bevy/crates
davier b13357e7b2 Fix CI for android (#2971)
# Objective

The update to wgpu 0.11 broke CI for android. This was due to a confusion between `bevy::render::ShaderStage` and `wgpu::ShaderStage`.


## Solution

Revert the incorrect change
2021-10-15 23:08:15 +00:00
..
bevy_app Sub app label changes (#2717) 2021-08-24 06:37:28 +00:00
bevy_asset Modular Rendering (#2831) 2021-09-23 06:16:11 +00:00
bevy_audio Fix some nightly clippy lints (#2522) 2021-07-29 19:36:39 -07:00
bevy_core Fix some nightly clippy lints (#2522) 2021-07-29 19:36:39 -07:00
bevy_derive Sub app label changes (#2717) 2021-08-24 06:37:28 +00:00
bevy_diagnostic pipelined rendering proof of concept 2021-07-24 16:43:37 -07:00
bevy_dylib Relicense Bevy under the dual MIT or Apache-2.0 license (#2509) 2021-07-23 21:11:51 +00:00
bevy_dynamic_plugin pipelined rendering proof of concept 2021-07-24 16:43:37 -07:00
bevy_ecs Modular Rendering (#2831) 2021-09-23 06:16:11 +00:00
bevy_gilrs pipelined rendering proof of concept 2021-07-24 16:43:37 -07:00
bevy_gltf Fix some nightly clippy lints (#2522) 2021-07-29 19:36:39 -07:00
bevy_input pipelined rendering proof of concept 2021-07-24 16:43:37 -07:00
bevy_internal bevy_render2: Add tracing spans around render subapp and stages (#2907) 2021-10-02 19:16:32 +00:00
bevy_log Add log crate compatibility to bevy_log 2021-07-24 16:43:37 -07:00
bevy_macro_utils Implement Sub-App Labels (#2695) 2021-08-24 00:31:21 +00:00
bevy_math Relicense Bevy under the dual MIT or Apache-2.0 license (#2509) 2021-07-23 21:11:51 +00:00
bevy_pbr Fix some nightly clippy lints (#2522) 2021-07-29 19:36:39 -07:00
bevy_reflect Fix some nightly clippy lints (#2522) 2021-07-29 19:36:39 -07:00
bevy_render Fix CI for android (#2971) 2021-10-15 23:08:15 +00:00
bevy_scene Fix some nightly clippy lints (#2522) 2021-07-29 19:36:39 -07:00
bevy_sprite Upgrade to wgpu 0.11 (#2933) 2021-10-08 19:55:24 +00:00
bevy_tasks Relicense Bevy under the dual MIT or Apache-2.0 license (#2509) 2021-07-23 21:11:51 +00:00
bevy_text Add upstream bevy_ecs and prepare for custom-shaders merge (#2815) 2021-09-14 06:14:19 +00:00
bevy_transform Directional light and shadow (#6) 2021-07-24 16:43:37 -07:00
bevy_ui Add upstream bevy_ecs and prepare for custom-shaders merge (#2815) 2021-09-14 06:14:19 +00:00
bevy_utils Implement Sub-App Labels (#2695) 2021-08-24 00:31:21 +00:00
bevy_wgpu Upgrade to wgpu 0.11 (#2933) 2021-10-08 19:55:24 +00:00
bevy_window fix clippy 2021-07-24 16:43:37 -07:00
bevy_winit Fix some nightly clippy lints (#2522) 2021-07-29 19:36:39 -07:00
crevice remove .system from pipelined code (#2538) 2021-07-26 23:44:23 +00:00