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# Objective Fixes #14248 and other URL issues. ## Solution - Describe the solution used to achieve the objective above. Removed the random #s in the URL. Led users to the wrong page. For example, https://bevyengine.org/learn/errors/#b0003 takes users to https://bevyengine.org/learn/errors/introduction, which is not the right page. Removing the #s fixes it. ## Testing - Did you test these changes? If so, how? I pasted the URL into my address bar and it took me to the right place. - Are there any parts that need more testing? No
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6 changed files with 12 additions and 12 deletions
2
.github/contributing/engine_style_guide.md
vendored
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.github/contributing/engine_style_guide.md
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@ -14,7 +14,7 @@ For more advice on contributing to the engine, see the [relevant section](../../
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4. Use \`variable_name\` code blocks in comments to signify that you're referring to specific types and variables.
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5. Start comments with capital letters. End them with a period if they are sentence-like.
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3. Use comments to organize long and complex stretches of code that can't sensibly be refactored into separate functions.
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4. When using [Bevy error codes](https://bevyengine.org/learn/errors/) include a link to the relevant error on the Bevy website in the returned error message `... See: https://bevyengine.org/learn/errors/#b0003`.
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4. When using [Bevy error codes](https://bevyengine.org/learn/errors/) include a link to the relevant error on the Bevy website in the returned error message `... See: https://bevyengine.org/learn/errors/b0003`.
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## Rust API guidelines
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@ -195,7 +195,7 @@ fn insert_reflect(
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.expect("component should represent a type.");
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let type_path = type_info.type_path();
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let Some(mut entity) = world.get_entity_mut(entity) else {
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panic!("error[B0003]: Could not insert a reflected component (of type {type_path}) for entity {entity:?} because it doesn't exist in this World. See: https://bevyengine.org/learn/errors/#b0003");
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panic!("error[B0003]: Could not insert a reflected component (of type {type_path}) for entity {entity:?} because it doesn't exist in this World. See: https://bevyengine.org/learn/errors/b0003");
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};
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let Some(type_registration) = type_registry.get_with_type_path(type_path) else {
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panic!("Could not get type registration (for component type {type_path}) because it doesn't exist in the TypeRegistry.");
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@ -1231,7 +1231,7 @@ fn insert<T: Bundle>(bundle: T) -> impl EntityCommand {
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if let Some(mut entity) = world.get_entity_mut(entity) {
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entity.insert(bundle);
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} else {
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panic!("error[B0003]: Could not insert a bundle (of type `{}`) for entity {:?} because it doesn't exist in this World. See: https://bevyengine.org/learn/errors/#b0003", std::any::type_name::<T>(), entity);
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panic!("error[B0003]: Could not insert a bundle (of type `{}`) for entity {:?} because it doesn't exist in this World. See: https://bevyengine.org/learn/errors/b0003", std::any::type_name::<T>(), entity);
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}
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}
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}
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@ -299,7 +299,7 @@ fn assert_component_access_compatibility(
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.map(|component_id| world.components.get_info(component_id).unwrap().name())
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.collect::<Vec<&str>>();
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let accesses = conflicting_components.join(", ");
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panic!("error[B0001]: Query<{query_type}, {filter_type}> in system {system_name} accesses component(s) {accesses} in a way that conflicts with a previous system parameter. Consider using `Without<T>` to create disjoint Queries or merging conflicting Queries into a `ParamSet`. See: https://bevyengine.org/learn/errors/#b0001");
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panic!("error[B0001]: Query<{query_type}, {filter_type}> in system {system_name} accesses component(s) {accesses} in a way that conflicts with a previous system parameter. Consider using `Without<T>` to create disjoint Queries or merging conflicting Queries into a `ParamSet`. See: https://bevyengine.org/learn/errors/b0001");
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}
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/// A collection of potentially conflicting [`SystemParam`]s allowed by disjoint access.
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@ -503,7 +503,7 @@ unsafe impl<'a, T: Resource> SystemParam for Res<'a, T> {
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let combined_access = system_meta.component_access_set.combined_access();
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assert!(
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!combined_access.has_write(component_id),
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"error[B0002]: Res<{}> in system {} conflicts with a previous ResMut<{0}> access. Consider removing the duplicate access. See: https://bevyengine.org/learn/errors/#b0002",
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"error[B0002]: Res<{}> in system {} conflicts with a previous ResMut<{0}> access. Consider removing the duplicate access. See: https://bevyengine.org/learn/errors/b0002",
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std::any::type_name::<T>(),
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system_meta.name,
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);
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@ -595,11 +595,11 @@ unsafe impl<'a, T: Resource> SystemParam for ResMut<'a, T> {
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let combined_access = system_meta.component_access_set.combined_access();
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if combined_access.has_write(component_id) {
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panic!(
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"error[B0002]: ResMut<{}> in system {} conflicts with a previous ResMut<{0}> access. Consider removing the duplicate access. See: https://bevyengine.org/learn/errors/#b0002",
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"error[B0002]: ResMut<{}> in system {} conflicts with a previous ResMut<{0}> access. Consider removing the duplicate access. See: https://bevyengine.org/learn/errors/b0002",
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std::any::type_name::<T>(), system_meta.name);
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} else if combined_access.has_read(component_id) {
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panic!(
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"error[B0002]: ResMut<{}> in system {} conflicts with a previous Res<{0}> access. Consider removing the duplicate access. See: https://bevyengine.org/learn/errors/#b0002",
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"error[B0002]: ResMut<{}> in system {} conflicts with a previous Res<{0}> access. Consider removing the duplicate access. See: https://bevyengine.org/learn/errors/b0002",
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std::any::type_name::<T>(), system_meta.name);
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}
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system_meta
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@ -1133,7 +1133,7 @@ unsafe impl<'a, T: 'static> SystemParam for NonSend<'a, T> {
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let combined_access = system_meta.component_access_set.combined_access();
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assert!(
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!combined_access.has_write(component_id),
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"error[B0002]: NonSend<{}> in system {} conflicts with a previous mutable resource access ({0}). Consider removing the duplicate access. See: https://bevyengine.org/learn/errors/#b0002",
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"error[B0002]: NonSend<{}> in system {} conflicts with a previous mutable resource access ({0}). Consider removing the duplicate access. See: https://bevyengine.org/learn/errors/b0002",
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std::any::type_name::<T>(),
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system_meta.name,
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);
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@ -1222,11 +1222,11 @@ unsafe impl<'a, T: 'static> SystemParam for NonSendMut<'a, T> {
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let combined_access = system_meta.component_access_set.combined_access();
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if combined_access.has_write(component_id) {
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panic!(
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"error[B0002]: NonSendMut<{}> in system {} conflicts with a previous mutable resource access ({0}). Consider removing the duplicate access. See: https://bevyengine.org/learn/errors/#b0002",
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"error[B0002]: NonSendMut<{}> in system {} conflicts with a previous mutable resource access ({0}). Consider removing the duplicate access. See: https://bevyengine.org/learn/errors/b0002",
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std::any::type_name::<T>(), system_meta.name);
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} else if combined_access.has_read(component_id) {
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panic!(
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"error[B0002]: NonSendMut<{}> in system {} conflicts with a previous immutable resource access ({0}). Consider removing the duplicate access. See: https://bevyengine.org/learn/errors/#b0002",
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"error[B0002]: NonSendMut<{}> in system {} conflicts with a previous immutable resource access ({0}). Consider removing the duplicate access. See: https://bevyengine.org/learn/errors/b0002",
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std::any::type_name::<T>(), system_meta.name);
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}
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system_meta
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@ -1104,7 +1104,7 @@ impl World {
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entity.despawn();
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true
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} else {
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warn!("error[B0003]: Could not despawn entity {:?} because it doesn't exist in this World. See: https://bevyengine.org/learn/errors/#b0003", entity);
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warn!("error[B0003]: Could not despawn entity {:?} because it doesn't exist in this World. See: https://bevyengine.org/learn/errors/b0003", entity);
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false
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}
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}
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@ -66,7 +66,7 @@ pub fn check_hierarchy_component_has_valid_parent<T: Component>(
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already_diagnosed.insert(entity);
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bevy_utils::tracing::warn!(
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"warning[B0004]: {name} with the {ty_name} component has a parent without {ty_name}.\n\
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This will cause inconsistent behaviors! See: https://bevyengine.org/learn/errors/#b0004",
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This will cause inconsistent behaviors! See: https://bevyengine.org/learn/errors/b0004",
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ty_name = get_short_name(std::any::type_name::<T>()),
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name = name.map_or_else(|| format!("Entity {}", entity), |s| format!("The {s} entity")),
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);
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