dioxus/packages/core/src/lib.rs

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#![allow(non_snake_case)]
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#![doc = include_str!("../README.md")]
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#![deny(missing_docs)]
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pub(crate) mod arbitrary_value;
pub(crate) mod diff;
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pub(crate) mod events;
pub(crate) mod lazynodes;
pub(crate) mod mutations;
pub(crate) mod nodes;
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pub(crate) mod properties;
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pub(crate) mod scopes;
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pub(crate) mod util;
pub(crate) mod virtual_dom;
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pub(crate) mod innerlude {
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pub use crate::arbitrary_value::*;
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pub use crate::events::*;
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pub use crate::lazynodes::*;
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pub use crate::mutations::*;
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pub use crate::nodes::*;
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pub use crate::properties::*;
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pub use crate::scopes::*;
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pub use crate::util::*;
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pub use crate::virtual_dom::*;
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/// An [`Element`] is a possibly-none [`VNode`] created by calling `render` on [`Scope`] or [`ScopeState`].
///
/// Any [`None`] [`Element`] will automatically be coerced into a placeholder [`VNode`] with the [`VNode::Placeholder`] variant.
pub type Element<'a> = Option<VNode<'a>>;
/// A [`Component`] is a function that takes a [`Scope`] and returns an [`Element`].
///
/// Components can be used in other components with two syntax options:
/// - lowercase as a function call with named arguments (rust style)
/// - uppercase as an element (react style)
///
/// ## Rust-Style
///
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/// ```rust, ignore
/// fn example(cx: Scope<Props>) -> Element {
/// // ...
/// }
///
/// rsx!(
/// example()
/// )
/// ```
/// ## React-Style
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/// ```rust, ignore
/// fn Example(cx: Scope<Props>) -> Element {
/// // ...
/// }
///
/// rsx!(
/// Example {}
/// )
/// ```
pub type Component<P = ()> = fn(Scope<P>) -> Element;
/// A list of attributes
pub type Attributes<'a> = Option<&'a [Attribute<'a>]>;
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}
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pub use crate::innerlude::{
AnyEvent, Attribute, AttributeValue, Component, DioxusElement, DomEdit, Element, ElementId,
ElementIdIterator, EventHandler, EventPriority, IntoVNode, LazyNodes, Listener, Mutations,
NodeFactory, Properties, SchedulerMsg, Scope, ScopeId, ScopeState, TaskId, UiEvent, UserEvent,
VComponent, VElement, VFragment, VNode, VPlaceholder, VText, VirtualDom,
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};
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/// The purpose of this module is to alleviate imports of many common types
///
/// This includes types like [`Scope`], [`Element`], and [`Component`].
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pub mod prelude {
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pub use crate::innerlude::{
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fc_to_builder, Attributes, Component, DioxusElement, Element, EventHandler, Fragment,
LazyNodes, NodeFactory, Properties, Scope, ScopeId, ScopeState, VNode, VirtualDom,
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};
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}
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pub mod exports {
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//! Important dependencies that are used by the rest of the library
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//! Feel free to just add the dependencies in your own Crates.toml
pub use bumpalo;
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pub use futures_channel;
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}
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/// Functions that wrap unsafe functionality to prevent us from misusing it at the callsite
pub(crate) mod unsafe_utils {
use crate::VNode;
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pub(crate) unsafe fn extend_vnode<'a, 'b>(node: &'a VNode<'a>) -> &'b VNode<'b> {
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std::mem::transmute(node)
}
}
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#[macro_export]
/// A helper macro for using hooks in async environements.
///
/// # Usage
///
///
/// ```
/// let (data) = use_ref(&cx, || {});
///
/// let handle_thing = move |_| {
/// to_owned![data]
/// cx.spawn(async move {
/// // do stuff
/// });
/// }
/// ```
macro_rules! to_owned {
($($es:ident),+) => {$(
#[allow(unused_mut)]
let mut $es = $es.to_owned();
)*}
}