.. |
bevy_a11y
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Set the logo and favicon for all of Bevy's published crates (#12696)
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2024-03-25 18:52:50 +00:00 |
bevy_animation
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fix find_current_keyframe panic (#12931)
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2024-04-13 22:32:21 +00:00 |
bevy_app
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Optimize Event Updates (#12936)
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2024-04-13 14:11:28 +00:00 |
bevy_asset
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Error info has been added to LoadState::Failed (#12709)
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2024-04-04 14:04:27 +00:00 |
bevy_audio
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updated audio_source.rs documentation (#12765)
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2024-03-28 19:10:09 +00:00 |
bevy_color
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Fix crates not building individually (#12948)
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2024-04-14 00:06:03 +00:00 |
bevy_core
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Refactor App and SubApp internals for better separation (#9202)
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2024-03-31 03:16:10 +00:00 |
bevy_core_pipeline
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Consolidate Render(Ui)Materials(2d) into RenderAssets (#12827)
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2024-04-09 13:26:34 +00:00 |
bevy_derive
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Forbid unsafe in most crates in the engine (#12684)
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2024-03-27 03:30:08 +00:00 |
bevy_dev_tools
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Fix crates not building individually (#12948)
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2024-04-14 00:06:03 +00:00 |
bevy_diagnostic
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Refactor App and SubApp internals for better separation (#9202)
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2024-03-31 03:16:10 +00:00 |
bevy_dylib
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Set the logo and favicon for all of Bevy's published crates (#12696)
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2024-03-25 18:52:50 +00:00 |
bevy_dynamic_plugin
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Forbid unsafe in most crates in the engine (#12684)
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2024-03-27 03:30:08 +00:00 |
bevy_ecs
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Update docs of set_if_neq and replace_if_neq (#12919)
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2024-04-15 12:38:38 +00:00 |
bevy_ecs_compile_fail_tests
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Fix Ci failing over dead code in tests (#12623)
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2024-03-21 18:08:47 +00:00 |
bevy_encase_derive
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Forbid unsafe in most crates in the engine (#12684)
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2024-03-27 03:30:08 +00:00 |
bevy_gilrs
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Forbid unsafe in most crates in the engine (#12684)
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2024-03-27 03:30:08 +00:00 |
bevy_gizmos
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Add double end arrow to gizmos (#11890)
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2024-04-16 01:34:22 +00:00 |
bevy_gltf
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Fix crates not building individually (#12948)
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2024-04-14 00:06:03 +00:00 |
bevy_hierarchy
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fix bevy_hierarchy crate optional feature bevy_app (#12943)
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2024-04-13 04:46:00 +00:00 |
bevy_input
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fix previous_position / previous_force being discarded too early (#12556)
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2024-04-01 21:45:47 +00:00 |
bevy_internal
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fix shadow pass trace (#12977)
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2024-04-15 15:55:39 +00:00 |
bevy_log
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Refactor App and SubApp internals for better separation (#9202)
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2024-03-31 03:16:10 +00:00 |
bevy_macro_utils
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Clean up some low level dependencies (#12858)
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2024-04-08 19:45:42 +00:00 |
bevy_macros_compile_fail_tests
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Fix Ci failing over dead code in tests (#12623)
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2024-03-21 18:08:47 +00:00 |
bevy_math
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Random sampling of directions and quaternions (#12857)
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2024-04-04 23:13:00 +00:00 |
bevy_mikktspace
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Enable clippy::ref_as_ptr (#12918)
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2024-04-10 20:16:48 +00:00 |
bevy_pbr
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Implement alpha to coverage (A2C) support. (#12970)
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2024-04-15 20:37:52 +00:00 |
bevy_ptr
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Document the lifetime requirement of byte_offset and byte_add (#12893)
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2024-04-08 17:13:35 +00:00 |
bevy_reflect
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Fix some nightly Clippy lints (#12927)
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2024-04-13 02:05:38 +00:00 |
bevy_reflect_compile_fail_tests
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Fix Ci failing over dead code in tests (#12623)
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2024-03-21 18:08:47 +00:00 |
bevy_render
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Implement alpha to coverage (A2C) support. (#12970)
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2024-04-15 20:37:52 +00:00 |
bevy_scene
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Clean up some low level dependencies (#12858)
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2024-04-08 19:45:42 +00:00 |
bevy_sprite
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Fix 2D BatchedInstanceBuffer clear (#12922)
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2024-04-15 05:00:43 +00:00 |
bevy_tasks
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Fix beta CI (#12913)
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2024-04-09 17:33:59 +00:00 |
bevy_text
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Fix rendering of sprites, text, and meshlets after #12582. (#12945)
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2024-04-13 14:15:00 +00:00 |
bevy_time
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Optimize Event Updates (#12936)
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2024-04-13 14:11:28 +00:00 |
bevy_transform
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Remove redundant imports (#12817)
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2024-04-01 19:59:08 +00:00 |
bevy_ui
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Divide the single VisibleEntities list into separate lists for 2D meshes, 3D meshes, lights, and UI elements, for performance. (#12582)
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2024-04-11 20:33:20 +00:00 |
bevy_utils
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Moves intern and label modules into bevy_ecs (#12772)
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2024-04-08 15:34:11 +00:00 |
bevy_window
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Move close_on_esc to bevy_dev_tools (#12855)
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2024-04-03 01:29:06 +00:00 |
bevy_winit
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Fix beta CI (#12913)
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2024-04-09 17:33:59 +00:00 |