bevy/crates
James Liu b37a6ca9a2 Add reflection support for VecDeque (#6831)
# Objective
This is an adoption of #5792. Fixes #5791.

## Solution
Implemented all the required reflection traits for `VecDeque`, taking from `Vec`'s impls.

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## Changelog
Added: `std::collections::VecDeque` now implements `Reflect` and all relevant traits.

Co-authored-by: james7132 <contact@jamessliu.com>
2022-12-11 18:22:08 +00:00
..
bevy_animation Release 0.9.0 (#6568) 2022-11-12 20:01:29 +00:00
bevy_app Release 0.9.0 (#6568) 2022-11-12 20:01:29 +00:00
bevy_asset Derive clone and debug for AssetPlugin (#6583) 2022-11-14 23:08:26 +00:00
bevy_audio document file formats for bytes field of AudioSource (#6619) 2022-12-11 18:10:02 +00:00
bevy_core Fix reflection for PathBuf and OsString (#6776) 2022-11-27 17:28:06 +00:00
bevy_core_pipeline Fix missing sRGB conversion for dithering non-HDR pipelines (#6707) 2022-11-22 15:55:50 +00:00
bevy_derive Release 0.9.0 (#6568) 2022-11-12 20:01:29 +00:00
bevy_diagnostic pin nightly to 2022-11-28 to fix miri (#6808) 2022-12-01 01:30:55 +00:00
bevy_dylib Release 0.9.0 (#6568) 2022-11-12 20:01:29 +00:00
bevy_dynamic_plugin Adapt path type of dynamically_load_plugin (#6734) 2022-12-05 23:39:43 +00:00
bevy_ecs [Fixes #6224] Add logging variants of system piping (#6751) 2022-12-11 18:10:03 +00:00
bevy_ecs_compile_fail_tests Fix trybuild tests broken by rust 1.65 (#6457) 2022-11-03 15:09:27 +00:00
bevy_encase_derive Release 0.9.0 (#6568) 2022-11-12 20:01:29 +00:00
bevy_gilrs Bump gilrs version to 0.10 (#6558) 2022-11-15 20:31:17 +00:00
bevy_gltf Intepret glTF colors as linear instead of sRGB (#6828) 2022-12-04 19:35:13 +00:00
bevy_hierarchy Remove APIs deprecated in 0.9 (#6801) 2022-12-05 22:49:04 +00:00
bevy_input Correct docs for ButtonSettingsError to read 0.0..=1.0 (#6570) 2022-11-12 22:59:49 +00:00
bevy_internal Update dead links in DefaultPlugins docs (#6695) 2022-11-21 20:12:31 +00:00
bevy_log Update tracing-chrome requirement from 0.6.0 to 0.7.0 (#6709) 2022-12-04 22:30:09 +00:00
bevy_macro_utils Release 0.9.0 (#6568) 2022-11-12 20:01:29 +00:00
bevy_math Improve code/comments for Ray::intersect_plane and its tests (#6823) 2022-12-05 22:49:06 +00:00
bevy_mikktspace Release 0.9.0 (#6568) 2022-11-12 20:01:29 +00:00
bevy_pbr ShaderDefVal: add an UInt option (#6881) 2022-12-07 23:10:27 +00:00
bevy_ptr Add safe constructors for untyped pointers Ptr and PtrMut (#6539) 2022-11-14 22:53:50 +00:00
bevy_reflect Add reflection support for VecDeque (#6831) 2022-12-11 18:22:08 +00:00
bevy_render get pixel size from wgpu (#6820) 2022-12-11 18:22:07 +00:00
bevy_scene Allow iterating over with EntityRef over the entire World (#6843) 2022-12-05 22:35:02 +00:00
bevy_sprite Add DrawFunctionsInternals::id() (#6745) 2022-11-28 13:54:13 +00:00
bevy_tasks await tasks to cancel (#6696) 2022-11-23 00:41:19 +00:00
bevy_text Remove TextError::ExceedMaxTextAtlases(usize) variant (#6796) 2022-12-05 23:23:16 +00:00
bevy_time Update old docs from Timer (#6646) 2022-11-18 20:42:33 +00:00
bevy_transform Parallelized transform propagation (#4775) 2022-11-21 18:18:38 +00:00
bevy_ui Remove TextError::ExceedMaxTextAtlases(usize) variant (#6796) 2022-12-05 23:23:16 +00:00
bevy_utils Release 0.9.0 (#6568) 2022-11-12 20:01:29 +00:00
bevy_window Derive Reflect + FromReflect for window event types (#6235) 2022-12-09 01:20:44 +00:00
bevy_winit Fix set_cursor_grab_mode to try an alternative mode before giving an error (#6599) 2022-11-26 13:10:11 +00:00