bevy/crates
BD103 9f8db0de0d
Bump toml_edit in build-template-pages tool (#11342)
# Objective

- The
[`build-templated-pages`](4778fbeb65/tools/build-templated-pages)
tool is used to render the Markdown templates in the
[docs-template](4778fbeb65/docs-template)
folder.
- It depends on out outdated version of `toml_edit`.

## Solution

- Bump `toml_edit` to 0.21, disabling all features except `parse`.
2024-01-16 05:23:18 +00:00
..
bevy_a11y resolve all internal ambiguities (#10411) 2024-01-09 19:08:15 +00:00
bevy_animation Skip alloc when updating animation path cache (#11330) 2024-01-13 19:33:11 +00:00
bevy_app resolve all internal ambiguities (#10411) 2024-01-09 19:08:15 +00:00
bevy_asset Better error message on incorrect asset label (#11254) 2024-01-08 22:45:07 +00:00
bevy_audio Remove the ability to ignore global volume (#11092) 2024-01-15 15:31:54 +00:00
bevy_core Replace or document ignored doctests (#11040) 2024-01-01 16:50:56 +00:00
bevy_core_pipeline Revert "Implement minimal reflection probes. (#10057)" (#11307) 2024-01-12 20:41:51 +00:00
bevy_derive Reexport winit::platform::android::activity::* in bevy_winit (#11011) 2023-12-19 20:15:03 +00:00
bevy_diagnostic Describe purpose of bevy_diagnostic (#11327) 2024-01-14 20:17:26 +00:00
bevy_dylib Add [lints] table, fix adding #![allow(clippy::type_complexity)] everywhere (#10011) 2023-11-18 20:58:48 +00:00
bevy_dynamic_plugin Add [lints] table, fix adding #![allow(clippy::type_complexity)] everywhere (#10011) 2023-11-18 20:58:48 +00:00
bevy_ecs Async channel v2 (#10692) 2024-01-15 19:23:00 +00:00
bevy_ecs_compile_fail_tests Rename WorldQueryData & WorldQueryFilter to QueryData & QueryFilter (#10779) 2023-12-12 19:45:50 +00:00
bevy_encase_derive Add [lints] table, fix adding #![allow(clippy::type_complexity)] everywhere (#10011) 2023-11-18 20:58:48 +00:00
bevy_gilrs Remove unnecessary path prefixes (#10749) 2023-11-28 23:43:40 +00:00
bevy_gizmos Warn when bevy_sprite and bevy_pbr are not enabled with bevy_gizmos (#11296) 2024-01-14 13:51:14 +00:00
bevy_gltf Use EntityHashMap whenever possible (#11353) 2024-01-15 15:51:17 +00:00
bevy_hierarchy Inline trivial methods in bevy_hierarchy (#11332) 2024-01-13 22:20:50 +00:00
bevy_input Extend Touches with clear and reset methods (#10930) 2024-01-04 23:13:29 +00:00
bevy_internal Revert "Implement minimal reflection probes. (#10057)" (#11307) 2024-01-12 20:41:51 +00:00
bevy_log Add support for updating the tracing subscriber in LogPlugin (#10822) 2024-01-15 15:26:13 +00:00
bevy_macro_utils Bump toml_edit in build-template-pages tool (#11342) 2024-01-16 05:23:18 +00:00
bevy_macros_compile_fail_tests Standardize toml format with taplo (#10594) 2023-11-21 01:04:14 +00:00
bevy_math Remove Default impl for CubicCurve (#11335) 2024-01-14 04:40:37 +00:00
bevy_mikktspace Update glam, encase and hexasphere (#11082) 2024-01-08 22:58:45 +00:00
bevy_pbr Approximate indirect specular occlusion (#11152) 2024-01-15 16:10:55 +00:00
bevy_ptr Simplify equality assertions (#10988) 2023-12-16 23:58:41 +00:00
bevy_reflect Update glam, encase and hexasphere (#11082) 2024-01-08 22:58:45 +00:00
bevy_reflect_compile_fail_tests Fix nested generics in Reflect derive (#10791) 2023-11-29 01:46:09 +00:00
bevy_render Camera-driven UI (#10559) 2024-01-16 00:39:10 +00:00
bevy_scene Change Entity::generation from u32 to NonZeroU32 for niche optimization (#9907) 2024-01-08 23:03:00 +00:00
bevy_sprite Sprite slicing and tiling (#10588) 2024-01-15 15:40:06 +00:00
bevy_tasks Async channel v2 (#10692) 2024-01-15 19:23:00 +00:00
bevy_text resolve all internal ambiguities (#10411) 2024-01-09 19:08:15 +00:00
bevy_time Add paused run condition (#11313) 2024-01-12 22:18:57 +00:00
bevy_transform Rename "AddChild" to "PushChild" (#11194) 2024-01-04 16:06:14 +00:00
bevy_ui Camera-driven UI (#10559) 2024-01-16 00:39:10 +00:00
bevy_utils Add static assertions to bevy_utils for compile-time checks (#11182) 2024-01-02 22:08:30 +00:00
bevy_window Remove CanvasParentResizePlugin (#11057) 2023-12-21 20:01:22 +00:00
bevy_winit Change WinitPlugin defaults to limit game update rate when window is not visible (for real this time) (#11305) 2024-01-15 17:53:35 +00:00