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# Objective `Commands::spawn_empty` docs say that it queues a command to spawn an entity, but it doesn't. It immediately reserves an `Entity` to be spawned at the next flush point, which is possible because `Entities::reserve_entity()` takes `&self` and no components are added yet. ## Solution Fix docs. |
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.. | ||
commands | ||
adapter_system.rs | ||
builder.rs | ||
combinator.rs | ||
exclusive_function_system.rs | ||
exclusive_system_param.rs | ||
function_system.rs | ||
mod.rs | ||
observer_system.rs | ||
query.rs | ||
system.rs | ||
system_name.rs | ||
system_param.rs | ||
system_registry.rs |