..
bevy_a11y
fix: upgrade to winit v0.30 ( #13366 )
2024-06-03 13:06:48 +00:00
bevy_animation
Make the component types of the new animation players clonable. ( #13736 )
2024-06-07 21:51:24 +00:00
bevy_app
Generalised ECS reactivity with Observers ( #10839 )
2024-06-15 01:33:26 +00:00
bevy_asset
Improve error handling for AssetServer::add_async
( #13745 )
2024-06-10 12:56:21 +00:00
bevy_audio
Update to rodio
0.18 ( #13612 )
2024-06-02 14:25:51 +00:00
bevy_color
Wgpu 0.20 ( #13186 )
2024-06-14 18:39:31 +00:00
bevy_core
Determine msrv for every standalone bevy_* crate. ( #13211 )
2024-05-13 18:26:41 +00:00
bevy_core_pipeline
Allow mix of hdr and non-hdr cameras to same render target ( #13419 )
2024-06-06 20:55:05 +00:00
bevy_derive
Deprecate dynamic plugins ( #13080 )
2024-05-20 20:01:28 +00:00
bevy_dev_tools
Move utilities from examples to bevy_state
and add concept of state-scoped entities ( #13649 )
2024-06-04 11:44:34 +00:00
bevy_diagnostic
Poll system information in separate tasks ( #13693 )
2024-06-10 19:06:22 +00:00
bevy_dylib
Add README.md
to all crates ( #13184 )
2024-05-02 18:56:00 +00:00
bevy_dynamic_plugin
Deprecate dynamic plugins ( #13080 )
2024-05-20 20:01:28 +00:00
bevy_ecs
Generalised ECS reactivity with Observers ( #10839 )
2024-06-15 01:33:26 +00:00
bevy_encase_derive
Add README.md
to all crates ( #13184 )
2024-05-02 18:56:00 +00:00
bevy_gilrs
Add README.md
to all crates ( #13184 )
2024-05-02 18:56:00 +00:00
bevy_gizmos
view.inverse_clip_from_world should be world_from_clip ( #13756 )
2024-06-09 14:40:14 +00:00
bevy_gltf
Add labels to Gltf Node and Mesh assets ( #13558 )
2024-06-05 23:10:33 +00:00
bevy_hierarchy
Fix EntityCommands::despawn docs ( #13774 )
2024-06-09 17:59:19 +00:00
bevy_input
flush key_input cache when Bevy loses focus (Adopted) ( #13678 )
2024-06-05 02:06:47 +00:00
bevy_internal
Upstream CorePlugin
from bevy_mod_picking
( #13677 )
2024-06-15 11:59:57 +00:00
bevy_log
Improve tracing layer customization ( #13159 )
2024-05-12 21:16:56 +00:00
bevy_macro_utils
Add README.md
to all crates ( #13184 )
2024-05-02 18:56:00 +00:00
bevy_math
Added an illustration to the compass direction docs (issue 13664) ( #13788 )
2024-06-10 17:31:11 +00:00
bevy_mikktspace
Determine msrv for every standalone bevy_* crate. ( #13211 )
2024-05-13 18:26:41 +00:00
bevy_pbr
Revert "Make FOG_ENABLED a shader_def instead of material flag ( #13783 )" ( #13803 )
2024-06-10 23:25:16 +00:00
bevy_picking
Upstream CorePlugin
from bevy_mod_picking
( #13677 )
2024-06-15 11:59:57 +00:00
bevy_ptr
add Debug for ptr types ( #13498 )
2024-05-24 21:25:11 +00:00
bevy_reflect
improved the error message by insert_boxed (issue #13646 ) (again) ( #13706 )
2024-06-07 20:56:16 +00:00
bevy_render
Wgpu 0.20 ( #13186 )
2024-06-14 18:39:31 +00:00
bevy_scene
Revert Align Scene::write_to_world_with to match DynamicScene::write_to_world_with ( #13800 )
2024-06-10 21:14:11 +00:00
bevy_sprite
Add from_color
to StandardMaterial
and ColorMaterial
( #13791 )
2024-06-10 21:25:31 +00:00
bevy_state
Restore overwrite capabilities of insert_state
( #13848 )
2024-06-14 22:22:59 +00:00
bevy_tasks
fix: upgrade to winit v0.30 ( #13366 )
2024-06-03 13:06:48 +00:00
bevy_text
text position: use size instead of bounds ( #13858 )
2024-06-16 15:07:31 +00:00
bevy_time
Ensure that events are updated even when using a bare-bones Bevy App ( #13808 )
2024-06-12 14:28:51 +00:00
bevy_transform
Fix links to Transform
in Transform
and GlobalTransform
docs ( #13704 )
2024-06-06 20:06:54 +00:00
bevy_ui
reduce the antialias strength ( #13814 )
2024-06-14 18:36:15 +00:00
bevy_utils
Add mappings
to EntityMapper
( #13727 )
2024-06-08 12:52:23 +00:00
bevy_window
rename touchpad to gesture, and add new gestures ( #13660 )
2024-06-04 12:44:25 +00:00
bevy_winit
13743 app exit hang ( #13744 )
2024-06-08 21:42:01 +00:00