bevy/crates
Carter Anderson ffecb05a0a Replace old renderer with new renderer (#3312)
This makes the [New Bevy Renderer](#2535) the default (and only) renderer. The new renderer isn't _quite_ ready for the final release yet, but I want as many people as possible to start testing it so we can identify bugs and address feedback prior to release.

The examples are all ported over and operational with a few exceptions:

* I removed a good portion of the examples in the `shader` folder. We still have some work to do in order to make these examples possible / ergonomic / worthwhile: #3120 and "high level shader material plugins" are the big ones. This is a temporary measure.
* Temporarily removed the multiple_windows example: doing this properly in the new renderer will require the upcoming "render targets" changes. Same goes for the render_to_texture example.
* Removed z_sort_debug: entity visibility sort info is no longer available in app logic. we could do this on the "render app" side, but i dont consider it a priority.
2021-12-14 03:58:23 +00:00
..
bevy_app Update dependencies ron winit& fix cargo-deny lists (#3244) 2021-12-09 20:14:00 +00:00
bevy_asset Replace old renderer with new renderer (#3312) 2021-12-14 03:58:23 +00:00
bevy_audio Remove wasm audio feature flag for 2021 (#3000) 2021-11-11 01:17:38 +00:00
bevy_core Rename fixed timestep state and add a test (#3260) 2021-12-12 21:26:40 +00:00
bevy_core_pipeline Replace old renderer with new renderer (#3312) 2021-12-14 03:58:23 +00:00
bevy_derive Merge New Renderer 2021-11-22 23:57:42 -08:00
bevy_diagnostic Update to edition 2021 on master (#3028) 2021-10-27 00:12:14 +00:00
bevy_dylib Update to edition 2021 on master (#3028) 2021-10-27 00:12:14 +00:00
bevy_dynamic_plugin Update to edition 2021 on master (#3028) 2021-10-27 00:12:14 +00:00
bevy_ecs Replace old renderer with new renderer (#3312) 2021-12-14 03:58:23 +00:00
bevy_ecs_compile_fail_tests Fix clippy lints for 1.57 (#3238) 2021-12-02 23:40:37 +00:00
bevy_gilrs Update to edition 2021 on master (#3028) 2021-10-27 00:12:14 +00:00
bevy_gltf Replace old renderer with new renderer (#3312) 2021-12-14 03:58:23 +00:00
bevy_input Documented and tested Axis<T> (#3276) 2021-12-11 23:31:46 +00:00
bevy_internal Replace old renderer with new renderer (#3312) 2021-12-14 03:58:23 +00:00
bevy_log Merge New Renderer 2021-11-22 23:57:42 -08:00
bevy_macro_utils Fix path used by macro not considering that we can use a sub-crate (#3178) 2021-11-29 23:10:31 +00:00
bevy_math Replace old renderer with new renderer (#3312) 2021-12-14 03:58:23 +00:00
bevy_pbr Replace old renderer with new renderer (#3312) 2021-12-14 03:58:23 +00:00
bevy_reflect Update dependencies ron winit& fix cargo-deny lists (#3244) 2021-12-09 20:14:00 +00:00
bevy_render Replace old renderer with new renderer (#3312) 2021-12-14 03:58:23 +00:00
bevy_scene Update dependencies ron winit& fix cargo-deny lists (#3244) 2021-12-09 20:14:00 +00:00
bevy_sprite Replace old renderer with new renderer (#3312) 2021-12-14 03:58:23 +00:00
bevy_tasks Add readme to errors crate and clean up cargo files (#3125) 2021-11-13 23:06:48 +00:00
bevy_text Replace old renderer with new renderer (#3312) 2021-12-14 03:58:23 +00:00
bevy_transform Add despawn_children (#2903) 2021-12-09 20:42:44 +00:00
bevy_ui Replace old renderer with new renderer (#3312) 2021-12-14 03:58:23 +00:00
bevy_utils Merge New Renderer 2021-11-22 23:57:42 -08:00
bevy_window Update dependencies ron winit& fix cargo-deny lists (#3244) 2021-12-09 20:14:00 +00:00
bevy_winit Update dependencies ron winit& fix cargo-deny lists (#3244) 2021-12-09 20:14:00 +00:00
crevice Fix clippy lints for 1.57 (#3238) 2021-12-02 23:40:37 +00:00