bevy/crates
Wuketuke 2d30ae437c
improved error message when forgetting to call system apply function … (#13975)
fixes #13944
I literally just added `Did you forget to call SystemState::apply?` to
the error message. I tested it with the code snipped from the Issue and
yeah it works
2024-06-25 12:27:15 +00:00
..
bevy_a11y Update accesskit and accesskit_winit (#13841) 2024-06-17 15:08:53 +00:00
bevy_animation Fix lints introduced in Rust beta 1.80 (#13899) 2024-06-17 17:22:01 +00:00
bevy_app feat: add insert_after and insert_startup_before (#13941) 2024-06-20 01:02:16 +00:00
bevy_asset Add a test asserting that reflected cloning a Handle increments strong count (#13961) 2024-06-24 20:54:54 +00:00
bevy_audio Fix a few "repeated word" typos (#13955) 2024-06-20 21:35:20 +00:00
bevy_color Allow bevy_color use without bevy_reflect support (#13870) 2024-06-16 15:47:30 +00:00
bevy_core Determine msrv for every standalone bevy_* crate. (#13211) 2024-05-13 18:26:41 +00:00
bevy_core_pipeline Fix meshlet interactions with regular shading passes (#13816) 2024-06-21 19:06:08 +00:00
bevy_derive Deprecate dynamic plugins (#13080) 2024-05-20 20:01:28 +00:00
bevy_dev_tools Fix lints introduced in Rust beta 1.80 (#13899) 2024-06-17 17:22:01 +00:00
bevy_diagnostic Poll system information in separate tasks (#13693) 2024-06-10 19:06:22 +00:00
bevy_dylib Add README.md to all crates (#13184) 2024-05-02 18:56:00 +00:00
bevy_dynamic_plugin Deprecate dynamic plugins (#13080) 2024-05-20 20:01:28 +00:00
bevy_ecs improved error message when forgetting to call system apply function … (#13975) 2024-06-25 12:27:15 +00:00
bevy_encase_derive Add README.md to all crates (#13184) 2024-05-02 18:56:00 +00:00
bevy_gilrs Add README.md to all crates (#13184) 2024-05-02 18:56:00 +00:00
bevy_gizmos Use u32 for all resolution/subdivision fields in bevy_gizmos (#13927) 2024-06-19 17:28:10 +00:00
bevy_gltf Add labels to Gltf Node and Mesh assets (#13558) 2024-06-05 23:10:33 +00:00
bevy_hierarchy Fix EntityCommands::despawn docs (#13774) 2024-06-09 17:59:19 +00:00
bevy_input Fix a few "repeated word" typos (#13955) 2024-06-20 21:35:20 +00:00
bevy_internal Upstream CorePlugin from bevy_mod_picking (#13677) 2024-06-15 11:59:57 +00:00
bevy_log Document use of NO_COLOR in LogPlugin (#13984) 2024-06-24 21:04:55 +00:00
bevy_macro_utils Add README.md to all crates (#13184) 2024-05-02 18:56:00 +00:00
bevy_math Fix a few "repeated word" typos (#13955) 2024-06-20 21:35:20 +00:00
bevy_mikktspace Fixed a link to Blender's mikktspace docs (#13924) 2024-06-19 12:37:10 +00:00
bevy_pbr Fix meshlet interactions with regular shading passes (#13816) 2024-06-21 19:06:08 +00:00
bevy_picking Upstream CorePlugin from bevy_mod_picking (#13677) 2024-06-15 11:59:57 +00:00
bevy_ptr add Debug for ptr types (#13498) 2024-05-24 21:25:11 +00:00
bevy_reflect bevy_reflect: Improve reflection serialization error messages (#13867) 2024-06-17 18:13:46 +00:00
bevy_render Use u32 for resolution/subdivision in primitive meshing (#13930) 2024-06-20 00:58:21 +00:00
bevy_scene Fix lints introduced in Rust beta 1.80 (#13899) 2024-06-17 17:22:01 +00:00
bevy_sprite bug: Fix 9-slice textures with asymmetric borders. (#13921) 2024-06-19 17:30:18 +00:00
bevy_state Move StateTransitionSteps registration to states plugin (#13939) 2024-06-20 00:57:40 +00:00
bevy_tasks fix: upgrade to winit v0.30 (#13366) 2024-06-03 13:06:48 +00:00
bevy_text Fix lints introduced in Rust beta 1.80 (#13899) 2024-06-17 17:22:01 +00:00
bevy_time Make time_system public (#13879) 2024-06-16 18:07:41 +00:00
bevy_transform Fix lints introduced in Rust beta 1.80 (#13899) 2024-06-17 17:22:01 +00:00
bevy_ui fix panic: invalid SlotMap key used (#13990) 2024-06-24 20:47:44 +00:00
bevy_utils Fix parameter name of all_tuples's document (#13896) 2024-06-17 15:17:24 +00:00
bevy_window apply window scale to window size when creating it (#13967) 2024-06-21 18:04:57 +00:00
bevy_winit Have WindowPosition::Centered take scale_factor_override into account (#13949) 2024-06-24 20:56:46 +00:00