bevy/examples/input
Hennadii Chernyshchyk b0058dc54b
Gamepad improvements (#16222)
# Objective

Closes #16221.

## Solution

- Make `Gamepad` fields public and remove delegates / getters.
- Move `impl Into` to `Axis` methods (delegates for `Axis` used `impl
Into` to allow passing both `GamepadAxis` and `GamepadButton`).
- Improve docs.

## Testing

- I run tests.

Not sure if the migration guide is needed, since it's a feature from RC,
but I wrote it just in case.

---

## Migration Guide

- `Gamepad` fields are now public.
- Instead of using `Gamepad` delegates like `Gamepad::just_pressed`,
call these methods directly on the fields.

---------

Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com>
2024-11-04 17:05:24 +00:00
..
char_input_events.rs Fix inconsistency in KeyboardInput examples to match migration guide (#14185) 2024-07-15 15:03:48 +00:00
gamepad_input.rs Gamepad improvements (#16222) 2024-11-04 17:05:24 +00:00
gamepad_input_events.rs Implement gamepads as entities (#12770) 2024-09-27 20:07:20 +00:00
gamepad_rumble.rs Gamepad improvements (#16222) 2024-11-04 17:05:24 +00:00
keyboard_input.rs Update winit dependency to 0.29 (#10702) 2023-12-21 07:40:47 +00:00
keyboard_input_events.rs Refactor EventReader::iter to read (#9631) 2023-08-30 14:20:03 +00:00
keyboard_modifiers.rs Update winit dependency to 0.29 (#10702) 2023-12-21 07:40:47 +00:00
mouse_grab.rs Migrate from Query::single and friends to Single (#15872) 2024-10-13 20:32:06 +00:00
mouse_input.rs Mouse input accumulation (#14044) 2024-07-01 14:27:21 +00:00
mouse_input_events.rs rename touchpad to gesture, and add new gestures (#13660) 2024-06-04 12:44:25 +00:00
text_input.rs Merge Style properties into Node. Use ComputedNode for computed properties. (#15975) 2024-10-18 22:25:33 +00:00
touch_input.rs Non-breaking change* from UK spellings to US (#8291) 2023-04-08 16:22:46 +00:00
touch_input_events.rs Refactor EventReader::iter to read (#9631) 2023-08-30 14:20:03 +00:00