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Remove wasm audio feature flag for 2021 (#3000)
- Requires #2997 - Removes `wasm_audio` feature as discussed in #2397 - Closes only task in #2479 Open questions: Should we enable wasm audio by default or only when building for wasm using `cfg`? Maybe there should be a global wasm feature for bevy?
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4 changed files with 3 additions and 8 deletions
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@ -68,9 +68,6 @@ mp3 = ["bevy_internal/mp3"]
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vorbis = ["bevy_internal/vorbis"]
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wav = ["bevy_internal/wav"]
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# WASM support for audio (Currently only works with flac, wav and vorbis. Not with mp3)
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wasm_audio = ["bevy_internal/wasm_audio"]
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serialize = ["bevy_internal/serialize"]
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# Display server protocol support (X11 is enabled by default)
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@ -21,9 +21,11 @@ anyhow = "1.0.4"
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rodio = { version = "0.14", default-features = false }
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parking_lot = "0.11.0"
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[target.'cfg(target_arch = "wasm32")'.dependencies]
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rodio = { version = "0.14", default-features = false, features = ["wasm-bindgen"] }
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[features]
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mp3 = ["rodio/mp3"]
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flac = ["rodio/flac"]
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wav = ["rodio/wav"]
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vorbis = ["rodio/vorbis"]
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wasm_audio = ["rodio/wasm-bindgen"]
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@ -29,9 +29,6 @@ mp3 = ["bevy_audio/mp3"]
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vorbis = ["bevy_audio/vorbis"]
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wav = ["bevy_audio/wav"]
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# WASM support for audio
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wasm_audio = ["bevy_audio/wasm_audio"]
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serialize = ["bevy_input/serialize"]
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# Display server protocol support (X11 is enabled by default)
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@ -32,7 +32,6 @@
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|flac|FLAC audio format support. It's included in bevy_audio feature.|
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|wav|WAV audio format support.|
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|vorbis|Vorbis audio format support.|
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|wasm_audio|WASM audio support. (Currently only works with flac, wav and vorbis. Not with mp3)|
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|serialize|Enables serialization of `bevy_input` types.|
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|wayland|Enable this to use Wayland display server protocol other than X11.|
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|subpixel_glyph_atlas|Enable this to cache glyphs using subpixel accuracy. This increases texture memory usage as each position requires a separate sprite in the glyph atlas, but provide more accurate character spacing.|
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