# Objective
- To address problems outlined in https://github.com/bevyengine/bevy/issues/5245
## Solution
- Introduce `reflect(skip_serializing)` on top of `reflect(ignore)` which disables automatic serialisation to scenes, but does not disable reflection of the field.
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## Changelog
- Adds:
- `bevy_reflect::serde::type_data` module
- `SerializationData` structure for describing which fields are to be/not to be ignored, automatically registers as type_data for struct-based types
- the `skip_serialization` flag for `#[reflect(...)]`
- Removes:
- ability to ignore Enum variants in serialization, since that didn't work anyway
## Migration Guide
- Change `#[reflect(ignore)]` to `#[reflect(skip_serializing)]` where disabling reflection is not the intended effect.
- Remove ignore/skip attributes from enum variants as these won't do anything anymore