mirror of
https://github.com/bevyengine/bevy
synced 2024-09-20 06:22:01 +00:00
3e8e6c5671
adds an example using UI for something more related to a game than the current UI examples. Example with a game menu: * new game - will display settings for 5 seconds before returning to menu * preferences - can modify the settings, with two sub menus * quit - will quit the game I wanted a more complex UI example before starting the UI rewrite to have ground for comparison Co-authored-by: François <8672791+mockersf@users.noreply.github.com>
862 B
862 B
Bevy Credits
Adapted Code
- hecs
- legion_transform
- wgpu-rs examples
- yaks: ArchetypeSet, borrowed some ideas from their scheduler implementation
Inspiration
- game engines: amethyst, coffee
- ecs: legion, shipyard, yaks
Assets
- Generic RPG Pack (CC0 license) by Bakudas and Gabe Fern
- Environment maps (
.hdr
files) from HDRIHaven (CC0 license) - Alien from Kenney's Space Kit (CC0 1.0 Universal)
- Cake from Kenney's Food Kit (CC0 1.0 Universal)
- Ground tile from Kenney's Tower Defense Kit (CC0 1.0 Universal)
- Game icons from Kenney's Game Icons (CC0 1.0 Universal)