gamebrary/src/pages/Board.vue

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<template lang="html">
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<div class="board" :class="{ dragging }" >
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<board-placeholder v-if="loading" />
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<template v-else>
<pre>{{ board }}</pre>
<list
v-for="(list, listIndex) in board.lists"
v-if="list && !loading"
:name="list.name"
:game-list="list.games"
:list-index="listIndex"
:key="`${list.name}-${listIndex}`"
@dragEnd="updateLists"
/>
</template>
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<add-list />
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<game-modal />
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</div>
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</template>
<script>
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import BoardPlaceholder from '@/components/Board/BoardPlaceholder';
import AddList from '@/components/Board/AddList';
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import GameModal from '@/components/Game/GameModal';
import List from '@/components/Lists/List';
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// import chunk from 'lodash.chunk';
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import { mapState } from 'vuex';
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import draggable from 'vuedraggable';
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export default {
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components: {
draggable,
List,
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BoardPlaceholder,
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AddList,
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GameModal,
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},
data() {
return {
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loading: true,
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gameData: null,
gameDetailListIndex: null,
queryLimit: 500,
};
},
computed: {
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...mapState(['user', 'gameLists', 'platform', 'boards', 'games', 'dragging', 'board']),
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},
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mounted() {
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this.load();
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},
methods: {
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load() {
// TODO: handle loading public board
if (this.$route.params.id && this.user) {
this.loadBoard(this.$route.params.id);
} else {
this.$router.push({ name: 'dashboard' });
}
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},
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async updateLists() {
await this.$store.dispatch('SAVE_LIST_LEGACY', this.gameLists)
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.catch(() => {
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this.$bvToast.toast('Authentication error', { title: 'Error', variant: 'danger' });
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this.$router.push({ name: 'sessionExpired' });
});
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this.$bvToast.toast('List saved', {
title: 'Success',
variant: 'success',
});
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},
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async loadBoard(id) {
this.loading = true;
await this.$store.dispatch('LOAD_BOARD', id)
.catch(() => {
this.$router.replace({ path: '/' });
});
this.loading = false;
this.loadBoardGames();
},
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loadBoardGames() {
const { lists } = this.board;
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if (lists.length === 0) {
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return this.$bvModal.show('add-list');
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}
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const boardGames = lists.length > 0
? lists.map(({ games }) => games).flat()
: [];
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// eslint-disable-next-line
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console.log(boardGames);
return boardGames;
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// if (!hasLists && flattenedList.length === 0) {
// }
//
// const dedupedList = Array.from(new Set(flattenedList));
//
// return dedupedList.length > this.queryLimit
// ? this.loadGamesInChunks(dedupedList)
// : this.loadGames(dedupedList);
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},
loadGames(gameList) {
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// eslint-disable-next-line
console.log(gameList);
// if (gameList && gameList.length > 0) {
// this.loading = true;
//
// this.$store
// .dispatch('LOAD_BOARD_GAMES', gameList.toString())
// .then(() => {
// this.loading = false;
// })
// .catch(() => {
// this.$bvToast.toast('Error loading games', { title: 'Error', variant: 'error' });
// });
// }
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},
loadGamesInChunks(gameList) {
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// eslint-disable-next-line
console.log(gameList);
// const chunkedGameList = chunk(gameList, this.queryLimit);
//
// chunkedGameList.forEach((gameListChunk) => {
// this.loadGames(gameListChunk);
// });
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},
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},
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};
</script>
<style lang="scss" rel="stylesheet/scss" scoped>
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.board {
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user-select: none;
display: flex;
align-items: flex-start;
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height: calc(100vh - 58px);
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padding: 0 1rem;
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box-sizing: border-box;
overflow-x: auto;
overflow-x: overlay;
display: flex;
}
.list-placeholder {
opacity: 0.25;
}
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</style>