mirror of
https://github.com/romancm/gamebrary
synced 2024-12-19 15:53:06 +00:00
205 lines
5.5 KiB
Vue
205 lines
5.5 KiB
Vue
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<template lang="html">
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<div
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class="lists"
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ref="lists"
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@dragscrollstart="dragScrollActive = true"
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@dragscrollend="dragScrollActive = false"
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:class="{ nightMode, 'drag-scroll-active': dragScrollActive }"
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v-dragscroll:nochilddrag
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>
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<list
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:name="list.name"
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:games="list.games"
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:listIndex="listIndex"
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:key="list.name"
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v-if="list"
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v-for="(list, listIndex) in user.lists"
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@end="dragEnd"
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@remove="tryDelete(listIndex)"
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/>
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<add-list
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@update="updateLists(true)"
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@scroll="scroll"
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/>
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</div>
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</template>
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<script>
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import { dragscroll } from 'vue-dragscroll';
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import AddList from '@/components/Lists/AddList';
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import toasts from '@/mixins/toasts';
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import List from '@/components/GameBoard/List';
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import draggable from 'vuedraggable';
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import moment from 'moment';
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import { mapState } from 'vuex';
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export default {
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components: {
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draggable,
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List,
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AddList,
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},
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directives: {
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dragscroll,
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},
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mixins: [toasts],
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data() {
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return {
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dragging: false,
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draggingId: null,
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gameData: null,
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loading: false,
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activeList: null,
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showDeleteConfirm: false,
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dragScrollActive: false,
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listDraggableOptions: {
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animation: 500,
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handle: '.list-drag-handle',
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group: { name: 'lists' },
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draggable: '.list',
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ghostClass: 'list-placeholder',
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},
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};
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},
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computed: {
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...mapState(['user']),
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isEmpty() {
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return !this.user.lists.filter(list => list && list.games && list.games.length).length;
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},
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nightMode() {
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return this.user && this.user.settings ? this.user.settings.nightMode : false;
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},
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},
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mounted() {
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if (!this.isEmpty) {
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this.loadGameData();
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}
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this.checkDataAge();
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},
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methods: {
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checkDataAge() {
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const lastUpdated = this.$store.state.dataUpdatedTimestamp;
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const diff = moment.duration(moment().diff(lastUpdated));
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if (diff.asMinutes() > 15) {
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this.$store.dispatch('LOAD_LISTS');
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}
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},
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scroll() {
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this.$nextTick(() => {
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const lists = this.$refs.lists;
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lists.scrollLeft = lists.scrollWidth;
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});
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},
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tryDelete(index) {
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const hasGames = this.user.lists[index].games.length > 0;
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if (hasGames) {
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this.showDeleteConfirm = true;
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this.activeList = index;
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this.$swal({
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title: 'Are you sure?',
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text: 'This lists contains games, all games will be deleted as well.',
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showCancelButton: true,
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buttonsStyling: false,
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confirmButtonClass: 'primary small',
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cancelButtonClass: 'small',
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confirmButtonText: 'Delete',
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}).then(({ value }) => {
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if (value) {
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this.deleteList(this.activeList);
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}
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});
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} else {
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this.deleteList(index);
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}
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},
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deleteList(index) {
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this.$store.commit('REMOVE_LIST', index);
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this.updateLists();
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this.$success('List deleted');
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},
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dragEnd() {
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this.dragging = false;
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this.draggingId = null;
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this.$store.commit('UPDATE_LIST', this.user.lists);
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this.updateLists();
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},
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updateLists(forceReload) {
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this.$store.dispatch('UPDATE_LISTS')
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.then(() => {
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if (this.user.lists.length === 1 && forceReload) {
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location.reload();
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}
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});
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},
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loadGameData() {
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const gameList = [];
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this.user.lists.forEach((list) => {
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if (list && list.games.length) {
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list.games.forEach((id) => {
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if (!gameList.includes(id)) {
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gameList.push(id);
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}
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});
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}
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});
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this.$store.dispatch('LOAD_GAMES', gameList)
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.catch(() => {
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this.$swal({
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title: 'Uh no!',
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text: 'There was an error loading your game data',
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type: 'error',
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showCancelButton: true,
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confirmButtonClass: 'primary',
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confirmButtonText: 'Retry',
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}).then(({ value }) => {
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if (value) {
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this.loadGameData();
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}
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});
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});
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},
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},
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};
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</script>
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<style lang="scss" rel="stylesheet/scss" scoped>
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@import "~styles/styles.scss";
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@import "~styles/game-board.scss";
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.draggable * {
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color: $color-white;
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}
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.nightMode {
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background: #333 !important;
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.games {
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background: $color-dark-gray;
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}
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.list-header {
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box-shadow: 0 0 5px 5px $color-dark-gray;
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}
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}
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</style>
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