Carter Anderson
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f68909ac00
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reorganize
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2020-02-07 23:15:35 -08:00 |
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Carter Anderson
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88ecc9ed43
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port ui over to new render graph
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2020-02-07 22:42:30 -08:00 |
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Carter Anderson
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6d0661d299
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fix lights
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2020-02-05 11:02:53 -08:00 |
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Carter Anderson
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c3a388b1b9
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add some perf notes
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2020-02-04 18:48:42 -08:00 |
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Carter Anderson
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dff18f78db
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slightly optimize UniformResourceProvider
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2020-02-04 09:39:23 -08:00 |
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Carter Anderson
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7c2eb63a47
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improve performance dynamic uniforms
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2020-02-04 00:06:17 -08:00 |
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Carter Anderson
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c4b10ea4f7
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Continue moving uniform buffers to ResourceProviders
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2020-02-03 22:13:13 -08:00 |
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Carter Anderson
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0eb6c6fa74
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dynamic uniform buffer info
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2020-01-28 00:36:51 -08:00 |
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Carter Anderson
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36568d91d2
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use buffers + dynamic offsets for shaderuniforms
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2020-01-27 01:13:38 -08:00 |
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Carter Anderson
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d76b2b032e
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entity uniforms kind of work in the new render graph
but only the last entity because they all use the same buffer
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2020-01-26 21:44:01 -08:00 |
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Carter Anderson
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5ca84dbde0
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add new materials to example
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2020-01-26 00:24:50 -08:00 |
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Carter Anderson
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bcd7dae0ec
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more renderer work
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2020-01-23 23:39:56 -08:00 |
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Carter Anderson
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2226292ce0
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more graph work
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2020-01-23 00:31:56 -08:00 |
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Carter Anderson
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5975289f4c
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bind group data model
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2020-01-20 23:05:53 -08:00 |
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Carter Anderson
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7a386b8b46
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more render_graph work
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2020-01-18 14:09:53 -08:00 |
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