2021-07-15 08:09:28 +00:00
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use crate::innerlude::*;
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2021-07-24 04:29:23 +00:00
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use bumpalo::boxed::Box as BumpBox;
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2021-07-09 05:42:26 +00:00
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use std::{
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any::{Any, TypeId},
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cell::{Cell, RefCell},
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collections::{HashMap, HashSet},
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future::Future,
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pin::Pin,
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rc::Rc,
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};
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/// Every component in Dioxus is represented by a `Scope`.
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///
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/// Scopes contain the state for hooks, the component's props, and other lifecycle information.
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///
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/// Scopes are allocated in a generational arena. As components are mounted/unmounted, they will replace slots of dead components.
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/// The actual contents of the hooks, though, will be allocated with the standard allocator. These should not allocate as frequently.
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///
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/// We expose the `Scope` type so downstream users can traverse the Dioxus VirtualDOM for whatever
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/// usecase they might have.
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pub struct Scope {
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// Book-keeping about our spot in the arena
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pub(crate) parent_idx: Option<ScopeId>,
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pub(crate) our_arena_idx: ScopeId,
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pub(crate) height: u32,
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pub(crate) descendents: RefCell<HashSet<ScopeId>>,
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// Nodes
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// an internal, highly efficient storage of vnodes
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pub(crate) frames: ActiveFrame,
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pub(crate) caller: Rc<WrappedCaller>,
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pub(crate) child_nodes: &'static [VNode<'static>],
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// Listeners
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pub(crate) listeners: RefCell<Vec<*const Listener<'static>>>,
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pub(crate) listener_idx: Cell<usize>,
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// State
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pub(crate) hooks: HookList,
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pub(crate) shared_contexts: RefCell<HashMap<TypeId, Rc<dyn Any>>>,
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// A reference to the resources shared by all the comonents
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pub(crate) vdom: SharedResources,
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}
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// The type of closure that wraps calling components
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pub type WrappedCaller = dyn for<'b> Fn(&'b Scope) -> DomTree<'b>;
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// The type of task that gets sent to the task scheduler
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pub type FiberTask = Pin<Box<dyn Future<Output = EventTrigger>>>;
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impl Scope {
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// we are being created in the scope of an existing component (where the creator_node lifetime comes into play)
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// we are going to break this lifetime by force in order to save it on ourselves.
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// To make sure that the lifetime isn't truly broken, we receive a Weak RC so we can't keep it around after the parent dies.
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// This should never happen, but is a good check to keep around
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//
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// Scopes cannot be made anywhere else except for this file
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// Therefore, their lifetimes are connected exclusively to the virtual dom
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pub fn new<'creator_node>(
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caller: Rc<WrappedCaller>,
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arena_idx: ScopeId,
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parent: Option<ScopeId>,
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height: u32,
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child_nodes: &'creator_node [VNode<'creator_node>],
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vdom: SharedResources,
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) -> Self {
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let child_nodes = unsafe { std::mem::transmute(child_nodes) };
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Self {
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child_nodes,
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caller,
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parent_idx: parent,
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our_arena_idx: arena_idx,
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height,
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vdom,
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listener_idx: Default::default(),
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frames: ActiveFrame::new(),
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hooks: Default::default(),
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shared_contexts: Default::default(),
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listeners: Default::default(),
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descendents: Default::default(),
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}
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}
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pub(crate) fn update_caller<'creator_node>(&mut self, caller: Rc<WrappedCaller>) {
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self.caller = caller;
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}
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pub(crate) fn update_children<'creator_node>(
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&mut self,
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child_nodes: &'creator_node [VNode<'creator_node>],
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) {
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let child_nodes = unsafe { std::mem::transmute(child_nodes) };
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self.child_nodes = child_nodes;
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}
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pub(crate) fn run_scope<'sel>(&'sel mut self) -> Result<()> {
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// Cycle to the next frame and then reset it
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// This breaks any latent references, invalidating every pointer referencing into it.
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// Remove all the outdated listeners
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// This is a very dangerous operation
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let next_frame = self.frames.prev_frame_mut();
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next_frame.bump.reset();
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// make sure we call the drop implementation on all the listeners
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// this is important to not leak memory
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self.listeners.borrow_mut().clear();
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unsafe { self.hooks.reset() };
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self.listener_idx.set(0);
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// Cast the caller ptr from static to one with our own reference
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let c3: &WrappedCaller = self.caller.as_ref();
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match c3(self) {
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None => {
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// the user's component failed. We avoid cycling to the next frame
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log::error!("Running your component failed! It will no longer receive events.");
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Err(Error::ComponentFailed)
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}
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Some(new_head) => {
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// the user's component succeeded. We can safely cycle to the next frame
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self.frames.prev_frame_mut().head_node = unsafe { std::mem::transmute(new_head) };
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self.frames.cycle_frame();
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Ok(())
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}
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}
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}
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// A safe wrapper around calling listeners
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// calling listeners will invalidate the list of listeners
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// The listener list will be completely drained because the next frame will write over previous listeners
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pub(crate) fn call_listener(&mut self, trigger: EventTrigger) -> Result<()> {
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let EventTrigger {
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real_node_id,
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event,
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..
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} = trigger;
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if let &VirtualEvent::AsyncEvent { .. } = &event {
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log::info!("arrived a fiber event");
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return Ok(());
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}
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log::debug!(
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"There are {:?} listeners associated with this scope {:#?}",
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self.listeners.borrow().len(),
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self.our_arena_idx
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);
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let listners = self.listeners.borrow_mut();
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let raw_listener = listners.iter().find(|lis| {
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let search = unsafe { &***lis };
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let search_id = search.mounted_node.get();
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log::info!("searching listener {:#?}", search_id);
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match (real_node_id, search_id) {
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(Some(e), Some(search_id)) => search_id == e,
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_ => false,
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}
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});
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if let Some(raw_listener) = raw_listener {
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let listener = unsafe { &**raw_listener };
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let mut cb = listener.callback.borrow_mut();
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(cb)(event);
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} else {
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log::warn!("An event was triggered but there was no listener to handle it");
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}
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Ok(())
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}
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#[inline]
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pub(crate) fn next_frame<'bump>(&'bump self) -> &'bump VNode<'bump> {
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self.frames.current_head_node()
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}
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#[inline]
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pub(crate) fn old_frame<'bump>(&'bump self) -> &'bump VNode<'bump> {
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self.frames.prev_head_node()
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}
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#[inline]
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pub(crate) fn cur_frame(&self) -> &BumpFrame {
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self.frames.cur_frame()
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}
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/// Get the root VNode of this component
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#[inline]
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pub fn root<'a>(&'a self) -> &'a VNode<'a> {
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&self.frames.current_head_node()
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}
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#[inline]
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pub fn child_nodes<'a>(&'a self) -> &'a [VNode<'a>] {
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unsafe { std::mem::transmute(self.child_nodes) }
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}
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}
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