mirror of
https://github.com/DioxusLabs/dioxus
synced 2024-11-10 06:34:20 +00:00
wip: more examples
This commit is contained in:
parent
304259d818
commit
56e7eb83a9
21 changed files with 163 additions and 237 deletions
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@ -14,6 +14,7 @@ dioxus-html = { path = "./packages/html", optional = true }
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dioxus-web = { path = "./packages/web", optional = true }
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dioxus-webview = { path = "./packages/webview", optional = true }
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dioxus-hooks = { path = "./packages/hooks", optional = true }
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dioxus-ssr = { path = "./packages/ssr", optional = true }
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[features]
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@ -30,7 +31,7 @@ default = [
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]
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atoms = []
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macro = ["dioxus-core-macro"]
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ssr = []
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ssr = ["dioxus-ssr"]
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hooks = ["dioxus-hooks"]
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router = []
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html = ["dioxus-html"]
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54
README.md
54
README.md
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@ -12,7 +12,7 @@ fn App(cx: Context<()>) -> VNode {
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let mut count = use_state(cx, || 0);
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cx.render(rsx! {
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h1 { "Hi-Five counter: {count}" }
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h1 { "High-Five counter: {count}" }
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button { onclick: move |_| count += 1, "Up high!" }
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button { onclick: move |_| count -= 1, "Down low!" }
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})
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@ -96,32 +96,32 @@ Dioxus is heavily inspired by React, but we want your transition to feel like an
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### Phase 1: The Basics
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| Feature | Dioxus | React | Notes for Dioxus |
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| ----------------------- | ------ | ----- | ----------------------------------------------------- |
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| Conditional Rendering | ✅ | ✅ | if/then to hide/show component |
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| Map, Iterator | ✅ | ✅ | map/filter/reduce to produce rsx! |
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| Keyed Components | ✅ | ✅ | advanced diffing with keys |
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| Web | ✅ | ✅ | renderer for web browser |
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| Desktop (webview) | ✅ | ✅ | renderer for desktop |
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| Shared State (Context) | ✅ | ✅ | share state through the tree |
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| Hook | ✅ | ✅ | memory cells in components |
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| SSR | ✅ | ✅ | render directly to string |
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| Component Children | ✅ | ✅ | cx.children() as a list of nodes |
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| Headless components | ✅ | ✅ | components that don't return real elements |
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| Fragments | ✅ | ✅ | multiple elements without a real root |
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| Manual Props | ✅ | ✅ | Manually pass in props with spread syntax |
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| Controlled Inputs | ✅ | ✅ | stateful wrappers around inputs |
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| CSS/Inline Styles | ✅ | ✅ | syntax for inline styles/attribute groups |
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| Custom elements | ✅ | ✅ | Define new element primitives |
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| Suspense | 🛠 | ✅ | schedule future render from future/promise |
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| Cooperative Scheduling | 🛠 | ✅ | Prioritize important events over non-important events |
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| NodeRef | 🛠 | ✅ | gain direct access to nodes [1] |
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| Fine-grained reactivity | 🛠 | ❓ | Skip diffing for fine-grain updates |
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| Compile-time correct | ✅ | ❓ | Throw errors on invalid template layouts |
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| Runs natively | ✅ | ❓ | runs as a portable binary w/o a runtime (Node) |
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| 1st class global state | ✅ | ❓ | redux/recoil/mobx on top of context |
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| Subtree Memoization | ✅ | ❓ | skip diffing static element subtrees |
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| Heuristic Engine | ✅ | ❓ | track component memory usage to minimize allocations |
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| Feature | Dioxus | React | Notes for Dioxus |
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| ----------------------- | ------ | ----- | ----------------------------------------------------------- |
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| Conditional Rendering | ✅ | ✅ | if/then to hide/show component |
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| Map, Iterator | ✅ | ✅ | map/filter/reduce to produce rsx! |
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| Keyed Components | ✅ | ✅ | advanced diffing with keys |
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| Web | ✅ | ✅ | renderer for web browser |
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| Desktop (webview) | ✅ | ✅ | renderer for desktop |
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| Shared State (Context) | ✅ | ✅ | share state through the tree |
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| Hooks | ✅ | ✅ | memory cells in components |
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| SSR | ✅ | ✅ | render directly to string |
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| Component Children | ✅ | ✅ | cx.children() as a list of nodes |
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| Headless components | ✅ | ✅ | components that don't return real elements |
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| Fragments | ✅ | ✅ | multiple elements without a real root |
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| Manual Props | ✅ | ✅ | Manually pass in props with spread syntax |
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| Controlled Inputs | ✅ | ✅ | stateful wrappers around inputs |
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| CSS/Inline Styles | ✅ | ✅ | syntax for inline styles/attribute groups |
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| Custom elements | ✅ | ✅ | Define new element primitives |
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| Suspense | 🛠 | ✅ | schedule future render from future/promise |
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| Cooperative Scheduling | 🛠 | ✅ | Prioritize important events over non-important events |
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| Fine-grained reactivity | 🛠 | ❓ | Skip diffing for fine-grain updates |
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| Compile-time correct | ✅ | ❓ | Throw errors on invalid template layouts |
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| Runs natively | ✅ | ❓ | runs as a portable binary w/o a runtime (Node) |
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| 1st class global state | ✅ | ❓ | redux/recoil/mobx on top of context |
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| Subtree Memoization | ✅ | ❓ | skip diffing static element subtrees |
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| Heuristic Engine | 🛠 | ❓ | track component memory usage to minimize future allocations |
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| NodeRef | 🛠 | ✅ | gain direct access to nodes [1] |
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- [1] Currently blocked until we figure out a cross-platform way of exposing an imperative Node API.
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@ -1,60 +0,0 @@
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fn main() {}
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struct Title(String);
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struct Position([f32; 3]);
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struct Velocity([f32; 3]);
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type Batch<T> = fn(&mut T) -> ();
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static Atom: Batch<(Title, Position, Velocity)> = |_| {};
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enum VNode<'a> {
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El(El<'a>),
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Text(&'a str),
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Fragment(&'a [VNode<'a>]),
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}
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struct El<'a> {
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name: &'static str,
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key: Option<&'a str>,
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attrs: &'a [(&'static str, AttrType<'a>)],
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children: &'a [El<'a>],
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}
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enum AttrType<'a> {
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Numeric(usize),
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Text(&'a str),
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}
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fn example() {
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use AttrType::Numeric;
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let el = El {
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name: "div",
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attrs: &[("type", Numeric(10)), ("type", Numeric(10))],
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key: None,
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children: &[],
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};
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}
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use dioxus::prelude::bumpalo::Bump;
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trait IntoVnode {
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fn into_vnode<'a>(self, b: &'a Bump) -> VNode<'a>;
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}
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impl<'a> IntoIterator for VNode<'a> {
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type Item = VNode<'a>;
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type IntoIter = std::iter::Once<VNode<'a>>;
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#[inline]
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fn into_iter(self) -> Self::IntoIter {
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std::iter::once(self)
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}
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}
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fn take_iterable<F: IntoVnode>(f: impl IntoIterator<Item = F>) {
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let iter = f.into_iter();
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let b = Bump::new();
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for f in iter {
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let v = f.into_vnode(&b);
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}
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}
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@ -1,10 +1,10 @@
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//! Example: README.md showcase
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//!
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//! The example from the README.md
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//! The example from the README.md.
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use dioxus::prelude::*;
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fn main() {
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dioxus::web::launch(App)
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dioxus::desktop::launch(App, |c| c);
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}
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static App: FC<()> = |cx| {
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@ -12,7 +12,7 @@ static App: FC<()> = |cx| {
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cx.render(rsx! {
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div {
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h1 { "Hifive counter: {count}" }
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h1 { "High-Five counter: {count}" }
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button { onclick: move |_| count += 1, "Up high!" }
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button { onclick: move |_| count -= 1, "Down low!" }
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}
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@ -10,8 +10,6 @@
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//! We don't support building new webcomponents with Dioxus, however.
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//!
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use dioxus::{builder::ElementBuilder, prelude::NodeFactory};
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fn main() {}
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mod dioxus_elements {
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17
examples/ssr.rs
Normal file
17
examples/ssr.rs
Normal file
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@ -0,0 +1,17 @@
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use dioxus::prelude::*;
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use dioxus::ssr;
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fn main() {
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let mut vdom = VirtualDom::new(App);
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vdom.rebuild_in_place();
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println!("{}", ssr::render_root(&vdom));
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}
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const App: FC<()> = |cx| {
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cx.render(rsx!(
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div {
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h1 { "Title" }
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p { "Body" }
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}
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))
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};
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15
examples/testbed.rs
Normal file
15
examples/testbed.rs
Normal file
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@ -0,0 +1,15 @@
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use dioxus::prelude::*;
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fn main() {}
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static App: FC<()> = |cx| {
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//
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cx.render(rsx!(
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div {
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h1 {}
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}
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))
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};
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#[test]
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fn blah() {}
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@ -1,24 +1,15 @@
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fn main() {}
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use dioxus::*;
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use dioxus_core as dioxus;
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use dioxus_core::prelude::*;
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mod dioxus_elements {
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use super::*;
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pub struct div;
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impl DioxusElement for div {
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const TAG_NAME: &'static str = "str";
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const NAME_SPACE: Option<&'static str> = None;
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}
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}
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static Example: FC<()> = |cx| {
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let list = (0..10).map(|f| {
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//
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LazyNodes::new(move |f: NodeFactory| todo!())
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});
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let list = (0..10).map(|f| LazyNodes::new(move |f| todo!()));
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cx.render(LazyNodes::new(move |cx| {
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let bump = cx.bump();
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dioxus_core::builder::ElementBuilder::new(&cx, "h1")
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cx.raw_element("div")
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.children([
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cx.text(format_args!("hello")),
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cx.text(format_args!("hello")),
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@ -7,6 +7,7 @@
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fn main() {}
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use dioxus_core::prelude::*;
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use dioxus_core::*;
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use std::rc::Rc;
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struct AppProps {
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@ -44,6 +44,7 @@ pub fn fc_to_builder<T: Properties>(_: FC<T>) -> T::Builder {
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T::builder()
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}
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use crate::nodebuilder::LazyNodes;
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/// Create inline fragments
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///
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/// Fragments capture a series of children without rendering extra nodes.
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use crate::prelude::*;
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#[allow(non_upper_case_globals, non_snake_case)]
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pub fn Fragment<'a>(cx: Context<'a, ()>) -> VNode<'a> {
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cx.render(LazyNodes::new(move |f| f.fragment_from_iter(cx.children())))
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cx.render(LazyNodes::new(move |f| {
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f.fragment_from_iter(cx.children())
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}))
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}
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@ -125,8 +125,8 @@ pub mod on {
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use std::{fmt::Debug, ops::Deref, rc::Rc};
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use crate::{
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builder::ElementBuilder,
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builder::NodeFactory,
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innerlude::ElementBuilder,
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innerlude::NodeFactory,
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innerlude::{Attribute, Listener, RealDomNode, VNode},
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};
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use std::cell::Cell;
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@ -28,10 +28,6 @@ pub mod tasks;
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pub mod util;
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pub mod virtual_dom;
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pub mod builder {
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pub use super::nodebuilder::*;
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}
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// types used internally that are important
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pub(crate) mod innerlude {
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pub use crate::bumpframe::*;
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@ -43,6 +39,7 @@ pub(crate) mod innerlude {
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pub use crate::nodebuilder::*;
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pub use crate::nodes::*;
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pub use crate::scope::*;
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pub use crate::serialize::*;
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pub use crate::tasks::*;
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pub use crate::util::*;
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pub use crate::virtual_dom::*;
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@ -54,35 +51,23 @@ pub(crate) mod innerlude {
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pub use dioxus_core_macro::{html, rsx};
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}
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/// Re-export common types for ease of development use.
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/// Essential when working with the html! macro
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pub use crate::{
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innerlude::{
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DioxusElement, DomEdit, LazyNodes, NodeFactory, RealDom, RealDomNode, ScopeIdx, FC,
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},
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virtual_dom::VirtualDom,
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};
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pub mod prelude {
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pub use crate::component::{fc_to_builder, Fragment, Properties};
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pub use crate::context::Context;
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use crate::nodes;
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pub use crate::styles::{AsAttr, StyleBuilder};
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pub use crate::util::RealDomNode;
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pub use crate::virtual_dom::VirtualDom;
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pub use nodes::*;
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pub use crate::nodebuilder::LazyNodes;
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pub use crate::nodebuilder::{DioxusElement, NodeFactory};
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// pub use nodes::iterables::IterableNodes;
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/// This type alias is an internal way of abstracting over the static functions that represent components.
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pub use crate::innerlude::FC;
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// expose our bumpalo type
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pub use bumpalo;
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pub use bumpalo::Bump;
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// Re-export the FC macro
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pub use crate::nodebuilder as builder;
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// pub use dioxus_core_macro::fc;
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pub use crate::innerlude::{LazyNodes, NodeFactory, FC};
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pub use crate::nodebuilder::DioxusElement;
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pub use crate::nodes::VNode;
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pub use crate::VirtualDom;
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pub use dioxus_core_macro::{format_args_f, html, rsx, Props};
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pub use crate::diff::DiffMachine;
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pub use crate::virtual_dom::ScopeIdx;
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}
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pub mod exports {
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// export important things here
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}
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@ -14,9 +14,8 @@ use bumpalo::Bump;
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use crate::{
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events::VirtualEvent,
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innerlude::{Properties, RealDomNode, Scope, VComponent, VText, FC},
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innerlude::{Properties, RealDomNode, Scope, VComponent, VFragment, VText, FC},
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nodes::{Attribute, Listener, NodeKey, VNode},
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prelude::{VElement, VFragment},
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};
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/// A virtual DOM element builder.
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@ -647,6 +646,20 @@ impl<'a> NodeFactory<'a> {
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VNode::text(self.bump(), args)
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}
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/// Create an element builder
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pub fn raw_element<'b>(
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&'b self,
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tag: &'static str,
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) -> ElementBuilder<
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'a,
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'b,
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bumpalo::collections::Vec<'a, Listener<'a>>,
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bumpalo::collections::Vec<'a, Attribute<'a>>,
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bumpalo::collections::Vec<'a, VNode<'a>>,
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> {
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ElementBuilder::new(self, tag)
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}
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/// Create an element builder
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pub fn element<'b>(
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&'b self,
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|
|
|
@ -7,7 +7,7 @@
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//!
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//!
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use crate::prelude::ScopeIdx;
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use crate::innerlude::ScopeIdx;
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use serde::{Deserialize, Serialize};
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/// A `DomEdit` represents a serialzied form of the VirtualDom's trait-based API. This allows streaming edits across the
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|
|
|
@ -19,7 +19,7 @@ use std::{
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use futures_util::{Future, Stream, StreamExt};
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use slotmap::{DefaultKey, SlotMap};
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use crate::{events::EventTrigger, prelude::ScopeIdx};
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use crate::{events::EventTrigger, innerlude::ScopeIdx};
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pub type TaskSubmitter = Arc<dyn Fn(DTask)>;
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|
|
|
@ -7,7 +7,7 @@
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//! of the Rsx and Html macros. Each element comes with a substantial amount of documentation on how to best use it, hopefully
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//! making the development cycle quick.
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use dioxus_core::prelude::{DioxusElement, NodeFactory};
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use dioxus_core::{DioxusElement, NodeFactory};
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macro_rules! builder_constructors {
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( $( $(#[$attr:meta])* $name:ident; )* ) => {
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|
|
|
@ -16,7 +16,7 @@ pub fn render_root(vdom: &VirtualDom) -> String {
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pub struct SsrConfig {
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// currently not supported - control if we indent the HTML output
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_indent: bool,
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indent: bool,
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// Control if elements are written onto a new line
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newline: bool,
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|
@ -30,7 +30,7 @@ pub struct SsrConfig {
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impl Default for SsrConfig {
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fn default() -> Self {
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Self {
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_indent: false,
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indent: false,
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newline: false,
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_skip_components: false,
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|
@ -68,10 +68,23 @@ impl<'a> TextRenderer<'a> {
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}
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}
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fn html_render(&self, node: &VNode, f: &mut std::fmt::Formatter) -> std::fmt::Result {
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fn html_render(&self, node: &VNode, f: &mut std::fmt::Formatter, il: u16) -> std::fmt::Result {
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match node {
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VNode::Text(text) => write!(f, "{}", text.text)?,
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VNode::Text(text) => {
|
||||
if self.cfg.indent {
|
||||
for _ in 0..il {
|
||||
write!(f, " ")?;
|
||||
}
|
||||
}
|
||||
write!(f, "{}", text.text)?
|
||||
}
|
||||
VNode::Element(el) => {
|
||||
if self.cfg.indent {
|
||||
for _ in 0..il {
|
||||
write!(f, " ")?;
|
||||
}
|
||||
}
|
||||
|
||||
write!(f, "<{}", el.tag_name)?;
|
||||
for attr in el.attributes {
|
||||
write!(f, " {}=\"{}\"", attr.name, attr.value)?;
|
||||
|
@ -82,16 +95,26 @@ impl<'a> TextRenderer<'a> {
|
|||
}
|
||||
|
||||
for child in el.children {
|
||||
self.html_render(child, f)?;
|
||||
self.html_render(child, f, il + 1)?;
|
||||
}
|
||||
match self.cfg.newline {
|
||||
true => write!(f, "\n</{}>", el.tag_name)?,
|
||||
false => write!(f, "</{}>", el.tag_name)?,
|
||||
|
||||
if self.cfg.newline {
|
||||
write!(f, "\n")?;
|
||||
}
|
||||
if self.cfg.indent {
|
||||
for _ in 0..il {
|
||||
write!(f, " ")?;
|
||||
}
|
||||
}
|
||||
|
||||
write!(f, "</{}>", el.tag_name)?;
|
||||
if self.cfg.newline {
|
||||
write!(f, "\n")?;
|
||||
}
|
||||
}
|
||||
VNode::Fragment(frag) => {
|
||||
for child in frag.children {
|
||||
self.html_render(child, f)?;
|
||||
self.html_render(child, f, il + 1)?;
|
||||
}
|
||||
}
|
||||
VNode::Component(vcomp) => {
|
||||
|
@ -105,7 +128,7 @@ impl<'a> TextRenderer<'a> {
|
|||
.frames
|
||||
.current_head_node();
|
||||
|
||||
self.html_render(new_node, f)?;
|
||||
self.html_render(new_node, f, il + 1)?;
|
||||
}
|
||||
VNode::Suspended { .. } => todo!(),
|
||||
}
|
||||
|
@ -117,7 +140,7 @@ impl Display for TextRenderer<'_> {
|
|||
fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result {
|
||||
let root = self.vdom.base_scope();
|
||||
let root_node = root.root();
|
||||
self.html_render(root_node, f)
|
||||
self.html_render(root_node, f, 0)
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -444,31 +444,3 @@ pub fn intern_cache() {
|
|||
wasm_bindgen::intern(s);
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use std::env;
|
||||
|
||||
use super::*;
|
||||
use dioxus::prelude::bumpalo;
|
||||
use dioxus::prelude::format_args_f;
|
||||
use dioxus_core as dioxus;
|
||||
use dioxus_core::prelude::html;
|
||||
|
||||
fn simple_patch() {
|
||||
env::set_var("RUST_LOG", "trace");
|
||||
pretty_env_logger::init();
|
||||
log::info!("Hello!");
|
||||
|
||||
wasm_bindgen_futures::spawn_local(WebsysRenderer::start(|cx| {
|
||||
todo!()
|
||||
// cx.render(html! {
|
||||
// <div>
|
||||
// "Hello world"
|
||||
// <button onclick={move |_| log::info!("button1 clicked!")}> "click me" </button>
|
||||
// <button onclick={move |_| log::info!("button2 clicked!")}> "click me" </button>
|
||||
// </div>
|
||||
// })
|
||||
}))
|
||||
}
|
||||
}
|
||||
|
|
|
@ -2,7 +2,7 @@ use std::{collections::HashMap, rc::Rc, sync::Arc};
|
|||
|
||||
use dioxus_core::{
|
||||
events::{EventTrigger, VirtualEvent},
|
||||
prelude::{RealDomNode, ScopeIdx},
|
||||
RealDomNode, ScopeIdx,
|
||||
};
|
||||
use fxhash::FxHashMap;
|
||||
use slotmap::{DefaultKey, Key, KeyData};
|
||||
|
@ -192,7 +192,7 @@ impl<'a> dioxus_core::diff::RealDom<'a> for WebsysDom {
|
|||
fn new_event_listener(
|
||||
&mut self,
|
||||
event: &'static str,
|
||||
scope: dioxus_core::prelude::ScopeIdx,
|
||||
scope: ScopeIdx,
|
||||
_element_id: usize,
|
||||
real_id: RealDomNode,
|
||||
) {
|
||||
|
|
|
@ -1,8 +1,6 @@
|
|||
//! webview dom
|
||||
|
||||
use dioxus_core as dioxus;
|
||||
use dioxus_core::prelude::*;
|
||||
use dioxus_core::{diff::RealDom, serialize::DomEdit, virtual_dom::VirtualDom};
|
||||
use dioxus_core::{DomEdit, RealDom, RealDomNode, ScopeIdx};
|
||||
use DomEdit::*;
|
||||
|
||||
pub struct WebviewRegistry {}
|
||||
|
@ -80,7 +78,7 @@ impl<'bump> RealDom<'bump> for WebviewDom<'bump> {
|
|||
fn new_event_listener(
|
||||
&mut self,
|
||||
event: &'static str,
|
||||
scope: dioxus_core::prelude::ScopeIdx,
|
||||
scope: ScopeIdx,
|
||||
element_id: usize,
|
||||
realnode: RealDomNode,
|
||||
) {
|
||||
|
|
63
src/lib.rs
63
src/lib.rs
|
@ -165,60 +165,29 @@
|
|||
//!
|
||||
//! In reality, you'll want to integrate analytics, logging, crash-protection and more.
|
||||
|
||||
pub mod prelude {
|
||||
//! A glob import that includes helper types like FC, rsx!, html!, and required traits
|
||||
pub use dioxus_core::prelude::*;
|
||||
pub use dioxus_core_macro::fc;
|
||||
pub use dioxus_hooks::*;
|
||||
pub use dioxus_html as dioxus_elements;
|
||||
}
|
||||
// pub mod builder {
|
||||
// // pub use dioxus_core::builder::*;
|
||||
// }
|
||||
pub use dioxus_core::builder;
|
||||
pub use dioxus_core::events;
|
||||
// pub mod events {
|
||||
// // pub use dioxus_core::events::*;
|
||||
// }
|
||||
// Just a heads-up, the core functionality of dioxus rests in Dioxus-Core. This crate just wraps a bunch of utilities
|
||||
// together and exports their namespaces to something predicatble.
|
||||
#[cfg(feature = "core")]
|
||||
pub mod core {
|
||||
//! Core functionality that includes the VirtualDOM, diffing, and Context APIs
|
||||
pub use dioxus_core as core;
|
||||
|
||||
// Re-export core completely
|
||||
pub use dioxus_core::*;
|
||||
}
|
||||
#[cfg(feature = "core")]
|
||||
pub use dioxus_core::events;
|
||||
|
||||
// Input elements work differently on different platforms.
|
||||
// This module helps abstract over Selects, TextInputs, TextAreas, Radios, etc for a cross-platform input experience
|
||||
pub mod inputs {
|
||||
//! Cross-platform abstractions over user inputs
|
||||
}
|
||||
#[cfg(feature = "web")]
|
||||
pub mod web {
|
||||
//! A web-sys based renderer for building fast and interactive web applications
|
||||
use dioxus_core::prelude::{Properties, FC};
|
||||
pub fn launch<P: Properties>(f: FC<P>) {}
|
||||
}
|
||||
pub use dioxus_web as web;
|
||||
|
||||
#[cfg(feature = "ssr")]
|
||||
pub mod ssr {
|
||||
//! A dedicated renderer for writing a Dioxus VirtualDOM to a string
|
||||
}
|
||||
#[cfg(feature = "ssr")]
|
||||
pub mod hooks {
|
||||
//! Useful hooks like use_state, use_ref
|
||||
}
|
||||
#[cfg(feature = "ssr")]
|
||||
pub mod router {
|
||||
//! A cross-platform router implementation
|
||||
}
|
||||
#[cfg(feature = "ssr")]
|
||||
pub mod testing {
|
||||
//! Tools to make it easier to write tests for Dioxus components
|
||||
}
|
||||
#[cfg(feature = "atoms")]
|
||||
pub mod atoms {}
|
||||
pub use dioxus_ssr as ssr;
|
||||
|
||||
#[cfg(feature = "hooks")]
|
||||
pub use dioxus_hooks as hooks;
|
||||
|
||||
#[cfg(feature = "desktop")]
|
||||
pub use dioxus_webview as desktop;
|
||||
|
||||
pub mod prelude {
|
||||
//! A glob import that includes helper types like FC, rsx!, html!, and required traits
|
||||
pub use dioxus_core::prelude::*;
|
||||
pub use dioxus_hooks::*;
|
||||
pub use dioxus_html as dioxus_elements;
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue