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ShaderDefVal: add an UInt
option (#6881)
# Objective - Fixes #6841 - In some case, the number of maximum storage buffers is `u32::MAX` which doesn't fit in a `i32` ## Solution - Add an option to have a `u32` in a `ShaderDefVal`
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parent
bac0d89059
commit
8eedc8f69d
4 changed files with 35 additions and 18 deletions
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@ -321,9 +321,9 @@ impl SpecializedMeshPipeline for ShadowPipeline {
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let mut bind_group_layout = vec![self.view_layout.clone()];
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let mut shader_defs = Vec::new();
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shader_defs.push(ShaderDefVal::Int(
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shader_defs.push(ShaderDefVal::UInt(
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"MAX_DIRECTIONAL_LIGHTS".to_string(),
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MAX_DIRECTIONAL_LIGHTS as i32,
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MAX_DIRECTIONAL_LIGHTS as u32,
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));
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if layout.contains(Mesh::ATTRIBUTE_JOINT_INDEX)
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@ -590,9 +590,9 @@ impl SpecializedMeshPipeline for MeshPipeline {
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vertex_attributes.push(Mesh::ATTRIBUTE_NORMAL.at_shader_location(1));
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}
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shader_defs.push(ShaderDefVal::Int(
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shader_defs.push(ShaderDefVal::UInt(
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"MAX_DIRECTIONAL_LIGHTS".to_string(),
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MAX_DIRECTIONAL_LIGHTS as i32,
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MAX_DIRECTIONAL_LIGHTS as u32,
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));
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if layout.contains(Mesh::ATTRIBUTE_UV_0) {
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@ -123,6 +123,7 @@ struct ShaderCache {
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pub enum ShaderDefVal {
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Bool(String, bool),
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Int(String, i32),
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UInt(String, u32),
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}
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impl From<&str> for ShaderDefVal {
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@ -137,6 +138,16 @@ impl From<String> for ShaderDefVal {
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}
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}
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impl ShaderDefVal {
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pub fn value_as_string(&self) -> String {
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match self {
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ShaderDefVal::Bool(_, def) => def.to_string(),
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ShaderDefVal::Int(_, def) => def.to_string(),
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ShaderDefVal::UInt(_, def) => def.to_string(),
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}
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}
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}
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impl ShaderCache {
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fn get(
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&mut self,
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@ -176,9 +187,9 @@ impl ShaderCache {
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shader_defs.push("SIXTEEN_BYTE_ALIGNMENT".into());
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}
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shader_defs.push(ShaderDefVal::Int(
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shader_defs.push(ShaderDefVal::UInt(
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String::from("AVAILABLE_STORAGE_BUFFER_BINDINGS"),
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render_device.limits().max_storage_buffers_per_shader_stage as i32,
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render_device.limits().max_storage_buffers_per_shader_stage,
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));
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debug!(
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@ -425,7 +425,9 @@ impl ShaderProcessor {
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let shader_defs_unique =
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HashMap::<String, ShaderDefVal>::from_iter(shader_defs.iter().map(|v| match v {
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ShaderDefVal::Bool(k, _) | ShaderDefVal::Int(k, _) => (k.clone(), v.clone()),
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ShaderDefVal::Bool(k, _) | ShaderDefVal::Int(k, _) | ShaderDefVal::UInt(k, _) => {
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(k.clone(), v.clone())
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}
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}));
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let mut scopes = vec![true];
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let mut final_string = String::new();
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@ -484,6 +486,16 @@ impl ShaderProcessor {
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})?;
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act_on(*def, val, op.as_str())?
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}
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ShaderDefVal::UInt(name, def) => {
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let val = val.as_str().parse().map_err(|_| {
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ProcessShaderError::InvalidShaderDefComparisonValue {
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shader_def_name: name.clone(),
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value: val.as_str().to_string(),
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expected: "uint".to_string(),
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}
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})?;
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act_on(*def, val, op.as_str())?
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}
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};
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scopes.push(*scopes.last().unwrap() && new_scope);
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} else if self.else_regex.is_match(line) {
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@ -536,24 +548,18 @@ impl ShaderProcessor {
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for capture in self.def_regex.captures_iter(line) {
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let def = capture.get(1).unwrap();
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if let Some(def) = shader_defs_unique.get(def.as_str()) {
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let def = match def {
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ShaderDefVal::Bool(_, def) => def.to_string(),
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ShaderDefVal::Int(_, def) => def.to_string(),
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};
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line_with_defs =
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self.def_regex.replace(&line_with_defs, def).to_string();
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line_with_defs = self
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.def_regex
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.replace(&line_with_defs, def.value_as_string())
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.to_string();
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}
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}
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for capture in self.def_regex_delimited.captures_iter(line) {
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let def = capture.get(1).unwrap();
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if let Some(def) = shader_defs_unique.get(def.as_str()) {
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let def = match def {
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ShaderDefVal::Bool(_, def) => def.to_string(),
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ShaderDefVal::Int(_, def) => def.to_string(),
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};
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line_with_defs = self
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.def_regex_delimited
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.replace(&line_with_defs, def)
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.replace(&line_with_defs, def.value_as_string())
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.to_string();
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}
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}
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