mirror of
https://github.com/carlospolop/hacktricks
synced 2024-12-19 09:34:03 +00:00
393 lines
13 KiB
Markdown
393 lines
13 KiB
Markdown
# macOS Basic Objective-C
|
|
|
|
<details>
|
|
|
|
<summary><a href="https://cloud.hacktricks.xyz/pentesting-cloud/pentesting-cloud-methodology"><strong>☁️ HackTricks Cloud ☁️</strong></a> -<a href="https://twitter.com/hacktricks_live"><strong>🐦 Twitter 🐦</strong></a> - <a href="https://www.twitch.tv/hacktricks_live/schedule"><strong>🎙️ Twitch 🎙️</strong></a> - <a href="https://www.youtube.com/@hacktricks_LIVE"><strong>🎥 Youtube 🎥</strong></a></summary>
|
|
|
|
* Do you work in a **cybersecurity company**? Do you want to see your **company advertised in HackTricks**? or do you want to have access to the **latest version of the PEASS or download HackTricks in PDF**? Check the [**SUBSCRIPTION PLANS**](https://github.com/sponsors/carlospolop)!
|
|
* Discover [**The PEASS Family**](https://opensea.io/collection/the-peass-family), our collection of exclusive [**NFTs**](https://opensea.io/collection/the-peass-family)
|
|
* Get the [**official PEASS & HackTricks swag**](https://peass.creator-spring.com)
|
|
* **Join the** [**💬**](https://emojipedia.org/speech-balloon/) [**Discord group**](https://discord.gg/hRep4RUj7f) or the [**telegram group**](https://t.me/peass) or **follow** me on **Twitter** [**🐦**](https://github.com/carlospolop/hacktricks/tree/7af18b62b3bdc423e11444677a6a73d4043511e9/\[https:/emojipedia.org/bird/README.md)[**@carlospolopm**](https://twitter.com/hacktricks\_live)**.**
|
|
* **Share your hacking tricks by submitting PRs to the** [**hacktricks repo**](https://github.com/carlospolop/hacktricks) **and** [**hacktricks-cloud repo**](https://github.com/carlospolop/hacktricks-cloud).
|
|
|
|
</details>
|
|
|
|
## Objective-C
|
|
|
|
{% hint style="danger" %}
|
|
Note that programs written in Objective-C **retain** their class declarations **when** **compiled** into [Mach-O binaries](macos-files-folders-and-binaries/universal-binaries-and-mach-o-format.md). Such class declarations **include** the name and type of:
|
|
{% endhint %}
|
|
|
|
* The class
|
|
* The class methods
|
|
* The class instance variables
|
|
|
|
You can get this information using [**class-dump**](https://github.com/nygard/class-dump):
|
|
|
|
```bash
|
|
class-dump Kindle.app
|
|
```
|
|
|
|
Note that this names could be obfuscated to make the reversing of the binary more difficult.
|
|
|
|
## Classes, Methods & Objects
|
|
|
|
### Interface, Properties & Methods
|
|
|
|
```objectivec
|
|
// Declare the interface of the class
|
|
@interface MyVehicle : NSObject
|
|
|
|
// Declare the properties
|
|
@property NSString *vehicleType;
|
|
@property int numberOfWheels;
|
|
|
|
// Declare the methods
|
|
- (void)startEngine;
|
|
- (void)addWheels:(int)value;
|
|
|
|
@end
|
|
```
|
|
|
|
### **Class**
|
|
|
|
```objectivec
|
|
@implementation MyVehicle : NSObject
|
|
|
|
// No need to indicate the properties, only define methods
|
|
|
|
- (void)startEngine {
|
|
NSLog(@"Engine started");
|
|
}
|
|
|
|
- (void)addWheels:(int)value {
|
|
self.numberOfWheels += value;
|
|
}
|
|
|
|
@end
|
|
```
|
|
|
|
### **Object & Call Method**
|
|
|
|
To create an instance of a class the **`alloc`** method is called which **allocate memory** for each **property** and **zero** those allocations. Then **`init`** is called, which **initilize the properties** to the **required values**.
|
|
|
|
```objectivec
|
|
// Something like this:
|
|
MyVehicle *newVehicle = [[MyVehicle alloc] init];
|
|
|
|
// Which is usually expressed as:
|
|
MyVehicle *newVehicle = [MyVehicle new];
|
|
|
|
// To call a method
|
|
// [myClassInstance nameOfTheMethodFirstParam:param1 secondParam:param2]
|
|
[newVehicle addWheels:4];
|
|
```
|
|
|
|
### **Class Methods**
|
|
|
|
Class methods are defined with the **plus sign** (+) not the hyphen (-) that is used with instance methods. Like the **NSString** class method **`stringWithString`**:
|
|
|
|
```objectivec
|
|
+ (id)stringWithString:(NSString *)aString;
|
|
```
|
|
|
|
### Setter & Getter
|
|
|
|
To **set** & **get** properties, you could do it with a **dot notation** or like if you were **calling a method**:
|
|
|
|
```objectivec
|
|
// Set
|
|
newVehicle.numberOfWheels = 2;
|
|
[newVehicle setNumberOfWheels:3];
|
|
|
|
// Get
|
|
NSLog(@"Number of wheels: %i", newVehicle.numberOfWheels);
|
|
NSLog(@"Number of wheels: %i", [newVehicle numberOfWheels]);
|
|
```
|
|
|
|
### **Instance Variables**
|
|
|
|
Alternatively to setter & getter methods you can use instance variables. These variables have the same name as the properties but starting with a "\_":
|
|
|
|
```objectivec
|
|
- (void)makeLongTruck {
|
|
_numberOfWheels = +10000;
|
|
NSLog(@"Number of wheels: %i", self.numberOfLeaves);
|
|
}
|
|
```
|
|
|
|
### Protocols
|
|
|
|
Protocols are set of method declarations (without properties). A class that implements a protocol implement the declared methods.
|
|
|
|
There are 2 types of methods: **mandatory** and **optional**. By **default** a method is **mandatory** (but you can also indicate it with a **`@required`** tag). To indicate that a method is optional use **`@optional`**.
|
|
|
|
```objectivec
|
|
@protocol myNewProtocol
|
|
- (void) method1; //mandatory
|
|
@required
|
|
- (void) method2; //mandatory
|
|
@optional
|
|
- (void) method3; //optional
|
|
@end
|
|
```
|
|
|
|
### All together
|
|
|
|
```objectivec
|
|
// gcc -framework Foundation test_obj.m -o test_obj
|
|
#import <Foundation/Foundation.h>
|
|
|
|
@protocol myVehicleProtocol
|
|
- (void) startEngine; //mandatory
|
|
@required
|
|
- (void) addWheels:(int)value; //mandatory
|
|
@optional
|
|
- (void) makeLongTruck; //optional
|
|
@end
|
|
|
|
@interface MyVehicle : NSObject <myVehicleProtocol>
|
|
|
|
@property int numberOfWheels;
|
|
|
|
- (void)startEngine;
|
|
- (void)addWheels:(int)value;
|
|
- (void)makeLongTruck;
|
|
|
|
@end
|
|
|
|
@implementation MyVehicle : NSObject
|
|
|
|
- (void)startEngine {
|
|
NSLog(@"Engine started");
|
|
}
|
|
|
|
- (void)addWheels:(int)value {
|
|
self.numberOfWheels += value;
|
|
}
|
|
|
|
- (void)makeLongTruck {
|
|
_numberOfWheels = +10000;
|
|
NSLog(@"Number of wheels: %i", self.numberOfWheels);
|
|
}
|
|
|
|
@end
|
|
|
|
int main() {
|
|
MyVehicle* mySuperCar = [MyVehicle new];
|
|
[mySuperCar startEngine];
|
|
mySuperCar.numberOfWheels = 4;
|
|
NSLog(@"Number of wheels: %i", mySuperCar.numberOfWheels);
|
|
[mySuperCar setNumberOfWheels:3];
|
|
NSLog(@"Number of wheels: %i", mySuperCar.numberOfWheels);
|
|
[mySuperCar makeLongTruck];
|
|
}
|
|
```
|
|
|
|
### Basic Classes
|
|
|
|
#### String
|
|
|
|
{% code overflow="wrap" %}
|
|
```objectivec
|
|
// NSString
|
|
NSString *bookTitle = @"The Catcher in the Rye";
|
|
NSString *bookAuthor = [[NSString alloc] initWithCString:"J.D. Salinger" encoding:NSUTF8StringEncoding];
|
|
NSString *bookPublicationYear = [NSString stringWithCString:"1951" encoding:NSUTF8StringEncoding];
|
|
```
|
|
{% endcode %}
|
|
|
|
Basic classes are **immutable**, so to append a string to an existing one a **new NSString needs to be created**.
|
|
|
|
{% code overflow="wrap" %}
|
|
```objectivec
|
|
NSString *bookDescription = [NSString stringWithFormat:@"%@ by %@ was published in %@", bookTitle, bookAuthor, bookPublicationYear];
|
|
```
|
|
{% endcode %}
|
|
|
|
Or you could also use a **mutable** string class:
|
|
|
|
{% code overflow="wrap" %}
|
|
```objectivec
|
|
NSMutableString *mutableString = [NSMutableString stringWithString:@"The book "];
|
|
[mutableString appendString:bookTitle];
|
|
[mutableString appendString:@" was written by "];
|
|
[mutableString appendString:bookAuthor];
|
|
[mutableString appendString:@" and published in "];
|
|
[mutableString appendString:bookPublicationYear];
|
|
```
|
|
{% endcode %}
|
|
|
|
#### Number
|
|
|
|
{% code overflow="wrap" %}
|
|
```objectivec
|
|
// character literals.
|
|
NSNumber *theLetterZ = @'Z'; // equivalent to [NSNumber numberWithChar:'Z']
|
|
|
|
// integral literals.
|
|
NSNumber *fortyTwo = @42; // equivalent to [NSNumber numberWithInt:42]
|
|
NSNumber *fortyTwoUnsigned = @42U; // equivalent to [NSNumber numberWithUnsignedInt:42U]
|
|
NSNumber *fortyTwoLong = @42L; // equivalent to [NSNumber numberWithLong:42L]
|
|
NSNumber *fortyTwoLongLong = @42LL; // equivalent to [NSNumber numberWithLongLong:42LL]
|
|
|
|
// floating point literals.
|
|
NSNumber *piFloat = @3.141592654F; // equivalent to [NSNumber numberWithFloat:3.141592654F]
|
|
NSNumber *piDouble = @3.1415926535; // equivalent to [NSNumber numberWithDouble:3.1415926535]
|
|
|
|
// BOOL literals.
|
|
NSNumber *yesNumber = @YES; // equivalent to [NSNumber numberWithBool:YES]
|
|
NSNumber *noNumber = @NO; // equivalent to [NSNumber numberWithBool:NO]
|
|
```
|
|
{% endcode %}
|
|
|
|
#### Array, Sets & Dictionary
|
|
|
|
{% code overflow="wrap" %}
|
|
```objectivec
|
|
// Inmutable arrays
|
|
NSArray *colorsArray1 = [NSArray arrayWithObjects:@"red", @"green", @"blue", nil];
|
|
NSArray *colorsArray2 = @[@"yellow", @"cyan", @"magenta"];
|
|
NSArray *colorsArray3 = @[firstColor, secondColor, thirdColor];
|
|
|
|
// Mutable arrays
|
|
NSMutableArray *mutColorsArray = [NSMutableArray array];
|
|
[mutColorsArray addObject:@"red"];
|
|
[mutColorsArray addObject:@"green"];
|
|
[mutColorsArray addObject:@"blue"];
|
|
[mutColorsArray addObject:@"yellow"];
|
|
[mutColorsArray replaceObjectAtIndex:0 withObject:@"purple"];
|
|
|
|
// Sets
|
|
NSSet *fruitsSet1 = [NSSet setWithObjects:@"apple", @"banana", @"orange", nil];
|
|
NSSet *fruitsSet2 = [NSSet setWithArray:@[@"apple", @"banana", @"orange"]];
|
|
|
|
// Inmutable sets
|
|
NSMutableSet *mutFruitsSet = [NSMutableSet setWithObjects:@"apple", @"banana", @"orange", nil];
|
|
[mutFruitsSet addObject:@"grape"];
|
|
[mutFruitsSet removeObject:@"apple"];
|
|
|
|
|
|
// Dictionary
|
|
NSDictionary *fruitColorsDictionary = @{
|
|
@"apple" : @"red",
|
|
@"banana" : @"yellow",
|
|
@"orange" : @"orange",
|
|
@"grape" : @"purple"
|
|
};
|
|
|
|
// In dictionaryWithObjectsAndKeys you specify the value and then the key:
|
|
NSDictionary *fruitColorsDictionary2 = [NSDictionary dictionaryWithObjectsAndKeys:
|
|
@"red", @"apple",
|
|
@"yellow", @"banana",
|
|
@"orange", @"orange",
|
|
@"purple", @"grape",
|
|
nil];
|
|
|
|
// Mutable dictionary
|
|
NSMutableDictionary *mutFruitColorsDictionary = [NSMutableDictionary dictionaryWithDictionary:fruitColorsDictionary];
|
|
[mutFruitColorsDictionary setObject:@"green" forKey:@"apple"];
|
|
[mutFruitColorsDictionary removeObjectForKey:@"grape"];
|
|
```
|
|
{% endcode %}
|
|
|
|
### Blocks
|
|
|
|
Blocks are **functions that behaves as objects** so they can be passed to functions or **stored** in **arrays** or **dictionaries**. Also, they can **represent a value if they are given values** so it's similar to lambdas.
|
|
|
|
{% code overflow="wrap" %}
|
|
```objectivec
|
|
returnType (^blockName)(argumentType1, argumentType2, ...) = ^(argumentType1 param1, argumentType2 param2, ...){
|
|
//Perform operations here
|
|
};
|
|
|
|
// For example
|
|
|
|
int (^suma)(int, int) = ^(int a, int b){
|
|
return a+b;
|
|
};
|
|
NSLog(@"3+4 = %d", suma(3,4));
|
|
```
|
|
{% endcode %}
|
|
|
|
It's also possible to **define a block type to be used as a parameter** in functions:
|
|
|
|
```objectivec
|
|
// Define the block type
|
|
typedef void (^callbackLogger)(void);
|
|
|
|
// Create a bloack with the block type
|
|
callbackLogger myLogger = ^{
|
|
NSLog(@"%@", @"This is my block");
|
|
};
|
|
|
|
// Use it inside a function as a param
|
|
void genericLogger(callbackLogger blockParam) {
|
|
NSLog(@"%@", @"This is my function");
|
|
blockParam();
|
|
}
|
|
genericLogger(myLogger);
|
|
|
|
// Call it inline
|
|
genericLogger(^{
|
|
NSLog(@"%@", @"This is my second block");
|
|
});
|
|
```
|
|
|
|
### Files
|
|
|
|
{% code overflow="wrap" %}
|
|
```objectivec
|
|
// Manager to manage files
|
|
NSFileManager *fileManager = [NSFileManager defaultManager];
|
|
|
|
// Check if file exists:
|
|
if ([fileManager fileExistsAtPath:@"/path/to/file.txt" ] == YES) {
|
|
NSLog (@"File exists");
|
|
}
|
|
|
|
// copy files
|
|
if ([fileManager copyItemAtPath: @"/path/to/file1.txt" toPath: @"/path/to/file2.txt" error:nil] == YES) {
|
|
NSLog (@"Copy successful");
|
|
}
|
|
|
|
// Check if the content of 2 files match
|
|
if ([fileManager contentsEqualAtPath:@"/path/to/file1.txt" andPath:@"/path/to/file2.txt"] == YES) {
|
|
NSLog (@"File contents match");
|
|
}
|
|
|
|
// Delete file
|
|
if ([fileManager removeItemAtPath:@"/path/to/file1.txt" error:nil]) {
|
|
NSLog(@"Removed successfully");
|
|
}
|
|
```
|
|
{% endcode %}
|
|
|
|
It's also possible to manage files **using `NSURL` objects instead of `NSString`** objects. The method names are similar, but **with `URL` instead of `Path`**.
|
|
|
|
```objectivec
|
|
NSURL *fileSrc = [NSURL fileURLWithPath:@"/path/to/file1.txt"];
|
|
NSURL *fileDst = [NSURL fileURLWithPath:@"/path/to/file2.txt"];
|
|
[fileManager moveItemAtURL:fileSrc toURL:fileDst error: nil];
|
|
```
|
|
|
|
Most basic classes has a method `writeToFile:<path> atomically:<YES> encoding:<encoding> error:nil` defined that allows them to be directly be written to a file:
|
|
|
|
{% code overflow="wrap" %}
|
|
```objectivec
|
|
NSString* tmp = @"something temporary";
|
|
[tmp writeToFile:@"/tmp/tmp1.txt" atomically:YES encoding:NSASCIIStringEncoding error:nil];
|
|
```
|
|
{% endcode %}
|
|
|
|
<details>
|
|
|
|
<summary><a href="https://cloud.hacktricks.xyz/pentesting-cloud/pentesting-cloud-methodology"><strong>☁️ HackTricks Cloud ☁️</strong></a> -<a href="https://twitter.com/hacktricks_live"><strong>🐦 Twitter 🐦</strong></a> - <a href="https://www.twitch.tv/hacktricks_live/schedule"><strong>🎙️ Twitch 🎙️</strong></a> - <a href="https://www.youtube.com/@hacktricks_LIVE"><strong>🎥 Youtube 🎥</strong></a></summary>
|
|
|
|
* Do you work in a **cybersecurity company**? Do you want to see your **company advertised in HackTricks**? or do you want to have access to the **latest version of the PEASS or download HackTricks in PDF**? Check the [**SUBSCRIPTION PLANS**](https://github.com/sponsors/carlospolop)!
|
|
* Discover [**The PEASS Family**](https://opensea.io/collection/the-peass-family), our collection of exclusive [**NFTs**](https://opensea.io/collection/the-peass-family)
|
|
* Get the [**official PEASS & HackTricks swag**](https://peass.creator-spring.com)
|
|
* **Join the** [**💬**](https://emojipedia.org/speech-balloon/) [**Discord group**](https://discord.gg/hRep4RUj7f) or the [**telegram group**](https://t.me/peass) or **follow** me on **Twitter** [**🐦**](https://github.com/carlospolop/hacktricks/tree/7af18b62b3bdc423e11444677a6a73d4043511e9/\[https:/emojipedia.org/bird/README.md)[**@carlospolopm**](https://twitter.com/hacktricks\_live)**.**
|
|
* **Share your hacking tricks by submitting PRs to the** [**hacktricks repo**](https://github.com/carlospolop/hacktricks) **and** [**hacktricks-cloud repo**](https://github.com/carlospolop/hacktricks-cloud).
|
|
|
|
</details>
|