..
bevy_a11y
Bump accesskit and accesskit_winit. ( #16234 )
2024-11-04 20:07:38 +00:00
bevy_animation
Undeprecate is_playing_animation ( #16121 )
2024-10-27 22:38:07 +00:00
bevy_app
Improve SubApp
documentation example ( #16160 )
2024-10-30 22:12:25 +00:00
bevy_asset
Support creating asset directories ( #16220 )
2024-11-04 22:06:00 +00:00
bevy_audio
Fix audio not playing ( #15638 )
2024-10-04 01:07:09 +00:00
bevy_color
Upgrade to wgpu 23 ( #15988 )
2024-11-05 21:18:48 +00:00
bevy_core
chore(deps): remove unused uuid
dependency from bevy_core
( #16253 )
2024-11-05 23:31:58 +00:00
bevy_core_pipeline
Upgrade to wgpu 23 ( #15988 )
2024-11-05 21:18:48 +00:00
bevy_derive
move ANDROID_APP to bevy_window ( #15585 )
2024-10-02 03:01:06 +00:00
bevy_dev_tools
fix bevy_dev_tools build ( #16099 )
2024-10-25 20:14:39 +00:00
bevy_diagnostic
Use en-us
locale for typos
( #16037 )
2024-10-20 18:55:17 +00:00
bevy_dylib
Generate links to definition in source code pages on docs.rs and dev-docs.bevyengine.org ( #12965 )
2024-07-29 23:10:16 +00:00
bevy_ecs
Remove unused debug identifiers for ComponentHooks
methods ( #16228 )
2024-11-04 15:41:07 +00:00
bevy_encase_derive
Update `glam
to 0.29,
encase
` to 0.10. ( #15249 )
2024-09-23 19:44:02 +00:00
bevy_gilrs
Use Name
component for gamepad ( #16233 )
2024-11-05 00:30:48 +00:00
bevy_gizmos
Fix gizmos ( #15836 )
2024-10-10 22:04:04 +00:00
bevy_gltf
Use en-us
locale for typos
( #16037 )
2024-10-20 18:55:17 +00:00
bevy_hierarchy
fix: add reflect to SceneInstanceReady
and other observers/events ( #16018 )
2024-10-20 13:51:41 +00:00
bevy_image
Upgrade to wgpu 23 ( #15988 )
2024-11-05 21:18:48 +00:00
bevy_input
Use Name
component for gamepad ( #16233 )
2024-11-05 00:30:48 +00:00
bevy_internal
Fix bevy_picking
plugin suffixes ( #16082 )
2024-10-25 20:11:51 +00:00
bevy_log
Use en-us
locale for typos
( #16037 )
2024-10-20 18:55:17 +00:00
bevy_macro_utils
Modify derive_label
to support no_std
environments ( #15465 )
2024-09-27 20:23:26 +00:00
bevy_math
Bump crate-ci/typos from 1.26.8 to 1.27.0 ( #16236 )
2024-11-05 01:33:27 +00:00
bevy_mesh
Upgrade to wgpu 23 ( #15988 )
2024-11-05 21:18:48 +00:00
bevy_mikktspace
Use en-us
locale for typos
( #16037 )
2024-10-20 18:55:17 +00:00
bevy_pbr
Fix WGSL formatting inconsistency on mesh_view_binding ( #16202 )
2024-11-04 15:32:38 +00:00
bevy_picking
Expose picking pointer state as a resource ( #16229 )
2024-11-04 22:06:14 +00:00
bevy_ptr
Reduce compile time of bevy_ptr::OwnedPtr::make function ( #15644 )
2024-10-28 21:15:00 +00:00
bevy_reflect
Upgrade to wgpu 23 ( #15988 )
2024-11-05 21:18:48 +00:00
bevy_remote
BRP System Ordering ( #16198 )
2024-11-05 21:05:11 +00:00
bevy_render
Upgrade to wgpu 23 ( #15988 )
2024-11-05 21:18:48 +00:00
bevy_scene
fix: add reflect to SceneInstanceReady
and other observers/events ( #16018 )
2024-10-20 13:51:41 +00:00
bevy_sprite
Improved UiImage
and Sprite
scaling and slicing APIs ( #16088 )
2024-11-04 15:14:03 +00:00
bevy_state
Fix typo in bevy_ecs ( #16195 )
2024-10-31 19:20:01 +00:00
bevy_tasks
Resolve unused_qualifications warnings ( #16001 )
2024-10-19 16:59:58 +00:00
bevy_text
Use CosmicFontSystem in public bevy_text APIs and remove cosmic_text re-export ( #16063 )
2024-10-23 20:05:28 +00:00
bevy_time
Use en-us
locale for typos
( #16037 )
2024-10-20 18:55:17 +00:00
bevy_transform
Improved the global transform api to access rotation and scale ( #16211 )
2024-11-04 15:35:16 +00:00
bevy_ui
Use stack_z_offsets
in all the cases we create a TransparentUi
( #16197 )
2024-11-04 22:18:41 +00:00
bevy_utils
More #[doc(fake_variadic)]
goodness ( #16108 )
2024-10-27 19:01:50 +00:00
bevy_window
Support prefers_home_indicator_hidden ( #16005 )
2024-10-31 16:09:30 +00:00
bevy_winit
properly flag using CustomCursor::Url
in wasm ( #16255 )
2024-11-06 13:14:12 +00:00