this commit adds namespaced attributes. This lets us support attribute groups, and thus, inline styles.
This namespaced attribute stuff is only available for styles at the moment, though it theoretically could be enabled for any other attributes.
This commit adds a new type - the DomEdit - for serializing the changes made by the diffing machine. The architecture of how DomEdits fit into the cooperative scheduling is still TBD but it will allow us to build change lists without applying them immediately. This is more performant and allows us to only render parts of the page at a time.
This commit also adds more infrastructure around webview. Dioxus can now run on the web, generate static pages, run in the desktop, and run on mobile, with a large part of thanks to webview.
This commit adds lifetimes to the diff and realdom methods so consumers may borrow the contents of the DOM for serialization or asynchronous modifications.
This commit is working on the diffing algorithm. We're *mostly* there but need to get fragments wired in and then keyed elements need to be re-implemented. For Dioxus core, this is the last major technical hurdle barring "fibers" (suspense) and attribute groups (inline styles).
This commit solves the memoization , properly memoizing properties that don't have any generic parameters. This is a rough heuristic to prevent non-static lifetimes from creeping into props and breaking our minual lifetime management.
Props that have a generic parameter are opted-out of the `partialeq` requirement and props *without* lifetimes must implement partialeq. We're going to leave manual disabling of memoization for future work.
Currently working through the normalization process. Occasionally, we want to iterate through all the nodes that we know have a real image in the dom. However, fragments and components don't directly have a mirror in the dom. This commit is exploring the concept of a custom iterator that explores every node in an array of nodes, returning only valid nodes which may be mounted to the dom. A big issue we're working through is heavily nested rootless nodes - something not terribly common but important nonetheless.
Inferno, React, and Preact all perform a mutative-form of normalization which alter the children list before comparing to the previous. Mostly, we're concerned about fragments in lists and heavily nested components that do not render real elements.