bevy/pipelined/bevy_sprite2/src
François 4423a2fa2d make texture from sprite pipeline filterable (#3236)
# Objective

- Fix #3235

## Solution

- in `sprite_pipeline`, make the texture filterable
2021-12-02 23:56:44 +00:00
..
render make texture from sprite pipeline filterable (#3236) 2021-12-02 23:56:44 +00:00
bundle.rs Fix clippy lints for 1.57 (#3238) 2021-12-02 23:40:37 +00:00
dynamic_texture_atlas_builder.rs change texture atlas sprite indexing to usize (#2887) 2021-11-01 21:28:50 +00:00
lib.rs Sprite change image (#3207) 2021-12-01 23:09:31 +00:00
rect.rs Add sprite atlases into the new renderer. (#2560) 2021-08-04 01:16:25 +00:00
sprite.rs Merge New Renderer 2021-11-22 23:57:42 -08:00
texture_atlas.rs Merge New Renderer 2021-11-22 23:57:42 -08:00
texture_atlas_builder.rs use correct size of pixel instead of 4 (#2977) 2021-10-28 23:10:45 +00:00