..
bevy_a11y
Add core
and alloc
over std
Lints ( #15281 )
2024-09-27 00:59:59 +00:00
bevy_animation
Fixes to animation graph evaluation ( #15689 )
2024-10-07 07:30:00 +00:00
bevy_app
Documentation for variadics ( #15387 )
2024-10-02 12:48:36 +00:00
bevy_asset
Fix doc comment ( #15673 )
2024-10-06 08:12:58 +00:00
bevy_audio
Fix audio not playing ( #15638 )
2024-10-04 01:07:09 +00:00
bevy_color
Eliminate redundant clamping from sample-interpolated curves ( #15620 )
2024-10-03 18:26:41 +00:00
bevy_core
Add core
and alloc
over std
Lints ( #15281 )
2024-09-27 00:59:59 +00:00
bevy_core_pipeline
Use shader_def for oit resolve layer count ( #15747 )
2024-10-08 22:40:17 +00:00
bevy_derive
move ANDROID_APP to bevy_window ( #15585 )
2024-10-02 03:01:06 +00:00
bevy_dev_tools
Migrate cameras to required components ( #15641 )
2024-10-05 01:59:52 +00:00
bevy_diagnostic
Update sysinfo requirement from 0.31.0 to 0.32.0 ( #15697 )
2024-10-07 07:31:17 +00:00
bevy_dylib
Generate links to definition in source code pages on docs.rs and dev-docs.bevyengine.org ( #12965 )
2024-07-29 23:10:16 +00:00
bevy_ecs
bevy_ecs: Replace panics in QueryData
derive compile errors ( #15691 )
2024-10-07 16:30:34 +00:00
bevy_encase_derive
Update `glam
to 0.29,
encase
` to 0.10. ( #15249 )
2024-09-23 19:44:02 +00:00
bevy_gilrs
Add some missing features from the gamepads-as-entities change that were needed to update leafwing-input-manager
. ( #15685 )
2024-10-08 12:19:38 +00:00
bevy_gizmos
Synchronize removed components with the render world ( #15582 )
2024-10-08 22:23:17 +00:00
bevy_gltf
Feature-gate all image formats ( #15586 )
2024-10-07 16:37:45 +00:00
bevy_hierarchy
Add more tools for traversing hierarchies ( #15627 )
2024-10-07 15:24:57 +00:00
bevy_image
Feature-gate all image formats ( #15586 )
2024-10-07 16:37:45 +00:00
bevy_input
Add some missing features from the gamepads-as-entities change that were needed to update leafwing-input-manager
. ( #15685 )
2024-10-08 12:19:38 +00:00
bevy_internal
Feature-gate all image formats ( #15586 )
2024-10-07 16:37:45 +00:00
bevy_log
Add core
and alloc
over std
Lints ( #15281 )
2024-09-27 00:59:59 +00:00
bevy_macro_utils
Modify derive_label
to support no_std
environments ( #15465 )
2024-09-27 20:23:26 +00:00
bevy_math
remove the interpolation dependency from bevy_math ( #15748 )
2024-10-08 22:18:25 +00:00
bevy_mesh
introduction of ConvexPolygon
and ConvexPolygonMeshBuilder
( #15544 )
2024-10-08 15:02:38 +00:00
bevy_mikktspace
Add no_std
support to bevy_mikktspace
( #15528 )
2024-09-30 18:17:03 +00:00
bevy_pbr
Synchronize removed components with the render world ( #15582 )
2024-10-08 22:23:17 +00:00
bevy_picking
Rename the Pickable
component and fix incorrect documentation ( #15707 )
2024-10-07 17:09:57 +00:00
bevy_ptr
Add core
and alloc
over std
Lints ( #15281 )
2024-09-27 00:59:59 +00:00
bevy_reflect
Serialize and deserialize tuple struct with one field as newtype struct ( #15628 )
2024-10-07 23:40:03 +00:00
bevy_remote
Watching versions of bevy/get
and bevy/list
with HTTP SSE ( #15608 )
2024-10-08 16:21:46 +00:00
bevy_render
Synchronize removed components with the render world ( #15582 )
2024-10-08 22:23:17 +00:00
bevy_scene
Allow World::entity
family of functions to take multiple entities and get multiple references back ( #15614 )
2024-10-07 15:21:40 +00:00
bevy_sprite
Synchronize removed components with the render world ( #15582 )
2024-10-08 22:23:17 +00:00
bevy_state
Add core
and alloc
over std
Lints ( #15281 )
2024-09-27 00:59:59 +00:00
bevy_tasks
bump async-channel to 2.3.0 ( #15497 )
2024-09-28 19:21:59 +00:00
bevy_text
Synchronize removed components with the render world ( #15582 )
2024-10-08 22:23:17 +00:00
bevy_time
Add core
and alloc
over std
Lints ( #15281 )
2024-09-27 00:59:59 +00:00
bevy_transform
Allow World::entity
family of functions to take multiple entities and get multiple references back ( #15614 )
2024-10-07 15:21:40 +00:00
bevy_ui
Improved text batching ( #14848 )
2024-10-08 22:24:27 +00:00
bevy_utils
Minor fixes for bevy_utils
in no_std
( #15463 )
2024-10-04 19:25:49 +00:00
bevy_window
Add the functions start_drag_move
and start_drag_resize
to Window
( #15674 )
2024-10-08 16:32:07 +00:00
bevy_winit
Add the functions start_drag_move
and start_drag_resize
to Window
( #15674 )
2024-10-08 16:32:07 +00:00