-21 21:00:55 -06:00
Cameron Gutman
9c758f1628
Create power-of-2 overlay surfaces for better performance
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This lets us take the fast copy path in the DXVA2 renderer.
2020-12-20 17:31:02 -06:00
Cameron Gutman
5f4975ca5c
Fix DXVA2 overlay rendering quality issus
2020-12-20 17:30:06 -06:00
Cameron Gutman
e5bcc793e5
Implement overlay support in EGLRenderer
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Fixes #405
2020-12-19 23:01:41 -06:00
Cameron Gutman
cd5b0e74e3
Draw background in MMAL renderer on X11
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Fixes #412
2020-12-19 21:25:20 -06:00
Cameron Gutman
3162d2c17d
Fix aspect ratio of MMAL renderer output
2020-12-19 17:48:36 -06:00
Cameron Gutman
6a54fb649c
Fix synchronization issues between render and overlay update threads in DXVA2
2020-12-18 20:23:52 -06:00
Cameron Gutman
dcbf5affda
Fix use-after-free in VDPAU overlay rendering
2020-12-18 19:39:24 -06:00
Cameron Gutman
027c8dcd41
Add overlay support to VDPAU renderer
2020-12-17 18:35:08 -06:00
Cameron Gutman
94b46a2173
Use a vertex buffer for rendering the DXVA2 overlays
2020-12-16 18:16:35 -06:00
Cameron Gutman
1e7cb7f13e
Replace D3DX9 with SDL_ttf for overlay rendering
2020-12-13 23:43:31 -06:00
Cameron Gutman
d58837421f
Refactor SDL overlay drawing into OverlayManager for sharing with other renderers
2020-12-13 15:51:50 -06:00
Cameron Gutman
59a73817c8
Don't use AntiHooking.dll or use D3DX9 on ARM64
2020-12-12 13:59:47 -06:00
Cameron Gutman
38b59aa1a9
Fix DXVA2 renderer compilation with Qt 6.0
2020-11-21 11:12:40 -06:00
Cameron Gutman
2f3a1a5d79
Work around bug where GLES surface creation repeatedly fails on X11
2020-09-07 23:53:29 -07:00
Cameron Gutman
5a7a49d1d5
Display resolution and codec in OSD
2020-08-20 20:52:05 -07:00
Cameron Gutman
d09dd90a73
Fix hardcoded tick unit duration which is incorrect on Apple silicon
2020-08-12 18:07:10 -07:00
Cameron Gutman
8d2cbf806d
Improve message for broken Intel drivers to indicate that users should update their driver
2020-07-12 15:26:38 -07:00
Cameron Gutman
88ed72fdc1
Use regular VSync when enabled because adaptive VSync still tears
2020-06-20 14:44:21 -07:00
Cameron Gutman
586a93d7aa
Use the new EGL renderer for VAAPI by default
2020-06-13 20:21:54 -07:00
Cameron Gutman
f1c459fd6c
Fix leak of renderer when we fail to create a GL context
2020-06-08 20:39:12 -07:00
Cameron Gutman
728377cba3
Set AV_PKT_FLAG_KEY for key frames
2020-05-25 18:31:19 -07:00
Cameron Gutman
994312c212
Force GL to block after the current frame instead during the next frame
2020-05-16 16:25:13 -07:00
Cameron Gutman
5f25e0d4e2
Add limited support for frame pacing to EGLRenderer
2020-05-16 15:59:10 -07:00
Cameron Gutman
4bbe571f5f
Fix build without FFmpeg and with older EGL 1.5 headers
2020-05-16 13:25:10 -07:00
Cameron Gutman
c58d21375c
EGL 1.4 doesn't have EGLAttrib either
2020-05-16 12:20:52 -07:00
Cameron Gutman
ed128c558f
Add support for EGLRenderer on EGL 1.4
2020-05-16 12:13:00 -07:00
Cameron Gutman
42ced309d3
Restore the original GL attributes after EGLRenderer is destroyed
2020-05-15 20:22:11 -07:00
Cameron Gutman
1fcd306879
Fix EGLRenderer when SDL isn't built with X11 or Wayland backends
2020-05-15 20:01:22 -07:00
Cameron Gutman
26c9ad7f06
Use eglGetProcAddress() for all GLES 2.0 extensions
2020-05-15 19:39:41 -07:00
Cameron Gutman
4b7b01ce0a
Fix EGL build
2020-05-15 17:54:45 -07:00
Cameron Gutman
6632154906
Remove some unnecessary headers and definitions
2020-05-15 16:59:29 -07:00
Cameron Gutman
a1b74e1220
Fix vaExportSurfaceHandle() detection with i965 VAAPI driver
2020-05-14 20:56:24 -07:00
Cameron Gutman
01f6188824
Add VAAPI_FORCE_DIRECT and VAAPI_FORCE_INDIRECT env vars to control rendering technique
2020-05-13 19:45:30 -07:00
Cameron Gutman
283f31a734
Test if vaExportSurfaceHandle() works before claiming EGL export is supported
2020-05-13 19:39:45 -07:00
Cameron Gutman
b800ce9ebe
Allow use of VA drivers without VAEntrypointVideoProc
2020-05-13 19:31:25 -07:00
Cameron Gutman
eb9d54465c
Don't use EGLRenderer if not built with SDL 2.0.10+
2020-05-13 19:19:11 -07:00
Cameron Gutman
eb9e1f81d4
Enable the EGLRenderer to use the render thread
2020-05-13 19:09:20 -07:00
Cameron Gutman
51e9ab83ad
Send a null AVFrame to indicate end of stream to allow renderers to do render thread cleanup
2020-05-13 18:55:21 -07:00
Cameron Gutman
5ed7e03b2e
Merge pull request #365 from xdbob/wayland_for_upstream
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Introduce a new FFMPEG frontend renderer: EGLRenderer
2020-05-13 18:39:18 -07:00
Cameron Gutman
b4548c1af2
Flush all window events after SDL_CreateRenderer()
2020-05-12 18:41:36 -07:00
Antoine Damhet
0a396f3112
Introduce a new FFMPEG frontend renderer: EGLRenderer
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Right now this renderer works on X11 & Wayland with VAAPI as a backend.
Some rendering latency benchmarks on my `i7-10510U` (with
`intel-media-driver` 20.1.1 which cause a *huge* regression with the
SDL_Renderer):
| | X11 | Wayland |
| Before | 6.78ms | 22.50ms |
| EGLRenderer | 0.76ms | 00.77ms |
Signed-off-by: Antoine Damhet <antoine.damhet@lse.epita.fr>
2020-05-12 11:11:35 +02:00
Cameron Gutman
514a8575a2
Use the viewport size for computing the overlay position
2020-05-07 18:56:53 -07:00