Commit graph

1475 commits

Author SHA1 Message Date
Cameron Gutman
998d3b2cc1 Fix tooltip line wrapping 2020-12-27 15:34:49 -06:00
Cameron Gutman
c923d643b9 Rebuild FFmpeg 4.3.1 (patched), discord-rpc, Opus, and OpenSSL 1.1.1i as Universal binaries
https://github.com/cgutman/moonlight-deps
4c2815b5f2045ef0e8b098ed2fa8c4f9c1f5cd77

Built locally with Xcode 12.3 with ARM64 targets enabled
2020-12-27 00:14:39 -06:00
Cameron Gutman
bc39c721e3 Add a key combo to toggle cursor display in remote desktop mouse mode 2020-12-26 19:47:00 -06:00
Cameron Gutman
5096ff6496 Add options to invert scroll direction and swap gamepad buttons
Fixes #463
Fixes #467
2020-12-25 22:21:20 -06:00
Cameron Gutman
a11f623b17 Add option to mute audio on minimize and background gamepad input
Fixes #461
2020-12-25 15:32:11 -06:00
Cameron Gutman
f7ffb30bc6 Reorganize settings and improve descriptions 2020-12-25 12:19:22 -06:00
Cameron Gutman
c7ddb54e67 Add support for bundling ARM64 binaries into the installer
It is disabled by default because Qt doesn't have official ARM64 builds yet
2020-12-24 17:21:35 -06:00
Cameron Gutman
c4108feb15 Add SDL 2.0.14 hints 2020-12-24 14:31:47 -06:00
Cameron Gutman
47cad71fcd Add special error text for an early termination 2020-12-24 11:24:01 -06:00
Cameron Gutman
0b56b1685a Use LiStringifyPortFlags() instead of coding it ourselves 2020-12-23 14:08:20 -06:00
Cameron Gutman
c414e1a168 Display the failing ports when the connection fails 2020-12-23 13:56:15 -06:00
Cameron Gutman
22bebb6bbc Maxwell 2 doesn't support 8K HEVC encoding 2020-12-22 18:57:45 -06:00
Cameron Gutman
c3f9742bb6 Update to SDL 2.0.14 for Windows
Defines:
#undef SDL_JOYSTICK_RAWINPUT
#undef SDL_JOYSTICK_WGI
#define USE_D3D9EX 1
2020-12-21 21:00:55 -06:00
Cameron Gutman
3defccb6e2 Work around poor video scaling quality on Qualcomm GPUs 2020-12-21 21:00:55 -06:00
Cameron Gutman
1197b17509 Update AppImage to SDL 2.0.14 2020-12-21 20:30:21 -06:00
Cameron Gutman
265e28e7c3 Update to SDL 2.0.14 for macOS
This is a fat binary with both Intel and ARM64 code.
2020-12-21 20:29:55 -06:00
Cameron Gutman
9c758f1628 Create power-of-2 overlay surfaces for better performance
This lets us take the fast copy path in the DXVA2 renderer.
2020-12-20 17:31:02 -06:00
Cameron Gutman
5f4975ca5c Fix DXVA2 overlay rendering quality issus 2020-12-20 17:30:06 -06:00
Cameron Gutman
e5bcc793e5 Implement overlay support in EGLRenderer
Fixes #405
2020-12-19 23:01:41 -06:00
Cameron Gutman
cd5b0e74e3 Draw background in MMAL renderer on X11
Fixes #412
2020-12-19 21:25:20 -06:00
Cameron Gutman
3162d2c17d Fix aspect ratio of MMAL renderer output 2020-12-19 17:48:36 -06:00
Cameron Gutman
6a54fb649c Fix synchronization issues between render and overlay update threads in DXVA2 2020-12-18 20:23:52 -06:00
Cameron Gutman
8031ed7fe1 Run a GC before and after streaming 2020-12-18 19:54:11 -06:00
Cameron Gutman
dcbf5affda Fix use-after-free in VDPAU overlay rendering 2020-12-18 19:39:24 -06:00
Cameron Gutman
027c8dcd41 Add overlay support to VDPAU renderer 2020-12-17 18:35:08 -06:00
Cameron Gutman
94b46a2173 Use a vertex buffer for rendering the DXVA2 overlays 2020-12-16 18:16:35 -06:00
Cameron Gutman
b66f7f6c8b Don't persist the server cert until pairing is successful
Fixes #484
2020-12-15 21:24:21 -06:00
Cameron Gutman
355e4a5c67 Handle MSVC mkspecs with version number suffixes
ARM64 build uses win32-arm64-msvc2017
2020-12-13 23:58:13 -06:00
Cameron Gutman
1e7cb7f13e Replace D3DX9 with SDL_ttf for overlay rendering 2020-12-13 23:43:31 -06:00
Cameron Gutman
d58837421f Refactor SDL overlay drawing into OverlayManager for sharing with other renderers 2020-12-13 15:51:50 -06:00
Cameron Gutman
19d5358b97 Add a PC menu header to show the current PC status 2020-12-13 12:50:56 -06:00
Cameron Gutman
a6551c320d Finish Windows ARM64 bringup
SDL2  for ARM64 is not yet checked-in, but I will do that when SDL 2.0.14 is released.
2020-12-12 16:44:41 -06:00
Cameron Gutman
59a73817c8 Don't use AntiHooking.dll or use D3DX9 on ARM64 2020-12-12 13:59:47 -06:00
Cameron Gutman
1231f3eeb1 Stub out ARM64 build support in build-arch.bat 2020-12-12 13:08:45 -06:00
Cameron Gutman
cd40c1dacd Update bundled libraries for AppImage 2020-12-12 12:51:00 -06:00
Cameron Gutman
33286a5bde Add ARM64 VCRedist definitions for later use 2020-12-12 12:43:21 -06:00
Cameron Gutman
b61c35aff9 Rebuild SDL_ttf 2.0.15 for x86, x64, and ARM64 using FreeType 2.10.4 2020-12-10 21:16:16 -06:00
Cameron Gutman
2a3e1ba62e Rebuild FFmpeg 4.3.1, discord-rpc, Opus, and OpenSSL 1.1.1i for x86, x64, and ARM64
https://github.com/cgutman/moonlight-deps
382270e6c9a9c42addce06ef5dc6522b1368b5e2
2020-12-10 21:03:34 -06:00
Cameron Gutman
d95f3277b2
Merge pull request #479 from TotalCaesar659/patch-1
Update URLs to HTTPS
2020-12-10 09:06:35 -06:00
TotalCaesar659
e0a2c8cb8a
Update URLs to HTTPS 2020-12-10 16:37:29 +03:00
Cameron Gutman
0aa46a57fe Update moonlight-common-c submodule 2020-12-07 20:05:25 -06:00
Cameron Gutman
53e3cd143e Refresh display resolutions when opening the settings page 2020-12-07 19:58:42 -06:00
Cameron Gutman
8381039f97 Remove extra includes 2020-12-06 17:15:30 -06:00
Cameron Gutman
a91c61e5e2 Remove Raspberry Pi PulseAudio avoidance hack
Not only is it no longer required (PA works great now), it actually breaks audio with Pi OS's new PA config
2020-12-06 16:58:41 -06:00
Cameron Gutman
f90efd7e38 Fix infinite polish() loop when quitting a game due to removal of the 'overlay' property on Qt 6.0 2020-12-01 20:46:28 -06:00
Cameron Gutman
fab142dd38 Add workaround for problems with Qt 6.0's Metal renderer 2020-12-01 19:13:17 -06:00
Cameron Gutman
125d546cea Fix installer build warning 2020-11-29 21:22:30 -06:00
Cameron Gutman
179f7ecc23 Fix AppVeyor artifact archival 2020-11-29 21:22:16 -06:00
Cameron Gutman
0fc30a70ca Build unified Windows installer bundles 2020-11-29 21:13:27 -06:00
Cameron Gutman
f81509a892 Download VCRedist on demand rather than always bundling it in the installer 2020-11-29 20:24:23 -06:00