bevy/examples/3d
Aevyrie 1918608b02
Update default ClearColor to better match Bevy's branding (#10339)
# Objective

- Changes the default clear color to match the code block color on
Bevy's website.

## Solution

- Changed the clear color, updated text in examples to ensure adequate
contrast. Inconsistent usage of white text color set to use the default
color instead, which is already white.
- Additionally, updated the `3d_scene` example to make it look a bit
better, and use bevy's branding colors.


![image](https://github.com/bevyengine/bevy/assets/2632925/540a22c0-826c-4c33-89aa-34905e3e313a)
2023-11-03 12:57:38 +00:00
..
3d_gizmos.rs Instanced line rendering for gizmos based on bevy_polyline (#8427) 2023-06-13 06:49:47 +00:00
3d_scene.rs Update default ClearColor to better match Bevy's branding (#10339) 2023-11-03 12:57:38 +00:00
3d_shapes.rs Schedule-First: the new and improved add_systems (#8079) 2023-03-18 01:45:34 +00:00
3d_viewport_to_world.rs Add example for Camera::viewport_to_world (#7179) 2023-09-11 18:52:11 +00:00
anti_aliasing.rs Update default ClearColor to better match Bevy's branding (#10339) 2023-11-03 12:57:38 +00:00
atmospheric_fog.rs Update default ClearColor to better match Bevy's branding (#10339) 2023-11-03 12:57:38 +00:00
blend_modes.rs Update default ClearColor to better match Bevy's branding (#10339) 2023-11-03 12:57:38 +00:00
bloom_3d.rs Update default ClearColor to better match Bevy's branding (#10339) 2023-11-03 12:57:38 +00:00
deferred_rendering.rs Update default ClearColor to better match Bevy's branding (#10339) 2023-11-03 12:57:38 +00:00
fog.rs Fix fog color being inaccurate (#10226) 2023-10-23 12:45:18 +00:00
generate_custom_mesh.rs Add consuming builder methods for more ergonomic Mesh creation (#10056) 2023-10-09 19:47:41 +00:00
lighting.rs standardize instructions in examples (#8478) 2023-04-26 19:52:31 +00:00
lines.rs Add consuming builder methods for more ergonomic Mesh creation (#10056) 2023-10-09 19:47:41 +00:00
load_gltf.rs Update default ClearColor to better match Bevy's branding (#10339) 2023-11-03 12:57:38 +00:00
orthographic.rs Schedule-First: the new and improved add_systems (#8079) 2023-03-18 01:45:34 +00:00
parallax_mapping.rs Add consuming builder methods for more ergonomic Mesh creation (#10056) 2023-10-09 19:47:41 +00:00
parenting.rs Schedule-First: the new and improved add_systems (#8079) 2023-03-18 01:45:34 +00:00
pbr.rs Update default ClearColor to better match Bevy's branding (#10339) 2023-11-03 12:57:38 +00:00
render_to_texture.rs Schedule-First: the new and improved add_systems (#8079) 2023-03-18 01:45:34 +00:00
shadow_biases.rs shadow_biases: Support moving the light position and resetting biases (#10185) 2023-10-19 14:41:39 +00:00
shadow_caster_receiver.rs Allow clippy::type_complexity in more places. (#9796) 2023-10-02 21:55:16 +00:00
skybox.rs Replace all usages of texture_descritor.size.* with the helper methods (#10227) 2023-10-23 20:49:02 +00:00
spherical_area_lights.rs Update default ClearColor to better match Bevy's branding (#10339) 2023-11-03 12:57:38 +00:00
split_screen.rs Refactor EventReader::iter to read (#9631) 2023-08-30 14:20:03 +00:00
spotlight.rs Update default ClearColor to better match Bevy's branding (#10339) 2023-11-03 12:57:38 +00:00
ssao.rs Update default ClearColor to better match Bevy's branding (#10339) 2023-11-03 12:57:38 +00:00
texture.rs Schedule-First: the new and improved add_systems (#8079) 2023-03-18 01:45:34 +00:00
tonemapping.rs Update default ClearColor to better match Bevy's branding (#10339) 2023-11-03 12:57:38 +00:00
transmission.rs StandardMaterial Light Transmission (#8015) 2023-10-31 20:59:02 +00:00
transparency_3d.rs Fixed several missing links in docs. (#8117) 2023-04-23 17:28:36 +00:00
two_passes.rs Schedule-First: the new and improved add_systems (#8079) 2023-03-18 01:45:34 +00:00
update_gltf_scene.rs Update default ClearColor to better match Bevy's branding (#10339) 2023-11-03 12:57:38 +00:00
vertex_colors.rs Schedule-First: the new and improved add_systems (#8079) 2023-03-18 01:45:34 +00:00
wireframe.rs Configurable colors for wireframe (#5303) 2023-10-13 00:06:24 +00:00