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3d_scene.rs
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Migrate from LegacyColor to bevy_color::Color (#12163)
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2024-02-29 19:35:12 +00:00 |
3d_shapes.rs
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Implement percentage-closer filtering (PCF) for point lights. (#12910)
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2024-04-10 20:16:08 +00:00 |
3d_viewport_to_world.rs
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separating finite and infinite 3d planes (#12426)
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2024-04-18 14:13:22 +00:00 |
animated_material.rs
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Add hue traits (#12399)
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2024-03-22 00:36:46 +00:00 |
anti_aliasing.rs
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Migrate from LegacyColor to bevy_color::Color (#12163)
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2024-02-29 19:35:12 +00:00 |
atmospheric_fog.rs
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Migrate from LegacyColor to bevy_color::Color (#12163)
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2024-02-29 19:35:12 +00:00 |
blend_modes.rs
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Migrate from LegacyColor to bevy_color::Color (#12163)
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2024-02-29 19:35:12 +00:00 |
bloom_3d.rs
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Improve Bloom 3D lighting (#11981)
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2024-03-07 15:20:38 +00:00 |
deferred_rendering.rs
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Migrate from LegacyColor to bevy_color::Color (#12163)
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2024-02-29 19:35:12 +00:00 |
fog.rs
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Migrate from LegacyColor to bevy_color::Color (#12163)
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2024-02-29 19:35:12 +00:00 |
generate_custom_mesh.rs
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Add comment to example about coordinate system (#12991)
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2024-04-16 12:01:48 +00:00 |
irradiance_volumes.rs
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separating finite and infinite 3d planes (#12426)
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2024-04-18 14:13:22 +00:00 |
lighting.rs
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Fix pink colors in examples (#12451)
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2024-03-18 17:44:46 +00:00 |
lightmaps.rs
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fix example lightmaps after color migration (#12265)
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2024-03-03 21:36:11 +00:00 |
lines.rs
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Intern mesh vertex buffer layouts so that we don't have to compare them over and over. (#12216)
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2024-03-01 20:56:21 +00:00 |
load_gltf.rs
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New Exposure and Lighting Defaults (and calibrate examples) (#11868)
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2024-02-15 20:42:48 +00:00 |
meshlet.rs
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Meshlet rendering (initial feature) (#10164)
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2024-03-25 19:08:27 +00:00 |
orthographic.rs
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Migrate from LegacyColor to bevy_color::Color (#12163)
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2024-02-29 19:35:12 +00:00 |
parallax_mapping.rs
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Move close_on_esc to bevy_dev_tools (#12855)
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2024-04-03 01:29:06 +00:00 |
parenting.rs
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Migrate from LegacyColor to bevy_color::Color (#12163)
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2024-02-29 19:35:12 +00:00 |
pbr.rs
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Migrate from LegacyColor to bevy_color::Color (#12163)
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2024-02-29 19:35:12 +00:00 |
reflection_probes.rs
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Migrate from LegacyColor to bevy_color::Color (#12163)
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2024-02-29 19:35:12 +00:00 |
render_to_texture.rs
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Migrate from LegacyColor to bevy_color::Color (#12163)
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2024-02-29 19:35:12 +00:00 |
shadow_biases.rs
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Implement percentage-closer filtering (PCF) for point lights. (#12910)
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2024-04-10 20:16:08 +00:00 |
shadow_caster_receiver.rs
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Remove redundant imports (#12817)
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2024-04-01 19:59:08 +00:00 |
skybox.rs
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Migrate from LegacyColor to bevy_color::Color (#12163)
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2024-02-29 19:35:12 +00:00 |
spherical_area_lights.rs
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Migrate from LegacyColor to bevy_color::Color (#12163)
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2024-02-29 19:35:12 +00:00 |
split_screen.rs
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Fix "dark grey" colors becoming lighter in various examples (#12333)
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2024-03-06 05:19:59 +00:00 |
spotlight.rs
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Adding explanation to seeded rng used in examples (#12593)
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2024-03-26 19:40:18 +00:00 |
ssao.rs
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Migrate from LegacyColor to bevy_color::Color (#12163)
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2024-02-29 19:35:12 +00:00 |
texture.rs
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Migrate from LegacyColor to bevy_color::Color (#12163)
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2024-02-29 19:35:12 +00:00 |
tonemapping.rs
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Migrate from LegacyColor to bevy_color::Color (#12163)
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2024-02-29 19:35:12 +00:00 |
transmission.rs
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Fix green colors becoming darker in various examples (#12328)
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2024-03-05 23:42:03 +00:00 |
transparency_3d.rs
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Implement alpha to coverage (A2C) support. (#12970)
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2024-04-15 20:37:52 +00:00 |
two_passes.rs
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Migrate from LegacyColor to bevy_color::Color (#12163)
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2024-02-29 19:35:12 +00:00 |
update_gltf_scene.rs
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New Exposure and Lighting Defaults (and calibrate examples) (#11868)
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2024-02-15 20:42:48 +00:00 |
vertex_colors.rs
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Migrate from LegacyColor to bevy_color::Color (#12163)
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2024-02-29 19:35:12 +00:00 |
wireframe.rs
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Fix pink colors in examples (#12451)
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2024-03-18 17:44:46 +00:00 |