2018-10-19 05:15:28 +00:00
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<template lang="html">
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2019-11-21 21:47:58 +00:00
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<div v-if="loaded" class="game-board" >
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2019-11-21 22:06:14 +00:00
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<game-board-placeholder v-if="loading" />
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2019-11-21 21:44:51 +00:00
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<list
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v-for="(list, listIndex) in gameLists[platform.code]"
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v-if="list && !loading"
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:name="list.name"
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:game-list="list.games"
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:list-index="listIndex"
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:key="`${list.name}-${listIndex}`"
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@end="dragEnd"
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/>
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2019-11-08 20:34:06 +00:00
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2019-11-21 22:10:52 +00:00
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<list-add-modal />
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2019-11-21 22:06:14 +00:00
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<game-modal />
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2019-11-21 22:56:26 +00:00
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<game-tags-modal />
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2019-11-08 20:34:06 +00:00
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</div>
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2018-10-19 05:15:28 +00:00
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</template>
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<script>
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2019-01-11 20:20:21 +00:00
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import GameBoardPlaceholder from '@/components/GameBoard/GameBoardPlaceholder';
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2019-11-21 22:10:52 +00:00
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import ListAddModal from '@/components/GameBoard/ListAddModal';
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2019-11-21 22:56:26 +00:00
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import GameTagsModal from '@/components/GameBoard/GameTagsModal';
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2019-11-21 22:06:14 +00:00
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import GameModal from '@/components/GameBoard/GameModal';
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2019-05-17 05:37:58 +00:00
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import List from '@/components/Lists/List';
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2019-10-09 16:30:07 +00:00
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import { chunk } from 'lodash';
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import { mapState } from 'vuex';
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2018-10-19 05:15:28 +00:00
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import draggable from 'vuedraggable';
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2018-10-25 06:33:15 +00:00
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2018-10-19 05:15:28 +00:00
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export default {
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2019-11-08 19:56:03 +00:00
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components: {
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draggable,
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List,
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GameBoardPlaceholder,
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2019-11-21 22:10:52 +00:00
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ListAddModal,
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2019-11-21 22:56:26 +00:00
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GameTagsModal,
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2019-11-21 22:06:14 +00:00
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GameModal,
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2019-11-08 19:56:03 +00:00
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},
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data() {
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return {
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dragging: false,
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draggingId: null,
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loading: false,
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gameData: null,
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gameDetailListIndex: null,
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queryLimit: 500,
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};
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},
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computed: {
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2019-11-21 21:44:51 +00:00
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...mapState(['user', 'gameLists', 'platform', 'games']),
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2019-11-08 19:56:03 +00:00
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list() {
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return this.gameLists && this.platform && this.gameLists[this.platform.code]
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? this.gameLists[this.platform.code]
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: null;
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2018-10-19 05:15:28 +00:00
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},
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2019-11-21 21:47:58 +00:00
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loaded() {
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return this.user && this.platform;
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2019-11-21 21:50:10 +00:00
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},
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2019-11-08 19:56:03 +00:00
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},
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2018-10-19 05:15:28 +00:00
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2019-11-08 19:56:03 +00:00
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mounted() {
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if (!this.platform) {
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this.$router.push({ name: 'platforms' });
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return;
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}
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this.load();
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},
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methods: {
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2018-10-19 05:15:28 +00:00
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2019-11-08 19:56:03 +00:00
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dragEnd() {
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this.dragging = false;
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this.draggingId = null;
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this.updateLists();
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},
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updateLists() {
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this.$store
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.dispatch('SAVE_LIST', this.gameLists)
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2019-11-08 19:56:03 +00:00
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.then(() => {
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this.$bus.$emit('TOAST', { message: 'List updated' });
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})
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.catch(() => {
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this.$bus.$emit('TOAST', { message: 'Authentication error', type: 'error' });
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this.$router.push({ name: 'sessionExpired' });
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});
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},
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load() {
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const flattenedList = this.list ? this.list.map(({ games }) => games).flat() : [];
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2019-11-08 19:56:03 +00:00
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const dedupedList = Array.from(new Set(flattenedList));
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return dedupedList.length > this.queryLimit
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? this.loadGamesInChunks(dedupedList)
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: this.loadGames(dedupedList);
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},
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loadGames(gameList) {
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if (gameList && gameList.length > 0) {
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this.loading = true;
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2019-11-14 21:10:10 +00:00
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this.$store
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.dispatch('LOAD_GAMES', gameList.toString())
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2019-11-08 19:56:03 +00:00
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.then(() => {
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this.loading = false;
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})
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.catch(() => {
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this.$bus.$emit('TOAST', { message: 'Error loading games', type: 'error' });
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});
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}
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},
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loadGamesInChunks(gameList) {
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const chunkedGameList = chunk(gameList, this.queryLimit);
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chunkedGameList.forEach((gameListChunk) => {
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this.loadGames(gameListChunk);
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});
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2018-10-19 05:15:28 +00:00
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},
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2019-11-08 19:56:03 +00:00
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},
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2018-10-19 05:15:28 +00:00
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};
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</script>
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<style lang="scss" rel="stylesheet/scss" scoped>
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2019-11-14 21:10:10 +00:00
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@import '~styles/styles';
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.game-board {
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user-select: none;
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display: flex;
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align-items: flex-start;
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height: calc(100vh - 48px);
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padding: 0 $gp;
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box-sizing: border-box;
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overflow-x: auto;
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overflow-x: overlay;
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display: flex;
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}
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.list-placeholder {
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opacity: 0.25;
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}
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2018-10-19 05:15:28 +00:00
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</style>
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