dioxus/packages/core/src/nodes.rs

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use crate::{any_props::AnyProps, arena::ElementId, ScopeId, ScopeState, UiEvent};
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use std::{
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any::{Any, TypeId},
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cell::{Cell, RefCell},
hash::Hasher,
};
pub type TemplateId = &'static str;
/// A reference to a template along with any context needed to hydrate it
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///
/// The dynamic parts of the template are stored separately from the static parts. This allows faster diffing by skipping
/// static parts of the template.
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#[derive(Debug)]
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pub struct VNode<'a> {
// The ID assigned for the root of this template
pub node_id: Cell<ElementId>,
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/// The key given to the root of this template.
///
/// In fragments, this is the key of the first child. In other cases, it is the key of the root.
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pub key: Option<&'a str>,
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/// When rendered, this template will be linked to its parent manually
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pub parent: Option<ElementId>,
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/// The static nodes and static descriptor of the template
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pub template: Template<'static>,
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/// The IDs for the roots of this template - to be used when moving the template around and removing it from
/// the actual Dom
pub root_ids: &'a [Cell<ElementId>],
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/// The dynamic parts of the template
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pub dynamic_nodes: &'a [DynamicNode<'a>],
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/// The dynamic parts of the template
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pub dynamic_attrs: &'a [Attribute<'a>],
}
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impl<'a> VNode<'a> {
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pub fn placeholder_template(cx: &'a ScopeState) -> Self {
Self::template_from_dynamic_node(
cx,
DynamicNode::Placeholder(Cell::new(ElementId(0))),
"dioxus-placeholder",
)
.unwrap()
}
pub fn template_from_dynamic_node(
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cx: &'a ScopeState,
node: DynamicNode<'a>,
id: &'static str,
) -> Option<Self> {
Some(VNode {
node_id: Cell::new(ElementId(0)),
key: None,
parent: None,
root_ids: &[],
dynamic_nodes: cx.bump().alloc([node]),
dynamic_attrs: &[],
template: Template {
id,
roots: &[TemplateNode::Dynamic(0)],
node_paths: &[&[0]],
attr_paths: &[],
},
})
}
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pub fn single_text(
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_cx: &'a ScopeState,
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text: &'static [TemplateNode<'static>],
id: &'static str,
) -> Option<Self> {
Some(VNode {
node_id: Cell::new(ElementId(0)),
key: None,
parent: None,
root_ids: &[],
dynamic_nodes: &[],
dynamic_attrs: &[],
template: Template {
id,
roots: text,
node_paths: &[&[0]],
attr_paths: &[],
},
})
}
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}
#[derive(Debug, Clone, Copy)]
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pub struct Template<'a> {
pub id: &'a str,
pub roots: &'a [TemplateNode<'a>],
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pub node_paths: &'a [&'a [u8]],
pub attr_paths: &'a [&'a [u8]],
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}
impl<'a> std::hash::Hash for Template<'a> {
fn hash<H: Hasher>(&self, state: &mut H) {
self.id.hash(state);
}
}
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impl Eq for Template<'_> {}
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impl PartialEq for Template<'_> {
fn eq(&self, other: &Self) -> bool {
self.id == other.id
}
}
/// A weird-ish variant of VNodes with way more limited types
#[derive(Debug, Clone, Copy)]
pub enum TemplateNode<'a> {
Element {
tag: &'a str,
namespace: Option<&'a str>,
attrs: &'a [TemplateAttribute<'a>],
children: &'a [TemplateNode<'a>],
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inner_opt: bool,
},
Text(&'a str),
Dynamic(usize),
DynamicText(usize),
}
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#[derive(Debug)]
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pub enum DynamicNode<'a> {
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Component(VComponent<'a>),
Text(VText<'a>),
Fragment(VFragment<'a>),
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Placeholder(Cell<ElementId>),
}
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impl<'a> DynamicNode<'a> {
pub fn is_component(&self) -> bool {
matches!(self, DynamicNode::Component(_))
}
}
pub struct VComponent<'a> {
pub name: &'static str,
pub static_props: bool,
pub scope: Cell<Option<ScopeId>>,
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pub props: Cell<Option<Box<dyn AnyProps<'a> + 'a>>>,
pub render_fn: *const (),
}
impl<'a> std::fmt::Debug for VComponent<'a> {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
f.debug_struct("VComponent")
.field("name", &self.name)
.field("static_props", &self.static_props)
.field("scope", &self.scope)
.finish()
}
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}
#[derive(Debug)]
pub struct VText<'a> {
pub id: Cell<ElementId>,
pub value: &'a str,
}
#[derive(Debug)]
pub struct VFragment<'a> {
pub nodes: &'a [VNode<'a>],
}
#[derive(Debug)]
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pub enum TemplateAttribute<'a> {
Static {
name: &'static str,
value: &'a str,
namespace: Option<&'static str>,
volatile: bool,
},
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Dynamic(usize),
}
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#[derive(Debug)]
pub struct Attribute<'a> {
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pub name: &'a str,
pub value: AttributeValue<'a>,
pub namespace: Option<&'static str>,
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pub mounted_element: Cell<ElementId>,
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pub volatile: bool,
}
pub enum AttributeValue<'a> {
Text(&'a str),
Float(f32),
Int(i32),
Bool(bool),
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Listener(RefCell<&'a mut dyn FnMut(UiEvent<dyn Any>)>),
Any(&'a dyn AnyValue),
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None,
}
impl<'a> AttributeValue<'a> {
pub fn new_listener<T: 'static>(
cx: &'a ScopeState,
mut f: impl FnMut(UiEvent<T>) + 'a,
) -> AttributeValue<'a> {
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AttributeValue::Listener(RefCell::new(cx.bump().alloc(
move |event: UiEvent<dyn Any>| {
if let Ok(data) = event.data.downcast::<T>() {
f(UiEvent {
bubbles: event.bubbles,
data,
})
}
},
)))
}
}
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impl<'a> std::fmt::Debug for AttributeValue<'a> {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
match self {
Self::Text(arg0) => f.debug_tuple("Text").field(arg0).finish(),
Self::Float(arg0) => f.debug_tuple("Float").field(arg0).finish(),
Self::Int(arg0) => f.debug_tuple("Int").field(arg0).finish(),
Self::Bool(arg0) => f.debug_tuple("Bool").field(arg0).finish(),
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Self::Listener(_) => f.debug_tuple("Listener").finish(),
Self::Any(_) => f.debug_tuple("Any").finish(),
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Self::None => write!(f, "None"),
}
}
}
impl<'a> PartialEq for AttributeValue<'a> {
fn eq(&self, other: &Self) -> bool {
match (self, other) {
(Self::Text(l0), Self::Text(r0)) => l0 == r0,
(Self::Float(l0), Self::Float(r0)) => l0 == r0,
(Self::Int(l0), Self::Int(r0)) => l0 == r0,
(Self::Bool(l0), Self::Bool(r0)) => l0 == r0,
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(Self::Listener(_), Self::Listener(_)) => true,
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(Self::Any(l0), Self::Any(r0)) => l0.any_cmp(*r0),
_ => core::mem::discriminant(self) == core::mem::discriminant(other),
}
}
}
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impl<'a> AttributeValue<'a> {
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pub fn matches_type(&self, other: &'a AttributeValue<'a>) -> bool {
match (self, other) {
(Self::Text(_), Self::Text(_)) => true,
(Self::Float(_), Self::Float(_)) => true,
(Self::Int(_), Self::Int(_)) => true,
(Self::Bool(_), Self::Bool(_)) => true,
(Self::Listener(_), Self::Listener(_)) => true,
(Self::Any(_), Self::Any(_)) => true,
_ => return false,
}
}
}
pub trait AnyValue {
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fn any_cmp(&self, other: &dyn AnyValue) -> bool;
fn our_typeid(&self) -> TypeId;
}
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impl<T: PartialEq + Any> AnyValue for T {
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fn any_cmp(&self, other: &dyn AnyValue) -> bool {
if self.type_id() != other.our_typeid() {
return false;
}
self == unsafe { &*(other as *const _ as *const T) }
}
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fn our_typeid(&self) -> TypeId {
self.type_id()
}
}
#[test]
fn what_are_the_sizes() {
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dbg!(std::mem::size_of::<VNode>());
dbg!(std::mem::size_of::<Template>());
dbg!(std::mem::size_of::<TemplateNode>());
}