Cameron Gutman
|
2452e80e57
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Add VDPAU driver path fallbacks for AppImage
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2020-03-26 19:06:24 -07:00 |
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Cameron Gutman
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b9019831a9
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Fix failure to try the default VAAPI driver with the modified LIBVA_DRIVERS_PATH
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2020-03-26 18:25:52 -07:00 |
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Cameron Gutman
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b3b49b440e
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Add VAAPI driver path fallbacks for AppImage
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2020-03-24 00:09:03 -07:00 |
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Cameron Gutman
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93ea437760
|
Key repeat is handled server-side, so don't send repeat events
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2020-03-20 23:56:44 -07:00 |
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Cameron Gutman
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fe6a1244ed
|
Fix a couple compiler warnings
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2020-03-18 22:46:32 -07:00 |
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Cameron Gutman
|
953858b0e7
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Add workaround for Steam Link graphics bug. Fixes #254
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2020-03-18 22:26:15 -07:00 |
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Cameron Gutman
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ba2488b6e2
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Try the iHD VA driver as a fallback to fix Comet Lake and later
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2020-03-18 18:39:43 -07:00 |
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Cameron Gutman
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4e7e0d67e5
|
Add a workaround for Mesa Iris returning the wrong VA driver
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2020-03-17 17:34:35 -07:00 |
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Cameron Gutman
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faa16b207c
|
Implement a more reliable mouse capture workaround for GNOME+Wayland
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2020-03-14 00:33:53 -07:00 |
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Cameron Gutman
|
2d9f62761c
|
Don't pass through the super key to the host
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2020-03-13 18:11:31 -07:00 |
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Cameron Gutman
|
81221336f4
|
Rec 601 seems to be a bit more accurate on macOS
|
2020-03-10 23:21:00 -07:00 |
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Cameron Gutman
|
ecfc758ce4
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Attach colorspace data to CVPixelBuffer. Fixes #323
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2020-03-10 22:21:09 -07:00 |
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Cameron Gutman
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2cb3a132c6
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Fix false positives in SDL_GameControllerRumble() support detection
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2020-03-07 17:00:38 -08:00 |
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Cameron Gutman
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519473e498
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Enable rumble on Bluetooth PS4 controllers
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2020-03-07 16:46:41 -08:00 |
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Cameron Gutman
|
9b271d918a
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Use SDL_GameControllerSetPlayerIndex() to indicate player index
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2020-03-03 20:15:35 -08:00 |
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Cameron Gutman
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7ee323f0d5
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Fix deprecation warning on macOS
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2020-02-29 15:54:10 -08:00 |
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Cameron Gutman
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816cec8f5c
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Remove deprecated listener callbacks
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2020-02-25 00:31:05 -08:00 |
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Cameron Gutman
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2394dfe88a
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Change errorCode to an int type
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2020-02-24 23:03:34 -08:00 |
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Cameron Gutman
|
dfc0d2303b
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Fix incorrect #endif location
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2020-02-24 20:55:07 -08:00 |
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Cameron Gutman
|
598a48ec50
|
Remove the Wayland mouse capture hack that is not necessary on SDL 2.0.11
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2020-02-24 20:33:33 -08:00 |
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Cameron Gutman
|
9f41e98e3f
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Remove RPi hacks that are not necessary on SDL 2.0.11
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2020-02-24 19:55:22 -08:00 |
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Cameron Gutman
|
a44ed0b047
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Allow initial destination position to be used as an offset with scaleSourceToDestinationSurface()
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2020-02-24 18:01:30 -08:00 |
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Cameron Gutman
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979de190dc
|
Cap resolution options at 1080p on Steam Link and Raspberry Pi due to hardware limitations
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2020-02-23 00:43:43 -08:00 |
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Cameron Gutman
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46bcbda972
|
MMAL is always full-screen
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2020-02-23 00:25:01 -08:00 |
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Cameron Gutman
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43bdc353fb
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Fix 720p streaming on MMAL
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2020-02-23 00:22:44 -08:00 |
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Cameron Gutman
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e790b0761e
|
Add another RPi hack to fix mouse capture in full-screen in LXDE
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2020-02-09 12:00:30 -08:00 |
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Cameron Gutman
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57a1c5eb76
|
Disable the window mode options for always full-screen renderers
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2020-02-09 11:35:05 -08:00 |
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Cameron Gutman
|
5b7e2521cc
|
Ignore unbind and full-screen key combos on EGLFS
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2020-02-09 10:20:41 -08:00 |
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Cameron Gutman
|
fced653c1c
|
Add a hack to avoid PulseAudio on RPi
|
2020-02-08 23:35:42 -08:00 |
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Cameron Gutman
|
77386f8dfc
|
Reduce buffering for MMAL to avoid requiring 128 MB VRAM split
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2020-02-08 17:56:30 -08:00 |
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Cameron Gutman
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529fdf0341
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Add decoder options dictionary to prepareDecoderContext()
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2020-02-08 17:47:26 -08:00 |
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Cameron Gutman
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4794f44a6d
|
Charge decoders for time spent holding on to frames
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2020-01-26 20:15:11 -08:00 |
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Cameron Gutman
|
f0119b1231
|
Add support for the out-of-tree Jetson FFmpeg NVMPI decoders
https://github.com/jocover/jetson-ffmpeg
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2020-01-26 19:16:03 -08:00 |
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Cameron Gutman
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4c579aa826
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Provide another frame if avcodec_receive_frame() returns EAGAIN
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2020-01-26 15:36:22 -08:00 |
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Cameron Gutman
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b9463b3c0e
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Allow NV12 and NV21 to be selected for non-hwaccel decoders using the SDL renderer
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2020-01-26 15:02:29 -08:00 |
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Cameron Gutman
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cede6ce8a9
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Add H264_DECODER_HINT and HEVC_DECODER_HINT envvars to specify a decoder manually
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2020-01-26 14:40:48 -08:00 |
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Cameron Gutman
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956e6e3638
|
Avoid slicing for hardware decoders that use SDL as the renderer
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2020-01-26 14:13:42 -08:00 |
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Cameron Gutman
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58313ad8fc
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Allow default mouse polling interval to be overridden by setting MOUSE_POLLING_INTERVAL
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2020-01-21 19:15:17 -08:00 |
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Cameron Gutman
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7aff148e9f
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Add --packet-size command-line option
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2020-01-21 19:10:10 -08:00 |
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Cameron Gutman
|
91be6c8028
|
Only hide Qt's mouse cursor on EGLFS
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2020-01-15 18:23:02 -08:00 |
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Cameron Gutman
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2e0bd2ec28
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Invoke avcodec_receive_frame() during decoder testing
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2020-01-15 18:09:59 -08:00 |
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Cameron Gutman
|
a0151fbc04
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Fix memory leak if 10-bit color is not supported
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2020-01-15 17:56:11 -08:00 |
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Cameron Gutman
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d853782fea
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Add support for the Meta/Super/Windows key on macOS and Linux
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2020-01-15 17:54:57 -08:00 |
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Cameron Gutman
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c6638a7154
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Add support for 10-bit output in full-screen with DXVA2
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2020-01-14 17:12:55 -08:00 |
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Cameron Gutman
|
4abebe3aec
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Hide the Qt cursor when streaming
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2020-01-11 02:06:08 -08:00 |
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Cameron Gutman
|
5aed8f928a
|
Add V4L2M2M support using SDL renderer
Note: This requires FFmpeg master to work, since it depends on:
https://github.com/FFmpeg/FFmpeg/commit/d61cf1b1ebc2477749d7d7825a072400ed24af9
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2020-01-10 20:52:16 -08:00 |
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Cameron Gutman
|
1313c7b3bf
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Enable HDR as an experimental option
|
2019-12-30 18:05:43 -06:00 |
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Cameron Gutman
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e1603f0808
|
Explicitly use Rec 601 for VDPAU
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2019-12-16 18:02:28 -08:00 |
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Cameron Gutman
|
d4c2350d63
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Fix DXVA2 rendering with the wrong colorspace on AMD GPUs
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2019-12-15 13:29:19 -08:00 |
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Cameron Gutman
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5e5470ae12
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Specify video transfer matrix for SLVideo
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2019-12-15 11:27:47 -08:00 |
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Cameron Gutman
|
6230a99360
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Fix colorspace conversion with SDL as frontend renderer
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2019-12-14 17:17:29 -08:00 |
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Cameron Gutman
|
801adb6af7
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Add colorspace support to VAAPI renderer
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2019-12-14 16:58:04 -08:00 |
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Cameron Gutman
|
8b9b96f422
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Only enable slicing when CPU decoding
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2019-12-14 15:34:48 -08:00 |
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Cameron Gutman
|
160684f23e
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Allow decoders to choose a desired colorspace
|
2019-12-14 15:25:56 -08:00 |
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Cameron Gutman
|
88930a9de4
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Optimize decoder capability checking
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2019-12-14 15:20:44 -08:00 |
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Cameron Gutman
|
af6b8c9b88
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Update common-c with colorspace configuration support
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2019-12-14 14:40:02 -08:00 |
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Cameron Gutman
|
4832d8007b
|
Print joystick haptic capabilities to log
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2019-12-13 18:43:35 -08:00 |
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Cameron Gutman
|
c8b887fe32
|
Use the new SDL_GameControllerRumble() API on SDL 2.0.9 to fix rumble on HIDAPI gamepads
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2019-12-07 16:17:01 -08:00 |
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Cameron Gutman
|
3a6bf4d20b
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Disable arbitrary audio duration for libsoundio until further testing is done
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2019-12-03 19:00:43 -08:00 |
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Cameron Gutman
|
5e2f32e3eb
|
Force remote streaming mode if connecting through a VPN
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2019-12-01 21:50:36 -08:00 |
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Cameron Gutman
|
0ccee9d806
|
Support arbitrary audio duration in libsoundio renderer
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2019-12-01 19:43:22 -08:00 |
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Cameron Gutman
|
5700272dc4
|
Improve low bandwidth audio performance for SDL and SLAudio and fix RTSP issues with broken PMTUD
|
2019-11-30 22:24:28 -06:00 |
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Cameron Gutman
|
7e5a3925b3
|
Fix typo in channel mapping
|
2019-11-17 14:35:37 -08:00 |
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Cameron Gutman
|
1febe32e73
|
Fix 5.1 channel mapping on Steam Link
|
2019-11-17 12:22:57 -08:00 |
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Cameron Gutman
|
de7b973239
|
Plumb presentation time from server into AVFrame.pts field
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2019-11-11 18:03:47 -08:00 |
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Cameron Gutman
|
c20daa8867
|
Add compatibility checks for HEVC Main10 in VT backend
|
2019-11-05 18:36:43 -08:00 |
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Cameron Gutman
|
5e57a7d5c0
|
Prevent SDL renderer from trying to render 10-bit output
|
2019-11-05 17:29:21 -08:00 |
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Cameron Gutman
|
7c8d27700e
|
Add 10-bit output support to VDPAU renderer
|
2019-11-05 17:09:44 -08:00 |
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Cameron Gutman
|
f8621be5ee
|
Add an HEVC Main10 test frame
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2019-11-05 17:08:25 -08:00 |
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Cameron Gutman
|
ca26fa2dd0
|
Add basic HEVC Main10 support in DXVA2 renderer
|
2019-11-04 22:57:12 -08:00 |
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Cameron Gutman
|
2f0a6db414
|
Add hacks for SDL+Mutter interaction bugs
|
2019-09-29 21:05:31 -07:00 |
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Cameron Gutman
|
96ff51d598
|
Use SDL audio for platforms that libsoundio doesn't support
|
2019-09-22 12:03:53 -07:00 |
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Cameron Gutman
|
dbf98ce3a6
|
Require keyframes even for software H.264 decoding
|
2019-08-07 22:38:31 -07:00 |
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Cameron Gutman
|
5288041da5
|
Prevent us from consuming more than 4 samples per write callback to bound latency
|
2019-08-03 12:47:44 -07:00 |
|
Cameron Gutman
|
5db5a088ea
|
Fix NVDEC artifacts if the renderer is delayed for a bit
|
2019-08-01 20:25:58 -07:00 |
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Cameron Gutman
|
7acf91883a
|
Rework audio renderer selection to fall back and treat ML_AUDIO as a hard selection
|
2019-07-26 12:50:45 -04:00 |
|
Cameron Gutman
|
bcbd1a5b4b
|
Fix subsystem print in VAAPI
|
2019-07-07 15:41:26 -07:00 |
|
Cameron Gutman
|
6468efd7e4
|
Add VAAPI DRM support
|
2019-07-07 15:32:38 -07:00 |
|
Cameron Gutman
|
ea8b905f02
|
Missed a call to SDL_SetRelativeMouseMode
|
2019-07-02 22:39:09 -07:00 |
|
Cameron Gutman
|
16b301236b
|
Add a mouse capture fallback if SDL_SetRelativeMouseMode() fails
|
2019-07-02 22:17:38 -07:00 |
|
Cameron Gutman
|
024af89be3
|
Add an option to disable the gamepad mouse button toggle
|
2019-06-29 18:24:59 -07:00 |
|
Cameron Gutman
|
0a5051f959
|
Add Discord Rich Presence integration for Windows
|
2019-06-29 17:40:30 -07:00 |
|
Cameron Gutman
|
82b6b60b31
|
Take advantage of SDL 2.0.10 bugfixes and new APIs. Fixes #133
|
2019-06-29 16:08:04 -07:00 |
|
Cameron Gutman
|
1c225ed04d
|
Use CUDA acceleration if other hwaccels are unavailable
|
2019-06-26 21:54:29 -07:00 |
|
Cameron Gutman
|
612b738968
|
Use the preferred sw_format when reading frames back
|
2019-06-26 21:25:41 -07:00 |
|
Cameron Gutman
|
87356ef594
|
Add CUDA acceleration support
|
2019-06-26 21:02:33 -07:00 |
|
Cameron Gutman
|
524cc97f51
|
Use borderless windowed mode when toggling to full-screen from an initially windowed stream. Fixes #248
|
2019-06-23 13:29:57 -07:00 |
|
Cameron Gutman
|
fc849fb51a
|
Switch back to SDL for audio on Linux. Fixes #245
|
2019-06-23 13:16:00 -07:00 |
|
Cameron Gutman
|
c88651939a
|
Re-add latency bounding on the SDL audio renderer
|
2019-06-23 13:14:55 -07:00 |
|
Cameron Gutman
|
01254f67f0
|
Allow audio renderers to specify capabilities
|
2019-06-23 12:49:37 -07:00 |
|
Cameron Gutman
|
4f74fd5354
|
Fix uninitialized variables and a race condition with CVDisplayLinkStart()
|
2019-05-21 09:09:16 -07:00 |
|
Cameron Gutman
|
2682829bd3
|
Fix Steam Link audio latency cap
|
2019-05-20 23:57:27 -07:00 |
|
Cameron Gutman
|
30cfa2607d
|
Hide mouse cursor after streaming on Steam Link
|
2019-05-19 17:43:46 -07:00 |
|
Cameron Gutman
|
4c17f32a2e
|
Fix extra non-working gamepad appearing to the host
|
2019-05-19 13:24:06 -07:00 |
|
Cameron Gutman
|
674220087f
|
Finish mouse emulation support with overlay and bugfixes
|
2019-05-19 13:10:42 -07:00 |
|
Cameron Gutman
|
fc8d5d5799
|
Add gamepad mouse emulation support
|
2019-05-19 12:17:23 -07:00 |
|
Cameron Gutman
|
97fb30cdf1
|
Fix a few bugs in CVDisplayLink integration in VTRenderer
|
2019-05-19 09:52:59 -07:00 |
|
Cameron Gutman
|
b3ee7a635f
|
Cap queued audio at 40 ms on Steam Link
|
2019-05-11 19:09:59 -07:00 |
|
Cameron Gutman
|
c2b12868bb
|
Move DisplayLinkVsyncSource back into VTRenderer to reduce latency
|
2019-05-11 18:33:12 -07:00 |
|
Cameron Gutman
|
bdbb03e16f
|
Request 20 ms audio frames on Steam Link to reduce CPU overhead
|
2019-05-04 15:46:11 -07:00 |
|