bevy/crates/bevy_pbr/src/render
Chris Ohk 3281aea5c2 Fix minor typos in code and docs (#7378)
# Objective

I found several words in code and docs are incorrect. This should be fixed.

## Solution

- Fix several minor typos

Co-authored-by: Chris Ohk <utilforever@gmail.com>
2023-01-27 12:12:53 +00:00
..
clustered_forward.wgsl Fix various typos (#7096) 2023-01-06 00:43:30 +00:00
depth.wgsl Cascaded shadow maps. (#7064) 2023-01-25 12:35:39 +00:00
light.rs Cascaded shadow maps. (#7064) 2023-01-25 12:35:39 +00:00
mesh.rs Cascaded shadow maps. (#7064) 2023-01-25 12:35:39 +00:00
mesh.wgsl bevy_pbr: Fix incorrect and unnecessary normal-mapping code (#5766) 2022-11-03 20:37:32 +00:00
mesh_bindings.wgsl update wgpu to 0.13 (#5168) 2022-07-14 21:17:16 +00:00
mesh_functions.wgsl bevy_pbr: Fix tangent and normal normalization (#5666) 2022-08-18 21:54:40 +00:00
mesh_types.wgsl bevy_pbr: Fix tangent and normal normalization (#5666) 2022-08-18 21:54:40 +00:00
mesh_vertex_output.wgsl update wgpu to 0.13 (#5168) 2022-07-14 21:17:16 +00:00
mesh_view_bindings.wgsl Add depth and normal prepass (#6284) 2023-01-19 22:11:13 +00:00
mesh_view_types.wgsl Cascaded shadow maps. (#7064) 2023-01-25 12:35:39 +00:00
mod.rs Materials and MaterialPlugin (#3428) 2021-12-25 21:45:43 +00:00
pbr.wgsl Standard Material Blend Modes (#6644) 2023-01-21 21:46:53 +00:00
pbr_bindings.wgsl update wgpu to 0.13 (#5168) 2022-07-14 21:17:16 +00:00
pbr_functions.wgsl Cascaded shadow maps. (#7064) 2023-01-25 12:35:39 +00:00
pbr_lighting.wgsl bevy_pbr: Avoid copying structs and using registers in shaders (#7069) 2023-01-02 22:07:33 +00:00
pbr_prepass.wgsl Add depth and normal prepass (#6284) 2023-01-19 22:11:13 +00:00
pbr_types.wgsl Standard Material Blend Modes (#6644) 2023-01-21 21:46:53 +00:00
shadows.wgsl Fix minor typos in code and docs (#7378) 2023-01-27 12:12:53 +00:00
skinning.wgsl bevy_pbr: Normalize skinned normals (#6543) 2022-11-11 03:31:57 +00:00
utils.wgsl Move prepass functions to prepass_utils (#7354) 2023-01-24 20:36:40 +00:00
wireframe.wgsl update wgpu to 0.13 (#5168) 2022-07-14 21:17:16 +00:00