mirror of
https://github.com/DioxusLabs/dioxus
synced 2024-11-26 22:20:19 +00:00
63 lines
2.2 KiB
Markdown
63 lines
2.2 KiB
Markdown
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# Project: Live-View 🤲 🍨
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> Combine the server and client into a single file :)
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# Project: Sanitization (TBD)
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> Improve code health
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- [ ] (Macro) Clippy sanity for html macro
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- [ ] (Macro) Error sanitization
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# Project: Examples
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> Get *all* the examples
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- [ ] (Examples) Tide example with templating
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# Project: State management
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> Get some global state management installed with the hooks API
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# Project: Concurrency (TBD)
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> Ensure the concurrency model works well, play with lifetimes to check if it can be multithreaded + halted
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# Project: Web-View 🤲 🍨
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> Proof of concept: stream render edits from server to client
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- [x] Prove that the diffing and patching framework can support patch streaming
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# Project: Web_sys renderer (TBD)
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- [x] WebSys edit interpreter
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- [ ] Event system using async channels
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# Project: String Render (TBD)
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> Implement a light-weight string renderer with basic caching
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- [ ] (SSR) Implement stateful 3rd party string renderer
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- [x] (Macro) Make VText nodes automatically capture and format IE allow "Text is {blah}"
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# Project: Hooks + Context + Subscriptions (TBD)
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> Implement the foundations for state management
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- [x] Implement context object
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- [x] Implement use_state (rewrite to use the use_reducer api like rei)
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- [x] Implement use_ref
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- [x] Implement use_context (only the API, not the state management solution)
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- [ ] Implement use_reducer
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# Project: QOL
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> Make it easier to write components
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- [x] (Macro) Tweak event syntax to not be dependent on wasm32 target (just return regular closures which get boxed)
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- [ ] (Macro) Tweak component syntax to accept a new custom element
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- [ ] (Macro) Allow components to specify their props as function args
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# Project: Initial VDOM support (TBD)
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> Get the initial VDom + Event System + Patching + Diffing + Component framework up and running
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> Get a demo working using just the web
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- [x] (Core) Migrate virtual node into new VNode type
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- [x] (Core) Arena allocate VNodes
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- [x] (Core) Allow VNodes to borrow arena contents
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- [x] (Core) Introduce the VDOM and patch API for 3rd party renderers
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- [x] (Core) Implement lifecycle
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- [x] (Core) Implement an event system
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- [ ] (Core) Implement child nodes, scope creation
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- [ ] (Core) Implement dirty tagging and compression
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