Cameron Gutman
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ab5025efbf
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Ignore mouse events outside the video region
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2020-07-12 15:06:36 -07:00 |
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Cameron Gutman
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912e51d863
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Synchronize the client and host cursor when starting absolute mode capture
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2020-07-12 15:03:08 -07:00 |
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Cameron Gutman
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d1c4ca5eae
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Use uniform_int_distribution for generating PINs
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2020-07-12 13:19:26 -07:00 |
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Cameron Gutman
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16bb4a148e
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Only use libsoundio on Windows or macOS
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2020-07-08 18:57:27 -05:00 |
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Cameron Gutman
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d7071cb67f
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Improve verbiage around quit app and optimize game settings options
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2020-06-23 22:17:40 -07:00 |
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Cameron Gutman
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a13fb3d7c5
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Update AppImage to FFmpeg 4.3
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2020-06-20 17:03:52 -07:00 |
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Cameron Gutman
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85558904a4
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Update SDL_GameControllerDB
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2020-06-20 17:02:30 -07:00 |
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Cameron Gutman
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88ed72fdc1
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Use regular VSync when enabled because adaptive VSync still tears
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2020-06-20 14:44:21 -07:00 |
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Cameron Gutman
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586a93d7aa
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Use the new EGL renderer for VAAPI by default
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2020-06-13 20:21:54 -07:00 |
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Cameron Gutman
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a446699c6c
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Update moonlight-common-c to fix QoS-related connection issues
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2020-06-12 22:00:24 -07:00 |
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Cameron Gutman
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f1c459fd6c
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Fix leak of renderer when we fail to create a GL context
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2020-06-08 20:39:12 -07:00 |
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Cameron Gutman
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752f0a988b
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Fix crash during key generation introduced by dcba5762c7
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2020-06-08 20:16:42 -07:00 |
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Cameron Gutman
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719b266691
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Fix build with OpenSSL versions prior to 1.1.0
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2020-06-07 16:58:47 -07:00 |
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Cameron Gutman
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dcba5762c7
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Avoid using functions deprecated in OpenSSL 3.0
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2020-06-07 16:26:19 -07:00 |
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Cameron Gutman
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0757717bea
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Address const-correctness issues in NvPairingManager
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2020-06-07 15:15:33 -07:00 |
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Cameron Gutman
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a9f762aa96
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Fix macOS AppVeyor build
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2020-06-07 14:14:06 -07:00 |
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Cameron Gutman
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db45f46d9e
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Update AppImage to FFmpeg 4.2.3
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2020-06-07 12:17:43 -07:00 |
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Cameron Gutman
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f00653964e
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Batch absolute mouse motion like we do for relative motion
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2020-05-31 13:34:50 -07:00 |
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Cameron Gutman
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e0154f9314
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Rebuild SDL for macOS
changeset a564e72e3b2d
Patches:
https://bugzilla-attachments.libsdl.org/attachment.cgi?id=4322 for bug #5111
https://bugzilla-attachments.libsdl.org/attachment.cgi?id=4356 for bug #5158
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2020-05-31 12:01:50 -07:00 |
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Cameron Gutman
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4408a3a354
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Delete cached box art when the host is deleted
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2020-05-29 21:44:38 -07:00 |
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Cameron Gutman
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5abf5a157d
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Update metadata for Quadro streaming
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2020-05-27 20:05:24 -07:00 |
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Cameron Gutman
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d55d5f60a5
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Update common-c
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2020-05-26 18:22:39 -07:00 |
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Cameron Gutman
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feacf2c359
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Include stdexcept for std::runtime_error
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2020-05-26 17:44:18 -07:00 |
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Cameron Gutman
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72ea1601e9
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Use a better workaround for the GFE 3.20.3 high FPS bug
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2020-05-25 18:57:42 -07:00 |
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Cameron Gutman
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02cfd8d978
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Revert "Disable SOPS for streams over 60 FPS for GFE 3.20.3"
This reverts commit d6b5c5f63e .
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2020-05-25 18:46:34 -07:00 |
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Cameron Gutman
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728377cba3
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Set AV_PKT_FLAG_KEY for key frames
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2020-05-25 18:31:19 -07:00 |
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Cameron Gutman
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f2283b56b9
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Version 2.1.0
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2020-05-16 23:45:09 -07:00 |
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Cameron Gutman
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b515f2a599
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Update SDL_GameControllerDB
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2020-05-16 22:45:29 -07:00 |
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Cameron Gutman
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4354b49496
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Fix CLI video decoder options being reversed
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2020-05-16 17:44:04 -07:00 |
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Cameron Gutman
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994312c212
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Force GL to block after the current frame instead during the next frame
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2020-05-16 16:25:13 -07:00 |
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Cameron Gutman
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5f25e0d4e2
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Add limited support for frame pacing to EGLRenderer
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2020-05-16 15:59:10 -07:00 |
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Cameron Gutman
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4bbe571f5f
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Fix build without FFmpeg and with older EGL 1.5 headers
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2020-05-16 13:25:10 -07:00 |
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Cameron Gutman
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c58d21375c
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EGL 1.4 doesn't have EGLAttrib either
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2020-05-16 12:20:52 -07:00 |
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Cameron Gutman
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ed128c558f
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Add support for EGLRenderer on EGL 1.4
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2020-05-16 12:13:00 -07:00 |
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Cameron Gutman
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828932d95c
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Fix EGL detection on RPi
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2020-05-16 11:10:45 -07:00 |
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Cameron Gutman
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42ced309d3
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Restore the original GL attributes after EGLRenderer is destroyed
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2020-05-15 20:22:11 -07:00 |
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Cameron Gutman
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1fcd306879
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Fix EGLRenderer when SDL isn't built with X11 or Wayland backends
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2020-05-15 20:01:22 -07:00 |
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Cameron Gutman
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26c9ad7f06
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Use eglGetProcAddress() for all GLES 2.0 extensions
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2020-05-15 19:39:41 -07:00 |
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Cameron Gutman
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4b7b01ce0a
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Fix EGL build
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2020-05-15 17:54:45 -07:00 |
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Cameron Gutman
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6632154906
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Remove some unnecessary headers and definitions
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2020-05-15 16:59:29 -07:00 |
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Cameron Gutman
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ca67c7ef43
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Provide a main function for the compile test
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2020-05-15 16:57:09 -07:00 |
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Cameron Gutman
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c4039a929c
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Use a compile test for EGL support
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2020-05-15 16:46:03 -07:00 |
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Cameron Gutman
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a1b74e1220
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Fix vaExportSurfaceHandle() detection with i965 VAAPI driver
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2020-05-14 20:56:24 -07:00 |
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Cameron Gutman
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01f6188824
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Add VAAPI_FORCE_DIRECT and VAAPI_FORCE_INDIRECT env vars to control rendering technique
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2020-05-13 19:45:30 -07:00 |
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Cameron Gutman
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283f31a734
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Test if vaExportSurfaceHandle() works before claiming EGL export is supported
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2020-05-13 19:39:45 -07:00 |
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Cameron Gutman
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b800ce9ebe
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Allow use of VA drivers without VAEntrypointVideoProc
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2020-05-13 19:31:25 -07:00 |
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Cameron Gutman
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eb9d54465c
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Don't use EGLRenderer if not built with SDL 2.0.10+
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2020-05-13 19:19:11 -07:00 |
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Cameron Gutman
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eb9e1f81d4
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Enable the EGLRenderer to use the render thread
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2020-05-13 19:09:20 -07:00 |
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Cameron Gutman
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ddfbd70b55
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Remove Wayland performance warning message
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2020-05-13 18:56:18 -07:00 |
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Cameron Gutman
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51e9ab83ad
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Send a null AVFrame to indicate end of stream to allow renderers to do render thread cleanup
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2020-05-13 18:55:21 -07:00 |
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