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3d_gizmos.rs
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Instanced line rendering for gizmos based on bevy_polyline (#8427)
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2023-06-13 06:49:47 +00:00 |
3d_scene.rs
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Update default ClearColor to better match Bevy's branding (#10339)
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2023-11-03 12:57:38 +00:00 |
3d_shapes.rs
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Schedule-First: the new and improved add_systems (#8079)
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2023-03-18 01:45:34 +00:00 |
3d_viewport_to_world.rs
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Add example for Camera::viewport_to_world (#7179)
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2023-09-11 18:52:11 +00:00 |
anti_aliasing.rs
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Update color and naming for consistency (#10367)
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2023-11-04 02:09:23 +00:00 |
atmospheric_fog.rs
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Update default ClearColor to better match Bevy's branding (#10339)
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2023-11-03 12:57:38 +00:00 |
blend_modes.rs
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Update default ClearColor to better match Bevy's branding (#10339)
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2023-11-03 12:57:38 +00:00 |
bloom_3d.rs
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Update default ClearColor to better match Bevy's branding (#10339)
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2023-11-03 12:57:38 +00:00 |
deferred_rendering.rs
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Update color and naming for consistency (#10367)
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2023-11-04 02:09:23 +00:00 |
fog.rs
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Fix fog color being inaccurate (#10226)
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2023-10-23 12:45:18 +00:00 |
generate_custom_mesh.rs
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Add consuming builder methods for more ergonomic Mesh creation (#10056)
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2023-10-09 19:47:41 +00:00 |
lighting.rs
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standardize instructions in examples (#8478)
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2023-04-26 19:52:31 +00:00 |
lines.rs
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Add consuming builder methods for more ergonomic Mesh creation (#10056)
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2023-10-09 19:47:41 +00:00 |
load_gltf.rs
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Update default ClearColor to better match Bevy's branding (#10339)
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2023-11-03 12:57:38 +00:00 |
orthographic.rs
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Schedule-First: the new and improved add_systems (#8079)
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2023-03-18 01:45:34 +00:00 |
parallax_mapping.rs
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Add consuming builder methods for more ergonomic Mesh creation (#10056)
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2023-10-09 19:47:41 +00:00 |
parenting.rs
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Schedule-First: the new and improved add_systems (#8079)
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2023-03-18 01:45:34 +00:00 |
pbr.rs
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Update default ClearColor to better match Bevy's branding (#10339)
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2023-11-03 12:57:38 +00:00 |
render_to_texture.rs
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Schedule-First: the new and improved add_systems (#8079)
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2023-03-18 01:45:34 +00:00 |
shadow_biases.rs
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shadow_biases: Support moving the light position and resetting biases (#10185)
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2023-10-19 14:41:39 +00:00 |
shadow_caster_receiver.rs
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Allow clippy::type_complexity in more places. (#9796)
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2023-10-02 21:55:16 +00:00 |
skybox.rs
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Replace all usages of texture_descritor.size.* with the helper methods (#10227)
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2023-10-23 20:49:02 +00:00 |
spherical_area_lights.rs
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Update default ClearColor to better match Bevy's branding (#10339)
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2023-11-03 12:57:38 +00:00 |
split_screen.rs
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Refactor EventReader::iter to read (#9631)
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2023-08-30 14:20:03 +00:00 |
spotlight.rs
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Update default ClearColor to better match Bevy's branding (#10339)
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2023-11-03 12:57:38 +00:00 |
ssao.rs
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Update default ClearColor to better match Bevy's branding (#10339)
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2023-11-03 12:57:38 +00:00 |
texture.rs
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Schedule-First: the new and improved add_systems (#8079)
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2023-03-18 01:45:34 +00:00 |
tonemapping.rs
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Update color and naming for consistency (#10367)
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2023-11-04 02:09:23 +00:00 |
transmission.rs
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StandardMaterial Light Transmission (#8015)
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2023-10-31 20:59:02 +00:00 |
transparency_3d.rs
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Fixed several missing links in docs. (#8117)
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2023-04-23 17:28:36 +00:00 |
two_passes.rs
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Schedule-First: the new and improved add_systems (#8079)
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2023-03-18 01:45:34 +00:00 |
update_gltf_scene.rs
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Update default ClearColor to better match Bevy's branding (#10339)
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2023-11-03 12:57:38 +00:00 |
vertex_colors.rs
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Schedule-First: the new and improved add_systems (#8079)
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2023-03-18 01:45:34 +00:00 |
wireframe.rs
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Configurable colors for wireframe (#5303)
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2023-10-13 00:06:24 +00:00 |