bevy/errors/B0004.md
Emerson Coskey b04947d44f
Migrate bevy_transform to required components (#14964)
The first step in the migration to required components! This PR removes
`GlobalTransform` from all user-facing code, since it's now added
automatically wherever `Transform` is used.

## Testing

- None of the examples I tested were broken, and I assume breaking
transforms in any way would be visible *everywhere*

---

## Changelog

- Make `Transform` require `GlobalTransform`
~~- Remove `GlobalTransform` from all engine bundles~~
- Remove in-engine insertions of GlobalTransform and TransformBundle
- Deprecate `TransformBundle`
- update docs to reflect changes

## Migration Guide

Replace all insertions of `GlobalTransform` and/or `TransformBundle`
with `Transform` alone.

---------

Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com>
Co-authored-by: Tim <JustTheCoolDude@gmail.com>
2024-09-27 17:06:48 +00:00

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# B0004
A runtime warning.
An [`Entity`] with a hierarchy-inherited component has a [`Parent`]
without the hierarchy-inherited component in question.
The hierarchy-inherited components defined in bevy include:
- [`InheritedVisibility`]
- [`GlobalTransform`]
Third party plugins may also define their own hierarchy components, so
read the warning message carefully and pay attention to the exact type
of the missing component.
To fix this warning, add the missing hierarchy component to all ancestors
of entities with the hierarchy component you wish to use.
The following code will cause a warning to be emitted:
```rust,no_run
use bevy::prelude::*;
// WARNING: this code is buggy
fn setup_cube(
mut commands: Commands,
mut meshes: ResMut<Assets<Mesh>>,
mut materials: ResMut<Assets<StandardMaterial>>,
) {
commands
.spawn(Transform::default())
.with_children(|parent| {
// cube
parent.spawn(PbrBundle {
mesh: meshes.add(Cuboid::default()),
material: materials.add(Color::rgb(0.8, 0.7, 0.6)),
transform: Transform::from_xyz(0.0, 0.5, 0.0),
..default()
});
});
// camera
commands.spawn(Camera3dBundle {
transform: Transform::from_xyz(-2.0, 2.5, 5.0).looking_at(Vec3::ZERO, Vec3::Y),
..default()
});
}
fn main() {
App::new()
.add_plugins(DefaultPlugins)
.add_systems(Startup, setup_cube)
.run();
}
```
This code **will not** show a cube on screen.
This is because the entity spawned with `commands.spawn(…)`
doesn't have a [`ViewVisibility`] or [`InheritedVisibility`] component.
Since the cube is spawned as a child of an entity without the
visibility components, it will not be visible at all.
To fix this, you must use [`SpatialBundle`], as follows:
```rust,no_run
use bevy::prelude::*;
fn setup_cube(
mut commands: Commands,
mut meshes: ResMut<Assets<Mesh>>,
mut materials: ResMut<Assets<StandardMaterial>>,
) {
commands
// We use SpatialBundle instead of Transform, it contains the
// visibility components needed to display the cube,
// In addition to the Transform and GlobalTransform components.
.spawn(SpatialBundle::default())
.with_children(|parent| {
// cube
parent.spawn(PbrBundle {
mesh: meshes.add(Cuboid::default()),
material: materials.add(Color::rgb(0.8, 0.7, 0.6)),
transform: Transform::from_xyz(0.0, 0.5, 0.0),
..default()
});
});
// camera
commands.spawn(Camera3dBundle {
transform: Transform::from_xyz(-2.0, 2.5, 5.0).looking_at(Vec3::ZERO, Vec3::Y),
..default()
});
}
fn main() {
App::new()
.add_plugins(DefaultPlugins)
.add_systems(Startup, setup_cube)
.run();
}
```
A similar problem occurs when the [`GlobalTransform`] component is missing.
However, it will be automatically inserted whenever `Transform` is
inserted, as it's a required component.
You will most likely encounter this warning when loading a scene
as a child of a pre-existing [`Entity`] that does not have the proper components.
[`InheritedVisibility`]: https://docs.rs/bevy/*/bevy/render/view/struct.InheritedVisibility.html
[`ViewVisibility`]: https://docs.rs/bevy/*/bevy/render/view/struct.ViewVisibility.html
[`GlobalTransform`]: https://docs.rs/bevy/*/bevy/transform/components/struct.GlobalTransform.html
[`Parent`]: https://docs.rs/bevy/*/bevy/hierarchy/struct.Parent.html
[`Entity`]: https://docs.rs/bevy/*/bevy/ecs/entity/struct.Entity.html
[`SpatialBundle`]: https://docs.rs/bevy/*/bevy/render/prelude/struct.SpatialBundle.html