bevy/crates/bevy_sprite/src
Joshua J. Bouw b8f8d468db
ChangeTextureAtlasBuilder into expected Builder conventions (#969)
* Change`TextureAtlasBuilder` into expected Builder conventions
2020-12-02 20:54:13 -08:00
..
render Bevy Reflection (#926) 2020-11-27 16:39:59 -08:00
collide_aabb.rs Fix collision detection by calculating positive penetration depth. (#966) 2020-12-01 00:33:52 -08:00
color_material.rs Bevy Reflection (#926) 2020-11-27 16:39:59 -08:00
dynamic_texture_atlas_builder.rs Extend the Texture asset type to support 3D data (#903) 2020-11-22 12:04:47 -08:00
entity.rs combine bevy_ecs and bevy_hecs crates. rename XComponents to XBundle (#863) 2020-11-15 20:32:23 -08:00
lib.rs Bevy Reflection (#926) 2020-11-27 16:39:59 -08:00
rect.rs Misc cleanups (#879) 2020-11-17 13:40:18 -08:00
sprite.rs Renderer Optimization Round 1 (#958) 2020-12-01 13:17:48 -08:00
texture_atlas.rs Bevy Reflection (#926) 2020-11-27 16:39:59 -08:00
texture_atlas_builder.rs ChangeTextureAtlasBuilder into expected Builder conventions (#969) 2020-12-02 20:54:13 -08:00